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How To Help Pgi Monetize Something Besides Mechpacks?


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#21 smokytehbear

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Posted 08 July 2016 - 01:28 PM

Have they actually said they're selling additional FW dropdecks? I know they said they're giving people 2, but I don't think I've read anywhere that they'll be selling additional ones.

I really think they should, if they haven't considered it already. Of all the potential things to spend money on in the game, that's probably the one I'd feel least reluctant to buy. I'd be willing to put even up to ~$8 each for several for the headache it saves me.

...Totally off-topic but while talking about the dropdeck screen, why is the UI so trashy anyway? Why can't I even see the loadout of my mechs? Can't sort them by Clan/IS, Trial/Owned, Chassis Alphabetical/Weight? For real, all of these things are already programmed in the basic frontend screen. Just copypaste people, for the love of God.
/tangent

Edit:
Oh and yes, lots of great ideas. If dekkkkkkkles are ~$.10 each I'll spend like $10 in a heartbeat to spam them everywhere.

Mech finishes is also an excellent idea. One specularity layer is all the effort it would take for the artists to drop that in. Make it a one shot price for 50 MC, on top of or apart from Camo Pattern and colors, your choice.

Edited by smokytehbear, 08 July 2016 - 01:31 PM.


#22 TLBFestus

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Posted 08 July 2016 - 01:34 PM

PGI has consistently demonstrated that they don't "get" the micro in "micro-transaction".

Many have tried to explain it, all have failed.

I would have bought large amounts of paint colors and patterns IF they were priced low enough that I would not give it a 2nd thought.

I don't recall ever seeing a "paint pack" for sale. Something like "get all basic colors for unlimited use for all your mechs" for just $5-10, or something like that.

#23 HollowBassman

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Posted 08 July 2016 - 01:43 PM

Textures - I don't like the shiny plastic toy texture that most new mechs have and would consider buying more mechs if I knew I could then buy the texture that I prefer(old, worn, possibly rusty).

Custom Geometry - Different armor styles, hands, feet, heads, etc. Make an alternate head for the Enforcer and I might buy it(maybe one that looks like the concept art). I would happily spend money to get the old style Trebuchet arms back.

Edited by HollowBassman, 08 July 2016 - 01:48 PM.


#24 davoodoo

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Posted 08 July 2016 - 01:50 PM

So basically frankenmechs :D

#25 Johnny Z

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Posted 08 July 2016 - 03:19 PM

I like the topics suggestions. But that's just the tip of the iceburg.

- Dropships and Jumpships with possible customization or at least cosmetic customization like decals. How this would work with game play I don't know. Posted Image
- First person Mechbay customization and expansions like pilot quarters.
- Add player character and customization.
- Add repair mechanic into game somehow and offer special NPC mech mechanics. Or maybe other NPC's for other gameplay mechanics.
- Adventure/exploration/PVE DLC.

My biggest complaint after lack of features/content and speed of the game being built is lack of premium content.

I am constantly surprised how effective selling mech packs has been especially since I cant wait to get the Sting or Wasp on pre order myself. But I am not sure relying on mech packs will last forever and camo/paint/decals although reliable and awesome are small potatoes.

MechWarrior Online has the mech content and customization in a good place without getting completely crazy. Or will be after decals. Really time to expand the game a bit, or a lot. Static mechbay just isn't good enough for off the field, none combat game play.

Edited by Johnny Z, 08 July 2016 - 03:48 PM.


#26 Felicitatem Parco

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Posted 08 July 2016 - 03:32 PM

PGI said they will never Sell XP.



What they should sell are more Heroes, the ability to Heroize your non-Hero Mechs, sell Camo and Paint for reasonable prices to increase sales, and sell variable geometry for Mech components.

Buckets of cash waiting to be spent on these things.

#27 Johnny Z

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Posted 08 July 2016 - 03:37 PM

View PostProsperity Park, on 08 July 2016 - 03:32 PM, said:

PGI said they will never Sell XP.



What they should sell are more Heroes, the ability to Heroize your non-Hero Mechs, sell Camo and Paint for reasonable prices to increase sales, and sell variable geometry for Mech components.

Buckets of cash waiting to be spent on these things.


Heroize I like, the variable geometry not. I think that each player having a single hero and being able to change that for MC is not only great for this topic, but also for the games atmosphere. That particular hero/favourite mech could even be used for an in game pilot profile database someday.

Right now this game should be called "Mech" and I cant wait until it can properly be called "MechWarrior"

Edited by Johnny Z, 08 July 2016 - 03:40 PM.


#28 3xnihilo

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Posted 08 July 2016 - 03:49 PM

Being able to add a cbill boost to a mech of my choice would be great. Maybe like 15% so it wouldn't replace hero mechs, heck let it be an option to add it to hero mechs for a 45% boost. I have several mechs I would spend money on for that.

#29 Johnny Z

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Posted 08 July 2016 - 03:52 PM

View Post3xnihilo, on 08 July 2016 - 03:49 PM, said:

Being able to add a cbill boost to a mech of my choice would be great. Maybe like 15% so it wouldn't replace hero mechs, heck let it be an option to add it to hero mechs for a 45% boost. I have several mechs I would spend money on for that.


Really that's the best idea I have heard for quite a while. It helps solve one of the weaknesses of the game. That there isn't a focus in this game on the ownership/relationship/connection of pilot and mech that the original Battletech game and lore and stories had.

Would this be the same game without Natasha Kerensky and her Warhammer? Maybe, but its that reminder and others like it that has put the magic/atmosphere into Battletech for anyone playing or building games or making anything for the title.

Edited by Johnny Z, 08 July 2016 - 03:57 PM.


#30 3xnihilo

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Posted 08 July 2016 - 04:08 PM

View PostJohnny Z, on 08 July 2016 - 03:52 PM, said:


Really that's the best idea I have heard for quite a while. It helps solve one of the weaknesses of the game. That there isn't a focus in this game on the ownership/relationship/connection of pilot and mech that the original Battletech game and lore and stories had.

Would this be the same game without Natasha Kerensky and her Warhammer? Maybe, but its that reminder and others like it that has put the magic/atmosphere into Battletech for anyone playing or building games or making anything for the title.



Yeah, kind of in that vein, I would like to be able to display the names I give my mechs, so maybe a small cost to get a bonus and add your mech name, maybe in place of my "urban commando" so it doesn't clutter up the screen.

#31 Uncle Stickyfinger

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Posted 08 July 2016 - 04:11 PM

I still like the idea I saw posted somewhere around here about custom sound/voice packs. Replace B*tching Betty for 500MC? Money well spent. Let Christopher Walken tell me there are missiles incoming. Decals should also include all of the achievement title/badges people have earned (particularly the kill count ones, like old WWII dogfighters) Just my 0.02

#32 Tyler Valentine

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Posted 08 July 2016 - 04:16 PM

View PostBud Crue, on 08 July 2016 - 11:28 AM, said:

Must
resist
urge
to make snide comments....ahhhhh!! CAN'T!!

Russ made it perfectly clear that our input and ideas are not wanted. So now we are offering up our input and ideas for how they can fleece us even more than they already do?! Why!? PGI knows best.

So here's an idea for how they can make some money:
have Russ publicly apologize to the community, make an effort to fix CW which involves actual communication and interaction with the community, and while their at it put some lore and/or battletech flavor into the game other than just the mechs. Do that, hell do ANY of that, and I will throw some money at the game.

grrr


My. Thoughts. Exactly.

#33 Johnny Z

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Posted 08 July 2016 - 04:16 PM

View Post3xnihilo, on 08 July 2016 - 04:08 PM, said:




Yeah, kind of in that vein, I would like to be able to display the names I give my mechs, so maybe a small cost to get a bonus and add your mech name, maybe in place of my "urban commando" so it doesn't clutter up the screen.


Yep it would be a must have, maybe a default if its added to the game, then MC to change. What ever bonuses seem fair and mech name showing in matches would even be better. Another great idea.

This where new player starter mech comes into play. An excellent idea in itself, but the starter could be the default player hero mech.

Going with this, the player hero mech could be part of the skill tree offering different bonuses.

Edited by Johnny Z, 08 July 2016 - 04:21 PM.


#34 AnTi90d

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Posted 08 July 2016 - 04:19 PM

Oh.. baby... the missiles.. are incoming.. and the only remedy for them.. is some cowbell.

Posted Image


500MC would be a bargain for that.

#35 Johnny Z

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Posted 08 July 2016 - 04:23 PM

View PostAnTi90d, on 08 July 2016 - 04:19 PM, said:

Oh.. baby... the missiles.. are incoming.. and the only remedy for them.. is some cowbell.

Posted Image

500MC would be a bargain for that.


Random cat meows is the funniest I have seen for this. Why not R2-D2 as well. :) I mean it was good enough for Luke. :)

Cat meows really would sell well just for the laughs. :)

Edited by Johnny Z, 08 July 2016 - 04:25 PM.


#36 3xnihilo

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Posted 08 July 2016 - 04:26 PM

View PostJohnny Z, on 08 July 2016 - 04:16 PM, said:


Yep it would be a must have, maybe a default if its added to the game, then MC to change. What ever bonuses seem fair and mech name showing in matches would even be better. Another great idea.

This where new player starter mech comes into play. An excellent idea in itself, but the starter could be the default player hero mech.

Going with this, the player hero mech could be part of the skill tree offering different bonuses.


Aye, I like it. Somebody tweet Russ, I'll sit here by the computer with my credit card. :D

#37 nitra

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Posted 08 July 2016 - 04:27 PM

there have been a plethora of ideas to on ways for pgi to make money off this game .

and there has been enough time for some of them to have been implemented.

intead we got buy the bonus and buy the drops.

apparently if it requires art assets or requires giving players content for cash ala subscription

its bad for business and pgi wants nothing to do with it.

#38 rolly

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Posted 08 July 2016 - 04:29 PM

You

View PostBig Tin Man, on 08 July 2016 - 10:51 AM, said:

So another month, another mechpack. And the reaction is mild. Not a great feeling when mechpacks are the lifeblood that keeps MWO's coders and artists paychecks flowing. More concerning is with the number of mechs in game, how much longer before there are no more favorites or different mechs to add?

So what suggestions do you have to help PGI keep the lights on that isn't another mechpack? What would you open your wallet for?....


You are assuming that PGI even wants the help or thinks more revenue streams would be better than their mech-milk-a-month scheme. You can't make a dying horse to drink water. Thank you btw, I appreciate your post and your effort in generating ideas though. Sadly you're preaching to the choir, but we get you. I'd love to see more options myself.

Edited by rolly, 08 July 2016 - 04:33 PM.


#39 rolly

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Posted 08 July 2016 - 04:36 PM

View PostJohnny Z, on 08 July 2016 - 04:23 PM, said:

Random cat meows is the funniest I have seen for this. Why not R2-D2 as well. Posted Image I mean it was good enough for Luke. Posted Image

Cat meows really would sell well just for the laughs. Posted Image


ONLY if you can gift them to someone else and they don't know until they've opened and accepted the gift and run their first match in it.

#40 Nightshade24

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Posted 08 July 2016 - 04:40 PM

View PostBig Tin Man, on 08 July 2016 - 10:51 AM, said:

So another month, another mechpack. And the reaction is mild. Not a great feeling when mechpacks are the lifeblood that keeps MWO's coders and artists paychecks flowing. More concerning is with the number of mechs in game, how much longer before there are no more favorites or different mechs to add?

So what suggestions do you have to help PGI keep the lights on that isn't another mechpack? What would you open your wallet for?

1. Dekkkkkals. Microtransaction level of cost. $0.10-0.25/ea
2. Solaris arena. Before you rage, my idea is for monthly Solaris access, with monthly leaderboard resets. Keeps the smurf accounts out, deters brand new players a bit, keeps the boards fresh. Low cost per month, $5 or so. Maybe offer multiple pass packs at a discount and you use them as desired.
3. Additional FW drop decks. Hell, call them dropships, I don't care. Just let me save several different decks. $1-4 each
4. Heroes for the heroless chassis. All the clan waves, resistance, urbie, and origins. This opens the door for mastery packs as well, which new players enjoy.
5. There's probably a lot of cool things that could be done to monetize FW, but FW needs more before I'd even start making suggestions.
6. Paint finishes/textures (i.e. gloss, matte, metallic, rust, etc) Premium paint price seems ok-ish


There is always favourites to add. The Linebacker does have supporters but as you know it isn't that big.

However MW: O is in a 1:1 time ratio with real life...

Eventually the first omnimech for IS will be added and the rest will trickle in. Despite if the Sunder or Avatar isn't the most favourite IS omni people have these will be the first and like the first wave clan 'mechs or the founder 'mechs people will eat it up not basedd on the actual mech (however a lot will still do that) but instead mostly for the tech...

Then we got the first clan 'mechs that has Heavy lasers, ATM's, etc.... and slowly ER pulse lasers trickle in... IS start to get ER med lasers SSRM 6's and a heavy gauss rifle...

And boom we're in the early 3060's now... we got huge favorites like the osiris, cougar, templar, fafnir, mad cat mk II, argus, thanatos, etc which are huge crowd favorites and may bring back some attention from those who played MW3 and MW4.


But I do agree that microtransactions need to be increased in methods...

My response to yours and then I will say my own...

1) Well the price is quite low for PGI standards, but I think say 200 MC for a Deckle should be great price. Obviously some are achievement required, mechpackage required, and C-bill purchases.

2) Neg. For many Solaris VII is a huge lore and fan favorite. This is a place where poor men can get rich over night if they can keep up the rearm and repair price of their 'Mechs. I personally would love the free for all deathmatch Solaris VII and I do not care if I am in the exhibition games or if I am in the ones leading up to the grand championship. I do not care about the leaderboards and just want to enjoy and love the free for all nature of Solaris VII and it's weight class matches and such.
I do not believe ANY part of the games matches, modes, etc should be behind a paywall.

3) Like able to spawn 5.. . 6... 7 times in a single match? Neg. That would be pay to win because 48 vs 48 mechs in a matches is fair, if a 12 man team of riches are using 10 matches each that game they will literally non stop vomit out firestarters/ arctic cheetahs to all hell comes.

4) They are working on it, but I think another monitisation point may be they can add more hero mechs for those that have famous chassis on certain 'mechs. For eg the Direwolf has like 2-3 lore timeline appropiate hero 'mechs and then we got 4 more from MW4 we can inspire from.

5) Like Premium Long Tom strike?... Posted Image

6) I heard they are working on it already, we already got 5 'mechs with it anyway atm... Cicada 3F, Nova, Executioner, Wolverine, and Zeus.




Now my ideas of points to monitise...

I) custom UI changes. You can buy yourself into a different UI format and appearance.
(most of this is from Topgame Media... actually all of them are. enjoy!)

Posted Image

Posted Image

Posted Image

Posted Image

Posted Image

Posted Image

and because it is simular... a MW: LL ui screenshot
Posted Image
Posted Image


I'll pay good money for these...

Another idea is maybe a MC purchase to make a 'mech have a premium bonus?... not a 30% one! something minor like a 10% one (and can work on hero mechs as well to increase it)... another one for XP. etc.

Last but not least PvE campaigns./ game.





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