Lukoi Banacek, on 12 July 2016 - 05:39 PM, said:
At the very end of the tournament, your total matches adjudicated will be identical to every other team's that stayed in the tourney, so losses will determine the rankings ultimately, with ties being the hanging chad PGI still needs to define.
This is the part which is not absolutely true what I meant with my post.
Not all teams which stay in the tournament would be able to play every game. Sometimes one team may be forced to throw a particular match due to not bein 8 players at the time (for whatever reason... there are enough). However if this team plays every other match in their schedule regularily but looses them, then the standings would be affected by this.
Lets say for example, both our teams are in the same continental league and we are both matched up with team XYZ;
Smoke adders play XYZ and win
331 does not play XYZ because they are not able to field 8 players and are forced to forfeit that particular match.
If at the end of the season both our teams would theoretically have the same amount of wins and losses and no other team has more, then you will be placed 1st and we would be second. Purely because you had more games played going into the scoring.
Ranking is decided on win/loss with the tiebreaker being amount of games won vs. forfeit wins. The game mode is Conquest, so the possibility of ties has been completely eliminated from the standings. You can loose all your mechs in a match, but still win the game in caps if the enemy team can not neutralise in time.