Danjo San, on 16 July 2016 - 06:07 PM, said:
No I am all for teams ... look at the NFL and their roster... 52 Players. a good point to start from IMHO
Unit tags are "end game content" and create incentive. having an advantage because you triple or quadruple numbers ompared to others, creates a lack of interest with the players the cannot field the numbers to compete because of numbers. not skill, not luck... just numbers!
Unit tags are NOT "end game content".
Any pilot can join a unit before ever playing a single match, there are more than a multiple -MS- and MSR pilots who have done just that.. As for "Numbers"....they don't mean anything without WINNING.
Danjo San, on 16 July 2016 - 06:07 PM, said:
You have more numbers, you can buy more tickets for "the lottery" more tickets mean better chances to win... simple as that
reduce that to an equal, fair distribution.... equal numbers equal equal tickets... equal same chances. simple math
This equasion leaves ot skill ... it is simple math. more numbers equal higher chance to win! it is the truth and it is a fact you can not deny!
MWO is not the lottery, my chances of winning are not 1 in 175 Million. My chances of winning (W/L ratio) sit firmly at 8.21 and it has nothing to do with luck.
Which brings us back to 'numbers don't mean sh!@t' without WINNING.
As an individual pilot I have won more Faction Warfare matches (279 wins out of 313 matchs played) than the combined numbers off wins from all pilots from any single unit outside of the Liao's Top 7 Units:
1) 18.196 wins
2) 4,823 wins
3) 1,956 wins
4) 790 wins
5) 404 wins
6) 397 wins
7) 326 wins
*) ME - 279 wins
8) 251 wins
9) 177 wins
10) 149 wins
11) 149 wins
12) 121 wins
13) 113 wins
14) 103 wins
15) 92 wins
16) 82 wins
17) 71 wins
18) 71 wins
19) 67 wins
20) 62 wins
I am a Tier 2 'Scrub', yet my W/L ratio is x4 greater than the Number #1 Top Liao Unit's. Do you think forcing me to exclude people from my unit is going to make that number go up or down???
I have a friend who is a founder and when we meet online he was a Tier 5 pilot...from game settings, to mech load outs, to situational awareness Tier 5 pilot. Since that time and with much coaching that friend has worked hard to correct habits both bad and old and is currently on Tier 3 pushing REALLY CLOSE to Tier 2 (Now has a 1.68 W/L ratio in FW).
I have another friend who is now and always has been a Tier 1 pilot....from game settings, to mech load outs, to situational awareness Tier 1 pilot. He is one of my oldest friends in the game (now has a 5.66 W/L ratio in FW).
Which one do I exclude from my forced 'splinter unit'? What psycho game development company would make it's players made such a choice?
Danjo San, on 16 July 2016 - 06:07 PM, said:
Then coming from this, you have a equal cap, chances are the same for everybody and then it only boils down to skill. not numbers. not being able to field 12 man after 12 man after 12 man for every hour, becaus one unit spans all timezones and such has an advantage over others.
Its not skill or numbers.....its WINS.
From the above example my Tier 1 friend with the W/L ratio of 5.66 is a million times more skilled than I am, but I win more games. Why...because I always play the team based game as a team (with 6+ member per drop) and he enjoys playing the 'pick up guy' roll from time to time.
Forcing me to exclude teammates from my 'splinter unit' will end with -MS- still sitting #1 on the LeaderBoards and every unit outside the top 10 units dropped 5-10 spots on the boards. You will not only have excluded more teammates from each other....you will also exclude units who are now listed in the top 20 for the LeaderBoard top 20.
Danjo San, on 16 July 2016 - 06:07 PM, said:
I am advocating balance! Nothing more nothing less... equal chances for all, equal identical incentive for all.... If chances are biased by the choice of joining a large group. (more players = more tickets = better chance of winning) then it leaves the game in a state where, either you get elite, like Evil or Kcom, or you join a large unit and hide your skill in numbers. There is no incentive for small and casual units, yet loyalists
Balance? you want BALANCE? I give you balance:
Every pilot drops in a stock HBK-4SP PERIOD, no skill trees, no modules. Every pilot. Ever game. For ever.
^^^^ THE ONLY "BALANCE" POSSIBLE ^^^^