Bishop Steiner, on 17 July 2016 - 07:22 AM, said:
As the title says.
We've rescaled the entire Mech line up. But we've limped along on layers of quirks bandaided over layers of quirks, no one honestly has a clue what any mech's relative truly value is. PGIs usual "tweak a handful here, a handful there" approach actually tends to exacerbate this.
And players are so addicted to the quirk-crack, that this often causes bigger concerns than geometry, hardpoints, hitboxes.
So, IMO, this is the time to go cold turkey.
Nuke all the quirks. Take us back to day zero, whatever. Let's get a feel for what each mech can do. Remember when the Tier 1 Metamechs DIDN'T GET ANY QUIRKS AT ALL, or possibly, we even saw the need for a few with some negative quirks, here or there? Before Powercreep turned into the (predicted) Powersprint?
Top tier mechs shouldn't have quirks at all. Everything below should get minor quirks that address otherwise unaddressable deficiencies, or occasionally, add lore/fluff favor (in which case they should be veeeery minor). But one really needs to see them "naked", as it were first, to know really what the new balance of power, post rescale is.
Now, I know this is going to confuse some of you. "How can I argue and be salty about the upcoming quirk changes on some posts, yet be pushing for a total reset here?" It's actually very very simple. In those posts, I am arguing about the MWO game we actually have, NOW, where the top tier mechs are uberquirked, and we are oddly stripping quirks of second tier mechs, instead. This post is about what SHOULD be done.
*Procurator Derek: Yes, I am sure I could have posted this in a different, "appropriate" Section of the Forum. Where it would have 5 views, 1 like, and zero comments. We post here specifically for the "DISCUSSION" part of General Discussion, sir. Just saying!
Here's the problem with that philosophy.. we already know there are much better chassis than others, due to their geometry, and hard point totals. We all know without quirks a Stalker is >>> Atlas any day of the week.
We also know Direwolf >>>> Stalker any day of the week. Leaving mister Fatty to cry in the corner and kill himself.
Just for a couple of examples.
Dragons? do you really think that a Dragon really needs to be UnQuirked to see "how it shakes out" against the Mad Cat? Cauldron Born? Even the lol Mad Dog?
Centurion vs Storm Crow anyone? Actually ANY Medium vs Storm Crow?
Victor vs.. Battlemaster? We all know who will win that one hands down.
Awesome ... well.. Awesome vs anything, ever.
The list is endless.
The real problem stems from the fact that PGI refuses to acknowledge that the weapon dmg values from TT are meant to be taken into effect over 10 second intervals. They also, refuse (and it might be too late since the care bear community that is the MWO community) to implement any kind of Armor Mechanics, and any kind of variance in the player's aim.
Until these things are done..nothing PGI does is going to fix the game's core underlying problems.