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What Is The Status Of The Average Forum Warrior ?


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#81 MeiSooHaityu

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Posted 18 July 2016 - 08:00 AM

View PostDeathlike, on 18 July 2016 - 07:45 AM, said:


IMO, indifference is what kills a game faster than love or hate for the game. At least if you care about the game (in either direction), you could kind of point to things that needs work... Indifference implies "it makes no difference" what you think or what you feel is needed for the game - it's a hopeless endeavor.

Apathy is much stronger a killer of games than you'd think.


You might be right, but 4+ years later, and I'm pretty whipped. This is a game and it is meant for enjoyment, not anger and discontent. I can only stay "passionate" for the title for so long.

Besides, I see a lot of "passion" on this forum that seems like anything but constructive ;). Some of the more vocal people tend to be negative for the sake of getting likes and not because they actually want to improve anything.

I'll admit, maybe indifferent isn't the right term. Maybe exhausted is more like it. I still have my opinions and post it. I've posted a few gameplay ideas occasionally as well, but the hard fighting, petition for change, yell at the rooftop mentality has been a bit beaten out of me over time. Now I just kind of let things role and occasionally put my 2 cents in.

Maybe that is a bitter vet in disguise, idk. In any case, this veteran is getting tired of fighting. If you newer players want change and want a crack at swaying PGI, go for it. I'll like and comment on your post if I agree or comment if I don't. Thats about all the energy I have left for the good fight lol.

#82 Deathlike

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Posted 18 July 2016 - 08:04 AM

View PostMeiSooHaityu, on 18 July 2016 - 08:00 AM, said:

You might be right, but 4+ years later, and I'm pretty whipped. This is a game and it is meant for enjoyment, not anger and discontent. I can only stay "passionate" for the title for so long.

Besides, I see a lot of "passion" on this forum that seems like anything but constructive Posted Image. Some of the more vocal people tend to be negative for the sake of getting likes and not because they actually want to improve anything.

I'll admit, maybe indifferent isn't the right term. Maybe exhausted is more like it. I still have my opinions and post it. I've posted a few gameplay ideas occasionally as well, but the hard fighting, petition for change, yell at the rooftop mentality has been a bit beaten out of me over time. Now I just kind of let things role and occasionally put my 2 cents in.

Maybe that is a bitter vet in disguise, idk. In any case, this veteran is getting tired of fighting. If you newer players want change and want a crack at swaying PGI, go for it. I'll like and comment on your post if I agree or comment if I don't. Thats about all the energy I have left for the good fight lol.


Tired of incompetence?

Exhausted while watching Russ sighs again in a Town Hall?

Roll your eyes when a mechpack is announced?

It's easier to mock the game than to provide a TL;DR explanation of why the game hasn't warmed the cockles of your heart.

#83 Lukoi Banacek

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Posted 18 July 2016 - 08:18 AM

Not sure I qualify as a forumwarrior, but if I do, I am still playing.

Enjoying WC and the associated twitch casts.
We are dipping our toes in Proxis.
Looking forward to two teams for MRBC season 8.

Wishing FP was better developed, more granular, but as NBT proved, with just a basic gaming platform, the community can and will develope their own FP like experience.

I bought the Cyclops, the Night Gyr, passed on the Viper and the LB (that pod space) and won the Phoenix. I think PGI has plenty of metrics (both wallet based and hours played) to know how I am voting (how all of us are truly voting). When work and RL permits, this is still my "primary game" by a large measure, mainly because I prefer to focus on one online gaming community experience at a time. When I play other games, its to take a break and do something solo. Also, I am trying to crack 1k on the leaderboard just for giggles lol.


#84 MeiSooHaityu

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Posted 18 July 2016 - 08:27 AM

View PostDeathlike, on 18 July 2016 - 08:04 AM, said:


Tired of incompetence?

Exhausted while watching Russ sighs again in a Town Hall?

Roll your eyes when a mechpack is announced?

It's easier to mock the game than to provide a TL;DR explanation of why the game hasn't warmed the cockles of your heart.


I don't outwardly attack PGI or insult the Devs. If you are looking for a target, I think you could have picked somone better. I may be critical from time to time, but isn't that what you view as being a good player? Critical and subjective.

Besides, I don't owe you or anyone an explanation of why I feel the way I do. That's just how I feel. If you feel different, good run with that. Keep fighting the good fight. But I'll be honest with you... Blaming other players isn't the way to go anyway. If people do start to feel the way you dislike so much, there are probably deeper issues that need to be looked at. The players are reactionary, and not the cause for issues.

#85 Pariah Devalis

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Posted 18 July 2016 - 08:31 AM

Purchased the Huntsman, because it's a mech I've lobbied for some time to have in game. Still play the game, maybe one or two days a week. Partially out of boredom. Partially because my work schedule is all over the place, and I get home exhausted.

My opinions on how PGI runs things have not really changed in a good two years. They tend to have an idea, sometimes a good one, often a half conceived notion, and manage to muck it up time and again either by overdoing it or by totally missing the initial point that they had intended for it. They are awful at iterative balance, and I question how they determine balancing decisions more times than not. That they are extremely bullheaded about not explaining their long term plans for balance changes doesn't help, since it does not allow the players to frame any changes in the context of where things are going.

However, the actual stompy stompy pew pew portion of the game is fun. Still the best mech combat in a MW title yet. Ultimately, CW or PUG mode, that is what the meat and potatoes of the game is. Mech on mech combat. That much they do well.

Edited by Pariah Devalis, 18 July 2016 - 08:41 AM.


#86 Xmith

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Posted 18 July 2016 - 09:29 AM

The last couple of months MWO was my third choice of games to play. Star citizen and a nice little android app named Dawn of Steel was taking up more of my time. I would only play for a few matches after a patch and then would only play maybe about 10 matches for the week. My playing time increased a bit after the KDK delivery. After awhile my interest started to decline. I would say to myself, "Chris, maybe you're getting to old for this game". I'll be 64 in august, my eyesight is getting worst, my feet are swelling up, my back hurts and my blood pressure gets to high when I play.

I would say my interest in MWO has increased a bit because of a string of recent wins. I decided to concentrate on wins more than trying to get kills. I have found that the best way to win a match is to not get shot or to limit incoming fire as much as possible. Honestly, I'm not as stressed as before. My new game plan has made a difference in how I feel about MWO.

#87 Deathlike

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Posted 18 July 2016 - 09:33 AM

View PostMeiSooHaityu, on 18 July 2016 - 08:27 AM, said:

I don't outwardly attack PGI or insult the Devs. If you are looking for a target, I think you could have picked somone better. I may be critical from time to time, but isn't that what you view as being a good player? Critical and subjective.


I spent many hours, long before this degenerative state to state my case, and point out flaws through constructive criticism. What have I achieved? Absolutely nothing (relatively speaking).

While I don't have to do all the wonderful shenanigans, it truly doesn't make a difference how I convey those points... only to be ignored. That's fine. It's not going to be my problem ultimately, because it doesn't take much to stop caring about the game.


Quote

Besides, I don't owe you or anyone an explanation of why I feel the way I do. That's just how I feel. If you feel different, good run with that. Keep fighting the good fight. But I'll be honest with you... Blaming other players isn't the way to go anyway. If people do start to feel the way you dislike so much, there are probably deeper issues that need to be looked at. The players are reactionary, and not the cause for issues.


People will do things relative to what they perceive. Whether it is right or wrong... I'm sure that's a different message altogether. It's not for me to convince you or others to spend or not spend on the game, rather it's to point out a constant that comes with PGI and decision making.

If certain bad decisions from PGI happened for the first time in a while, it's not usually worth diving into... until a track record is developed. When a certain frequency of bad decisions increases, eventually it'll have the players attention more... causing them to evaluate and reevaluate what the game means to them.

It's not a random event where people are speaking their minds - more notably the people that don't normally post. It's not like there's an outside effort driving these people to post - when poop hits the fan, it hits hard and often when it's not rectified.

Even in games where there is a certain level of monotony that you hit, sometimes there isn't a reason to say anything. I've played Path of Exile for a year, and I've not made a single post on the forums. Yes, this arse of ForumWarrior has not posted a lick. There's plenty of ebbs and flows in a game's lifetime. The difference between that game and MWO - the water here is stagnant, with a hint of sewage and no plans to clean up the mess.

I don't blame the players for thinking what they think (outside of the ones that aren't quite all there). Human reaction starts from the environment they are put in. The forums and community are a reflection of that. While I SHOULD be excited from the "2 second mechlab save time", I'm not. These are things long complained about... a QOL issue that should have been addressed around the Clan release outset (when the save times were at an all time high at that moment). We've all come to write that off as a "feature"... it's because many of us didn't expect it to change ASAP in this game's lifetime. Things like that should never have been taken for granted, but somehow we're going to praise that feature? That's insane. It's like trying to praise a parent for doing the right thing... except that "you supposed to be a good parent" should be a thing anyways?

I dunno... what I'm saying is not on you specifically - it's more of a constant battle between PGI's indifference to their players vs the players indifference to that.

#88 Felicitatem Parco

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Posted 18 July 2016 - 10:04 AM

I'm buying packs with preorder bonuses since my available gaming time has plummeted over the last 4 years. Still stomping around when I can. I am burning through C-Bills faster than I can earn them (Mechs and modules) but I am disappointed still at the high cost of camo and colors. I basically buy a one-shot Fractal pattern for only my favorite Mechs I want camo'd and all it good.

I haven't played much FactionWarfare since my original drops earlier in the mode. The maps are still choke-point based and the game modes are unlike how an actual invasion would take place, and since I am not in a unit I don't get any prestige out of it, so I'm not really interested. Also, wait time is a HUGE factor for me, so FW is off the table.

I keep myself amused in QP by many means... trying to run Medium Assault Mechs, play VIP escort with the Fatties, etc.

I look forward (in theory...) to the day when FW matches have a wait tine of 1 min or less, then I might dive into that more. Right now it's quick drop, shoot, and giggle.




#89 Gas Guzzler

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Posted 18 July 2016 - 10:12 AM

I've taken a month long break but I am thinking about playing again. Want to enjoy the Viper for a bit while I can.

As far as money, I will spend no more than 20 dollars per mech unless something awesome comes out. I really regret the Phoenix Hawk and the Archer, and I have a feeling I will regret the Linebacker, but since I have a "problem" I still might grab the 20 dollar pack just because its something new to try. But nothing beyond the basic pack unless the as-released quirks and geometry justify it.

Edited by Gas Guzzler, 18 July 2016 - 10:14 AM.


#90 Hit the Deck

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Posted 18 July 2016 - 10:35 AM

View PostGas Guzzler, on 18 July 2016 - 10:12 AM, said:

I've taken a month long break but I am thinking about playing again. Want to enjoy the Viper for a bit while I can.

As far as money, I will spend no more than 20 dollars per mech unless something awesome comes out. I really regret the Phoenix Hawk and the Archer, and I have a feeling I will regret the Linebacker, but since I have a "problem" I still might grab the 20 dollar pack just because its something new to try. But nothing beyond the basic pack unless the as-released quirks and geometry justify it.

The Linebacker isn't expected to perform well so you know what would happen. The same could be said for PHawk and Archer before their release - why did you buy them (since you regret their purchase)?

#91 Gas Guzzler

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Posted 18 July 2016 - 10:48 AM

View PostHit the Deck, on 18 July 2016 - 10:35 AM, said:

The Linebacker isn't expected to perform well so you know what would happen. The same could be said for PHawk and Archer before their release - why did you buy them (since you regret their purchase)?


If the Archer had Warhammer level quirks on release it would have been pretty solid, and at least fun to play.

The Phoenix Hawk also had some potential to be fun... I expected more than one variant to have energy heat gen quirks... I assumed several of them would have that, as that is a staple of effective IS mediums with energy hardpoints.

So yeah, I could have gotten them refunded upon seeing the quirks, but at that point I just cross my fingers and hope I am just being pessimistic.

And yeah, I spent more than $20 on each of those packs. The Linebacker I would only even consider the 20 dollar pack pending the quirks. I actually did the same with the Huntsmen.. I could see that one being pretty good though so I will probably upgrade it on release, depends a lot on Ghost Heat 2.0 though.

Edited by Gas Guzzler, 18 July 2016 - 10:50 AM.


#92 Hit the Deck

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Posted 18 July 2016 - 10:50 AM

View PostGas Guzzler, on 18 July 2016 - 10:48 AM, said:


If the Archer had Warhammer level quirks on release it would have been pretty solid, and at least fun to play.

The Phoenix Hawk also had some potential to be fun... I expected more than one variant to have energy heat gen quirks... I assumed several of them would have that, as that is a staple of effective IS mediums with energy hardpoints.

So yeah, I could have gotten them refunded upon seeing the quirks, but at that point I just cross my fingers and hope I am just being pessimistic.

Dude, preordering 'Mechs hoping for quirks - really?

#93 Gas Guzzler

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Posted 18 July 2016 - 10:53 AM

View PostHit the Deck, on 18 July 2016 - 10:50 AM, said:

Dude, preordering 'Mechs hoping for quirks - really?


Really what? I don't really understand what the **** your problem is. All I said in this thread is I'm only going with $20 packs until I see some evidence of things being good from now on. I don't understand what you are trying to prove.

I bought packs because I like having a variety of mechs. Little did I know that they wouldn't add any variety to the mechs I use because they are pretty useless.

Edited by Gas Guzzler, 18 July 2016 - 10:54 AM.


#94 Tarogato

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Posted 18 July 2016 - 10:55 AM

There was a brief time in late 2014 where I liked where things were going and I tried purchasing one of the larger MC packs. The system rejected my card twice, and I gave up. Ever since then PGI hasn't inspired me enough try spending money again. And I won't be even tempted until PGI improves their communication and shows sign of competence in the balancing and mapping departments.

#95 FupDup

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Posted 18 July 2016 - 10:56 AM

View PostGas Guzzler, on 18 July 2016 - 10:12 AM, said:

I've taken a month long break but I am thinking about playing again. Want to enjoy the Viper for a bit while I can.

As far as money, I will spend no more than 20 dollars per mech unless something awesome comes out. I really regret the Phoenix Hawk and the Archer, and I have a feeling I will regret the Linebacker, but since I have a "problem" I still might grab the 20 dollar pack just because its something new to try. But nothing beyond the basic pack unless the as-released quirks and geometry justify it.

If you want to vote with your wallet, wouldn't it make more sense to go cold-turkey for a little while? If you're still giving money, that sends the implicit message that you're okay with the direction of things.

#96 Gas Guzzler

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Posted 18 July 2016 - 11:00 AM

View PostFupDup, on 18 July 2016 - 10:56 AM, said:

If you want to vote with your wallet, wouldn't it make more sense to go cold-turkey for a little while? If you're still giving money, that sends the implicit message that you're okay with the direction of things.


I would rather my cold-turkey spending cuts to go into effect once we figure out how asinine and ridiculous Ghost Heat 2.0 is going to be, as that is the real end-all disaster that will ensure my alienation of this game, and my journey towards the dark side of the bitter vets will be complete.

Edited by Gas Guzzler, 18 July 2016 - 11:03 AM.


#97 Hit the Deck

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Posted 18 July 2016 - 11:06 AM

View PostGas Guzzler, on 18 July 2016 - 10:53 AM, said:

Really what? I don't really understand what the **** your problem is. All I said in this thread is I'm only going with $20 packs until I see some evidence of things being good from now on. I don't understand what you are trying to prove.

I bought packs because I like having a variety of mechs. Little did I know that they wouldn't add any variety to the mechs I use because they are pretty useless.

No, rather than to prove anything, I was trying to understand how you could regret those PHawk and Archer purchase. I thought everyone knew that they wouldn't be great at release. If you buy for nostalgia or just the cool factor then you can't be really disappointed.

#98 DjPush

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Posted 18 July 2016 - 11:08 AM

Still play for an hour or so on a daily basis. I have 6 months of premium time saved. I refuse to activate it because that would be akin to just flushing money down the toilet. I have a busy life at the moment and can't justify activating premium time that ticks away when you aren't playing. I still purchase mech packs and try to support further developement of the game. I think PGI is doing an adiquate job with they have and they seem to making advances in their developement of MWO.

The players on the other hand. I like to troll the forum populous in my spare time. I'm trying to surpass Bishop Steiner in post likes. Unfortunately, the mojority of his forum status was achieved when the population was a bit larger. I'm seeing quite a few less likes to my threads these days.

Forums are my MWO side game.

#99 Gas Guzzler

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Posted 18 July 2016 - 11:09 AM

View PostHit the Deck, on 18 July 2016 - 11:06 AM, said:

No, rather than to prove anything, I was trying to understand how you could regret those PHawk and Archer purchase. I thought everyone knew that they wouldn't be great at release. If you buy for nostalgia or just the cool factor then you can't be really disappointed.


There is all sorts of unknowns when you pre-order... quirks, geometry, hitboxes, rarely are they obvious from the pre-order page.

Archer had ****** quirks and ****** side torsos

Phoenix Hawk has ****** quirks and gorilla arms that fall off.

*shrugs*

I have never been completely disappointed with every single variant of a pre-ordered chassis until the Archer, and then the Phoenix Hawk as well, although the jury hasn't quite closed for the Pixies for me since I haven't been able to play them extensively yet, but I'm not holding my breath based on preliminary experiences.

#100 Aresye

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Posted 18 July 2016 - 11:22 AM

I've not bought a single mech pack, nor will buy anything again, until PGI improves their servers.

Yes, I know the irony behind this, in that PGI needs money in order to run better servers. My counter-argument to that is I've already spent over $500 on this game, and the only thing I've ever asked for is good hitreg, which has yet to happen.





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