

What Is There For Is That Can Match The Arctic Cheater?
#21
Posted 26 July 2016 - 06:35 AM
#24
Posted 26 July 2016 - 06:56 AM

#25
Posted 26 July 2016 - 06:57 AM
The cheetah was just nerfed for no reason as well. Which is dumb because Clans only have 2 lights that are fast.

#26
Posted 26 July 2016 - 06:58 AM
Yellonet, on 26 July 2016 - 06:51 AM, said:
Sorry, but ECM Raven is too big and grounbound, ECM Spider has just three energy hardpoints (two of them in its fragile arm), and ECM Commando is groundbound, lighter and more fragile and mostly with missile armament. Or you can buy the ECM Locust for cash.
Honestly I think the the Firestarter is the closest match.
#27
Posted 26 July 2016 - 06:59 AM
Wrathful Scythe, on 26 July 2016 - 06:56 AM, said:


martian, on 26 July 2016 - 06:58 AM, said:
Honestly I think the the Firestarter is the closest match.
Yeah, the FS9-S1 (an S with ECM).
#28
Posted 26 July 2016 - 07:05 AM
Snowbluff, on 26 July 2016 - 06:57 AM, said:
The cheetah was just nerfed for no reason as well. Which is dumb because Clans only have 2 lights that are fast.

Still I see cheetahs almost every match, and it's not rare for them to be quite successful, and that is in a big way thanks to ECM.
#29
Posted 26 July 2016 - 07:08 AM
Yellonet, on 26 July 2016 - 07:05 AM, said:
Well, that because the only alternative in the weight class is the Jenner IIC - which is newer and a bit bigger, but is still popular in the tournament. If we had more lights that went 130+, then you'd see those as well.
#30
Posted 27 July 2016 - 09:47 AM
While not as good as ECM, at least the second module doesn't weigh anything.
#31
Posted 27 July 2016 - 09:54 AM
#32
Posted 27 July 2016 - 10:12 AM
DAYLEET, on 20 July 2016 - 03:38 PM, said:
You do know that taking off an ST of a Clan mech drop its speed by like 30%, they are real easy to core only going 100 and even easier at 40. But taking an ST or a Leg are both valid options to kill clan lights. Same goes for IS they just die a bit quicker from it cuz IS XL and PGI.
Anytime you are putting dmg on target its hardly considered a waste. Unless you are scattering it all over it 8 (or 12) components.
Davers, on 27 July 2016 - 09:54 AM, said:
ECM isnt need to be a sneaky knife fighter nor does it have the power it used to have. ECM is kinda pointless unless you sniping once you get close enough you gotta turn it off anyway or you give yourself away on Radar even if they dont have seismic.
OP is putting too much weight in ECM, I only run 1 ACH build with ECM anymore.
Edited by Revis Volek, 27 July 2016 - 10:18 AM.
#33
Posted 27 July 2016 - 10:16 AM
Davers, on 27 July 2016 - 09:54 AM, said:
Well, there is always the Locust PB. Not a fair comparison I suppose since it is a $ only mech. Plus it can run those OP machine guns.
#34
Posted 27 July 2016 - 10:29 AM
Revis Volek, on 27 July 2016 - 10:12 AM, said:
I was replying about blowing an ACH arm to reduce its damage not an ST. If you can aim for the ST you might as well aim for the legs, they are bigger and the movement penalty is greater and since most ACH have ecm you cant target them and you shoot them "blind". That said most of my kills on ACH comes from the CT because pugs be pugs and thats where the most damage is
#35
Posted 27 July 2016 - 10:31 AM
In other words, he wants an IS light with Jump Jets, ECM and speed with decent hard points. That's why he suggested the FS9-S1.
This is a "PGI Can you give us this mech" thread, not a "help, I can't beat the ACH and I need suggestions" thread.
Edited by Agent1190, 27 July 2016 - 10:34 AM.
#36
Posted 27 July 2016 - 10:47 AM
Oh but heaven forbid the tech barrier goes away. We need that lore. MWO needs that heavy, deep seated lore. It really makes the game better.
#37
Posted 27 July 2016 - 10:59 AM
Agent1190, on 27 July 2016 - 10:31 AM, said:
In other words, he wants an IS light with Jump Jets, ECM and speed with decent hard points. That's why he suggested the FS9-S1.
This is a "PGI Can you give us this mech" thread, not a "help, I can't beat the ACH and I need suggestions" thread.
I can only dream of what PGI would think a 35tonner IS mech with ECM should get for hardpoints and quirks. 1 ballistic in the head, 2 energy in the torso and 1 missile in the left arm. Quirks would be negative 5 on legs, missile cooldown 10. energy range 5% and a max engine cap of 220 and 24jumpjets.
#38
Posted 27 July 2016 - 11:08 AM
Even if you give it an ecm it will still be junk. I take a locust over a firestarter right now.
Edited by Monkey Lover, 27 July 2016 - 11:08 AM.
#39
Posted 27 July 2016 - 11:12 AM
Agent1190, on 27 July 2016 - 10:31 AM, said:
In other words, he wants an IS light with Jump Jets, ECM and speed with decent hard points. That's why he suggested the FS9-S1.
This is a "PGI Can you give us this mech" thread, not a "help, I can't beat the ACH and I need suggestions" thread.

Monkey Lover, on 27 July 2016 - 11:08 AM, said:
Even if you give it an ecm it will still be junk. I take a locust over a firestarter right now.
It probably wouldn't be as good as the ACH, but ECM would still make a big difference I think.
#40
Posted 27 July 2016 - 11:38 AM
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