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Who's Not Buying.....


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#21 Davers

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Posted 25 July 2016 - 08:54 PM

View PostKodiakGW, on 25 July 2016 - 05:46 PM, said:

Why am I not buying? Simple reason. I level mechs in solo PUG play. And, right now, solo PUG play is an abysmal experience. I'm constantly seeing people do the same stupid crap over and over again. And, I'm getting pretty damn tired of it.

Why should I buy a new mech and get garbage teams over and over? Especially the garbage mechs they have been releasing lately.

Take for instance the Viper. There is someone who is in the top 5 position on three of the leaderboards saying what is wrong with the mech. And, some white night, who isn't even on the leaderboard, is arguing with him that everything is fine. I don't know, who would you trust to give a proper review? Someone who says everything is fine, with no proof. Or, someone who you can see is actually playing it?

PGI better stop listening to their "inner circle" people before they lose the majority of their customers. Besides the Kodiak, the last 4 mech releases have been undesirable. And, all the current preorders have crap locked that will be useless. Four locked JJ on the Night Gry? REALLY?? Maybe they should find some new "inner circle" people who actually have business experience.

No matter how bad a mech or piece of equipment is, you will always find "That Guy" who will defend it and say that you are just doing it wrong.

#22 KHETTI

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Posted 25 July 2016 - 09:33 PM

I'm not buying for 2 reasons
1. I currently don't play.
2. i'm doubting MWO will see the year through.

#23 DovisKhan

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Posted 26 July 2016 - 12:49 AM

Well, once you have a mech for each weapon system, you don't really need more


Currently I'm already pretty much half way finished with my collection


PPC/AC2/ML/ERLL/LL/AC10/AC20 - CAT-K2

AC5 - MAD-3R

UAC5 - JM6-DD

LPL - TDR-9SES

LRM boat - MDD-A

SRM - JR7-IIC(O)


That's It, all systems but Lb-X covered, I'll get one more mech for that, maybe, because I can use the lbx20 on my Timberwolf


The only one I'm currently considering to buy is the Linebacker, cause a heavy at 100+ kph would make for some interesting games

#24 Silent Kill

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Posted 26 July 2016 - 12:49 AM

i've bought cyclops pack. but i'm afraid it will be the last pack.
i do not play regular since "long tom". only events. last "connecting" bug forced me to stop even event drops.

#25 DovisKhan

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Posted 26 July 2016 - 12:51 AM

View PostKHETTI, on 25 July 2016 - 09:33 PM, said:

I'm not buying for 2 reasons
1. I currently don't play.
2. i'm doubting MWO will see the year through.



There is absolutely no reason to doubt that, Steam player base will fall off to 1/10th to what it was at steam launch, but that happens with every single steam game, beside just a very few, like CS or Dota, so no reason to cry doom, QM wait times are incredibly low, as fast as Overwatch pretty much and that game is huge and supported by the most loved dev company in gaming


So MWO is not going anywhere until another Battletech game comes along, because there is literally no other game that fill this niche of giant robot fighting, Titanfall 2 doesn't really count, it's a hybrit and mechs there are only ~5-15 tons, they're barely mechs and not powered armor

Edited by DovisKhan, 26 July 2016 - 12:52 AM.


#26 ShoeKush

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Posted 26 July 2016 - 01:00 AM

View PostDovisKhan, on 26 July 2016 - 12:51 AM, said:



There is absolutely no reason to doubt that, Steam player base will fall off to 1/10th to what it was at steam launch, but that happens with every single steam game, beside just a very few, like CS or Dota, so no reason to cry doom, QM wait times are incredibly low, as fast as Overwatch pretty much and that game is huge and supported by the most loved dev company in gaming


So MWO is not going anywhere until another Battletech game comes along, because there is literally no other game that fill this niche of giant robot fighting, Titanfall 2 doesn't really count, it's a hybrit and mechs there are only ~5-15 tons, they're barely mechs and not powered armor


I've come into some threads and flamed but this will just be information. Anyone who wants another battletech game likely needs to go through PGI or use completely different art styles and names for their mechs.

This is the last battletech game. Sure there is a turn based one being released, but as far as live mech to mech combat, the best you have is what we have now.

That and the cry-tek engine is incredibly scaleable. They could, for example, bump up the graphics a couple notches with some amount of effort yet to be determined.

The "Inverse Kinematics" thing, or actually, "IK with frame stop animation" perplexes me. Sure, it will add tons to realism and general feel. But you could have edited a few files and gave the mechs better ragdolls and occasional reactor crits (with dust smoke, etc.) that would have gone way farther than doing what the DOD has been trying to do since 2013.

Edited by ShoeKush, 26 July 2016 - 01:01 AM.


#27 Juodas Varnas

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Posted 26 July 2016 - 01:04 AM

I'd only buy the Scorpion pack.

#28 JaxRiot

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Posted 26 July 2016 - 01:19 AM

I dont buy Mech Packs, and have only bought MC maybe 2 or 3 times in the 2 years that I have been here.

I just dont see the point in spending real money on Mechs that will - A) Be available for c-bills later anyway, B ) Will probably get nerfed after I pay for them, and C) Still be playing in the same old tired game modes that I was playing in the Mechs that I already have.

They just dont seem worth it to me.

Edited by JaxRiot, 26 July 2016 - 01:19 AM.


#29 Elizander

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Posted 26 July 2016 - 02:32 AM

Have some on my shopping list, but waiting for disposable income to pile up first before spending. :3

#30 ShoeKush

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Posted 26 July 2016 - 02:47 AM

View PostElizander, on 26 July 2016 - 02:32 AM, said:

Have some on my shopping list, but waiting for disposable income to pile up first before spending. :3


You have no idea how many times I passed up the 230 dollar clan pack. I had gone to vegas with my mech money and when I came back all I had was shattered highball glass in my palms. Right now I've elited the Pult and am trying to do the same to the Warhammer, which is a god damned wrecking machine in the right hands.

Do I regret spending the money? Hell yes, the Warhammer went unused forever in my mechbay because the Black Widow meta was annoying. So I made some cash and went and turned them into my own mechs. They're easier for me to pilot and much more fun.

Edited by ShoeKush, 26 July 2016 - 02:50 AM.


#31 Baulven

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Posted 26 July 2016 - 03:10 AM

View PostShoeKush, on 26 July 2016 - 01:00 AM, said:


I've come into some threads and flamed but this will just be information. Anyone who wants another battletech game likely needs to go through PGI or use completely different art styles and names for their mechs.

This is the last battletech game. Sure there is a turn based one being released, but as far as live mech to mech combat, the best you have is what we have now.

That and the cry-tek engine is incredibly scaleable. They could, for example, bump up the graphics a couple notches with some amount of effort yet to be determined.

The "Inverse Kinematics" thing, or actually, "IK with frame stop animation" perplexes me. Sure, it will add tons to realism and general feel. But you could have edited a few files and gave the mechs better ragdolls and occasional reactor crits (with dust smoke, etc.) that would have gone way farther than doing what the DOD has been trying to do since 2013.


With how much people were willing to shove at the IP and continue to shove at the bare bones project I am sure some studio is keeping an eye on the property. This game had a ridiculous number of former and current whales, especially compared to the average player base ratio, which easily makes it viable.

#32 L A V A

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Posted 26 July 2016 - 03:30 AM

View PostQuinn Allard, on 25 July 2016 - 06:56 PM, said:

Im afraid to spend more money on a game that is sinking and might be gone in a year.


Ya think it will last that long?

I will still play the game, but to be quite honest, my substantial amount of gaming money is being spent somewhere else.

#33 Bud Crue

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Posted 26 July 2016 - 03:45 AM

I've never bought into the logic of the only way to get change is to kill the game by not spending. So I buy mechs when I feel like it. That said I am sick and tired of buying mechs to fill a certain role only to have them buffed and nerfed to some new role that one of my other mechs already fills. I would likely buy more mechs (I admit I am a collector) but not knowing if they are going to be nerfed as soon as I do really puts me off. Some stability would be nice.

#34 NeoCodex

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Posted 26 July 2016 - 03:58 AM

View Postkf envy, on 25 July 2016 - 05:08 PM, said:

a mech pack??



you ask why im not buying a mech pack? because i want more stuff then just more mechs, how about more maps, fixing bugs, remove the bandaide ghost heat and put an a non badaide heat system.

i can keep going on but i dont want to post 3 pages worth of texts


Just shut up and buy a mech pack.

#35 PyckenZot

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Posted 26 July 2016 - 04:02 AM

View Postkf envy, on 25 July 2016 - 05:08 PM, said:

a mech pack??



you ask why im not buying a mech pack? because i want more stuff then just more mechs, how about more maps, fixing bugs, remove the bandaide ghost heat and put an a non badaide heat system.

i can keep going on but i dont want to post 3 pages worth of texts


I wasn't going to buy the Linebacker but I had so much fun in my Viper that I folded and paid anyway.

In terms of maps, we have more than most other games,
In terms of bugs, they are being addressed patch by patch. (loving the new bog map)
In terms of ghost heat, that is being addressed as well and already taking heat.

I would like some sort of cones of fire,... but that will never happen.

#36 davoodoo

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Posted 26 July 2016 - 04:05 AM

View PostSagamore, on 25 July 2016 - 05:34 PM, said:

I'm lamenting the new business model of single mech packs. I bought all the other top tier IS packs ($80 Phoenix, $80 resistance I and $80 resistance II). I had $80 earmarked for another big pack around Christmas time but will not likely buy a single chassis pack. I know I'm not alone in this but a lot of people seem to think the new single mech system is better.

Because they are objectively better.

Single pack relies on quality of single mech, while 4 mech pack could have just 1 or 2 good mechs while rest being trash and still sold.
For 20$ a pop you can choose 4 good chassis for your 80$, especially good if youre dedicated weight class pilot.

Then there are bonuses for each pack
80$ one required you to to spend at least 60$ to get 30 days premium, now you get it for 20$, you also get some cosmetics without preordering and extra ones if you preorder.

Still dont get me wrong this system also got flaws.
Better option would be to simply let you choose 3 variants for 20$ with hero variant taking up 2 slots then allowing you to buy extra variants for 15$ per 2.

Generally i bought so far. Marauder, archer(ugh), kodiak and preordered night gyr.

Edited by davoodoo, 26 July 2016 - 04:08 AM.


#37 Champion of Khorne Lord of Blood

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Posted 26 July 2016 - 04:10 AM

Reason I'm not buying a mechpack: Piranha isn't an option yet.

Really none of the current options up there interest me enough that I'd pay for them rather than just buy them ingame with cbills, I got mechbays that need filling.

#38 Peter2k

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Posted 26 July 2016 - 04:46 AM

View PostShoeKush, on 26 July 2016 - 01:00 AM, said:

Anyone who wants another battletech game likely needs to go through PGI or use completely different art styles and names for their mechs.


And why would that be?
The owner of the IP is Microsoft
PGI has a license, not ownership

I highly doubt Microsoft gave away they're right to art created with that license
Especially since the new mechs actually had to resemble the old models

Also
The names of the mechs have been used for decades now, they're in no way property of PGI

What I would imagine is actually property of PGI are art assets not unique to Battletech/Mechwarrior (Mechs)
Like the hangar, pilot model, maps, UI, weapon sfx, sounds, voices

I'm sure money had to flow between PGI and Hairbrained, but it's because PGI still has the license

At the end of the day It's just not the game it was advertised as and is going (seemingly) in the most opposite direction with eSport
So people who have spent money on MWO on principle and just because are just fed up with supporting MWO only because its the only MW thing around

It's just too thin to throw money away any more just because

For free it's good enough for sure



PGI wants to make a lot of money and cater to the crowd not wanting eSports or an online game at all
While making it easy to come up with a narrative to please people?

Just do a HD remake of all MechWarrior titles, with expansions and the mech commander mission as well

Develop them in seasons/episodes
Use either placeholders (like old mech models if they could get they're hands on them; difficult; or just use the mechs we have) for the mechs ingame that we don't have yet

Mechs that are newer then the HD remake could be added for dollars or MC, or way later by C-Bills
Giving a good reason to keep playing online
To buy/unlock more mech models in the single player part

I'd not only buy and finance that (founder style, which im also), I'd also buy stuff on principal again

It could be all integrated with a customizable hangar to boot

But mediocrity I have financed enough
Could've bought 2 gtx1080 and an i7 6800K with it (though not the rest of the system)

#39 Angel of Annihilation

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Posted 26 July 2016 - 06:14 AM

View PostSagamore, on 25 July 2016 - 05:34 PM, said:

I'm lamenting the new business model of single mech packs. I bought all the other top tier IS packs ($80 Phoenix, $80 resistance I and $80 resistance II). I had $80 earmarked for another big pack around Christmas time but will not likely buy a single chassis pack. I know I'm not alone in this but a lot of people seem to think the new single mech system is better.


I tend to like the new single mech packages better because it lets me buy what I want. I have a ton of mechs from the multi-packs that I paid for only because it was the only way to get the mechs I wanted and I never play them. The Clan Wave II is a prime example. I really didn't want the Myst Lynx or Fenris but had to buy them to get the Hellbringer and Gargoyle.

Also the new packs, with the optional Hero and reinforcements tends to be a better value in my opinion. I find myself buying the Basic pack + the Hero add on which gives me 4 unique, usable chassis, rather than just getting a c-bill enhanced copy of a standard mech and 2 other mechs.. Also the Hero's tend to be better overall than the standard variants which means I tend to play them more often so I get more value out of the 30% C-bill boost.

However I am a Clanner and really only buy clan mechs so in the multi-mech packs I was spending $30 per mech anyway so paying $35 for just the mechs I want, plus getting an extra Hero mech, while not having to also pay for the mechs I don't want really works out for me. If you are an IS purist, I can see why you wouldn't like the new system. I mean honestly, your paying double the cost for IS mechs when you consider your were getting what amounts to 4 of the $40 packs for only $80 back then.

#40 Baulven

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Posted 26 July 2016 - 06:18 AM

View PostPeter2k, on 26 July 2016 - 04:46 AM, said:


And why would that be?
The owner of the IP is Microsoft
PGI has a license, not ownership

I highly doubt Microsoft gave away they're right to art created with that license
Especially since the new mechs actually had to resemble the old models

Also
The names of the mechs have been used for decades now, they're in no way property of PGI

What I would imagine is actually property of PGI are art assets not unique to Battletech/Mechwarrior (Mechs)
Like the hangar, pilot model, maps, UI, weapon sfx, sounds, voices

I'm sure money had to flow between PGI and Hairbrained, but it's because PGI still has the license

At the end of the day It's just not the game it was advertised as and is going (seemingly) in the most opposite direction with eSport
So people who have spent money on MWO on principle and just because are just fed up with supporting MWO only because its the only MW thing around

It's just too thin to throw money away any more just because

For free it's good enough for sure



PGI wants to make a lot of money and cater to the crowd not wanting eSports or an online game at all
While making it easy to come up with a narrative to please people?

Just do a HD remake of all MechWarrior titles, with expansions and the mech commander mission as well

Develop them in seasons/episodes
Use either placeholders (like old mech models if they could get they're hands on them; difficult; or just use the mechs we have) for the mechs ingame that we don't have yet

Mechs that are newer then the HD remake could be added for dollars or MC, or way later by C-Bills
Giving a good reason to keep playing online
To buy/unlock more mech models in the single player part

I'd not only buy and finance that (founder style, which im also), I'd also buy stuff on principal again

It could be all integrated with a customizable hangar to boot

But mediocrity I have financed enough
Could've bought 2 gtx1080 and an i7 6800K with it (though not the rest of the system)


You know if they started to work on releasing the old titles with current technology I would actually toss money at that. It won't happen, so my wallet is safe.





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