Here's another thought for engaging Socializers and making FW more engaging. Granted, this is more of a fix for after the issue with Quick Play being more desirable than Faction Play is fixed.
For every cycle (in this case, a week), reward Faction Unit Commanders with sums of C-bills somewhere in the Millions. The specific amount would be determined by how much territory their faction (Steiner, Davion, Kurita, etc.) has under their control. Because more territory=more taxes from population. Why so much C-bills?
Because there would also be a per/cycle upkeep cost for a unit. Depending on the weight of the mechs and the gear equipped, the upkeep cost changes. Here's something extra: guild leaders are responsible for deciding how much of those C-bills go toward their pilots (their pay), how much goes toward upkeep (repairs, ammo, hangars), expansion (perhaps an actual base of sorts that can be expanded to give a unit perks?), and of course MERCENARIES.
Mercenaries would operate the same as the Factions with one difference. Their overall C-bill amount wouldn't be handed to them from the faction AI. Their C-bills would come from the player-controlled Faction Unit that hired them! Then the Mercenary commanders would have the same task of budgeting their C-bills.
Now for the other part.
Faction Warfare needs to have consequences. If you take damage in battle, your mech should need to be repaired. Ammo used in battle shouldn't magically refill, but have to be bought. Components and weapons that are destroyed should be GONE and have to be re-purchased. Mechs destroyed in battle would be returned as salvaged husks.
This would be the Credit Sink, to keep the economy from being flooded with C-bills.
But it would also require that players recieve much, much higher pay (millions at times) for their contracts and missions.
But this is what I mean by letting the players control more and giving a sense of immersion.
EDIT: Faction and Unit Leaders could get spreadsheet reports of their members stats to help figure out who deserves a raise and who might need to be fired.
Would be awesome to incorporate the MRBC rating system for Mercenaries as well.
Edited by Dredger, 03 August 2016 - 12:46 PM.