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Please Read This First


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#21 Alistair Steiner

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Posted 01 November 2011 - 11:06 AM

Glad to see this. I too am more of a single-player campaigner, but after a few months on MWLL, I'm fine with multi-player madness. And since THAT is going to be what will cause the story to move along, I'm more than happy to go with what's planned. As I said back in my response to the Dev Blog 0, my friend who showed me MechWarrior 3 and I spent an entire school semester talking about how a game very much like this needed to be made. Perpetual online presence. Amazing. AND linking it to established canon? ****** hell, I nearly had a heart attack.

#22 Galaxy613

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Posted 01 November 2011 - 11:10 AM

At first F2P sounds like P2W, but it doesn't sound like it's the case. Also reading through the FAQ makes it sound like they are very dedicated to making this game turn out well and true to the Battletech/Mechwarrior brand. The more I read the happier I get. This could turn out so very amazing. 5 seperate factions battling it out over control of border worlds with a focus on 4-person lance combat? This is exactly what I've been waiting for!

#23 Ikarus

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Posted 01 November 2011 - 11:53 AM

With all the interest in single person combat and people it seems no one is actually excited about the path the development for the project is taking.

I, for one, will say I am ecstatic about the direction the game is taking!! I absolutely loved Multiplayer Battletech 3025 and the idea of full fledged war for planets, resources and victory!! The single person Simulation combat that became so popular seems very short lived and contrary to what the Battletech universe is all about. I like the persistence and consequences that go into ever single combat. I want people to think twice before they charge an Atlas with a Jenner just because in the end they hit the Reset button and start over. I like that every decision will have consequences (at least I hope they do).

Anyway, just wanted to say I know this may not be the direction you initially intended to take the game, but I think it is the best direction.

#24 Belial

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Posted 01 November 2011 - 12:14 PM

I would pretty much spend all my time in multiplayer anyway, so this direction is just fine by me.

Till this game comes out, I still have MW2 to tide me over.

#25 Waylandx

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Posted 01 November 2011 - 12:16 PM

Even so this still looks like a great game!

#26 justin xiang

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Posted 01 November 2011 - 12:52 PM

Being able to play against the rest of the world for the Inner Sphere>cheesy single player campaign

#27 Jesterix

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Posted 01 November 2011 - 12:52 PM

Well Said JRock , some one sticky this now .

Multiplayer will be great , But a bit of solo play for idling a bit of time away would be useful . To be able to practice your moves without getting in your teams way.

Jester.

#28 Tsula

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Posted 01 November 2011 - 12:58 PM

Heck I love this idea I always wanted a Battletech/ Mechwarrior MMO type game for along time. Heck buddies and me came up with ideas pitched them to a company who will remain nameless and told no its not going to happen, and well now atleast its happening glad another company took the ball and got the other out.

#29 Wahlnutz

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Posted 01 November 2011 - 01:22 PM

Pinned yay!

#30 Mater

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Posted 01 November 2011 - 01:31 PM

All I have to say is its about time they did something for the BT/MW universe. In a way I am glad its free to play it will give me time to do what I want and not worry about my sub running out

#31 Redtail

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Posted 01 November 2011 - 01:57 PM

I was upset about this not being a published standalone game with a campaign mode reminiscient of previous titles, as well.

But now all I'm thinking is that the extent to which players are willing to roleplay will make or break this game... And with the kind of talk I'm seeing on the forums here so far, I *am* feeling very optimistic.

I'd better pick out where I'm coming from and start reading up on lore again.

#32 UncleKulikov

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Posted 01 November 2011 - 02:13 PM

this is actually my preferred model, since they can freely add and update. World of Tanks has done very well, and I think this can do something similar!

#33 Cyber Carns

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Posted 01 November 2011 - 02:31 PM

Its about time this game makes a comeback!!!

#34 gregsolidus

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Posted 01 November 2011 - 02:41 PM

Its kinda sad that this needed to be stickyed...

#35 jrock

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Posted 01 November 2011 - 02:58 PM

View Postgregsolidus, on 01 November 2011 - 02:41 PM, said:

Its kinda sad that this needed to be stickyed...


Just want to gently disagree with this. More information is always better than less. The post was stickeyed for the links to all the information, not for my little mini-tirade. :)

The fact that gamers have such high expectations of a Mechwarrior game can only be a great compliment to the series to date. Mechwarrior 2 was part of the fabled class of 1998 games and one might argue it was among the leaders. Mechwarrior 4 is still played online, TEN YEARS after its release. Few games are loved that much. So I think its only natural for fans, people who love the series, to see it taken to the next level.

But games have changed tremendously since MW4. Twitch gameplay is all the rage now and lets be honest - Mechwarrior, TRUE Mechwarrior doesn't fit that mold. So the publishers look at their trusty Venn diagrams and as they start drawing lines that intersect for a true Mechwarrior game, the numbers just didn't make sense for them to invest the kind of cash a game like this needs and deserves.

Here's what I know. If this game takes off (and it will only take off if we are the best possible word of mouth ambassadors) then we will all get to see that magical AAA multiplatform release (minus Sony, of course)

So let's get out there Mechwarriors. Go find your nearest gaming forum and strike up a conversation about how much you love Mechwarrior. It's infectious. Try it.

#36 gregsolidus

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Posted 01 November 2011 - 03:01 PM

Your post is fine but the fact it needed to be stickyed to finally quell the "*** P2W!" wave is the problem.What is wrong with people these days?

#37 lichbane

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Posted 01 November 2011 - 03:42 PM

View Postreinhardt steiner, on 01 November 2011 - 07:10 AM, said:

This thread goes against the very fabric of teh interwebs. I approve.


Agreed 100%

#38 Youngblood

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Posted 01 November 2011 - 03:45 PM

View Postgregsolidus, on 01 November 2011 - 03:01 PM, said:

Your post is fine but the fact it needed to be stickyed to finally quell the "*** P2W!" wave is the problem.What is wrong with people these days?


It isn't really the majority of people, just a very vocal minority assisted by the speed and ease of the Internet. They have a fast food mentality, feeling entitled to everything -perfect-, feeling entitled to it for -free-, and feeling entitled to it -right now-.

They also harbor some distrust of "wallet warriors" because they actually have jobs and care about buying things they like to enjoy them more. They don't hate the fact that they're rich, they hate the fact that they're different from themselves, or perhaps the fact that they contribute to a society/economy which the non-wallet warriors have withdrawn from.

#39 yardbird

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Posted 01 November 2011 - 03:56 PM

Flipping brilliant and well said Jrock! <S>

All the "griefers" out there can bite mah shiney metal ****!

Awesome jobs by the Devs!

#40 The1WithTheGun

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Posted 01 November 2011 - 04:28 PM

View Postgarrett, on 01 November 2011 - 03:12 AM, said:

It's not my first choice but I'd rather have an F2P MechWarrior than no new MechWarrior at all.

There's also nothing stopping Piranha Games making a single player game later on once they have renewed enough interest in the series. Some single/co-op PvE missions would also be a viable option here.

Indeed. If this game does well - nothing is stopping them from continuing with the license and creating other games.





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