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Marauder Iic Next Mech, Confirmed
Started by Bishop Steiner, Aug 04 2016 11:35 AM
316 replies to this topic
#301
Posted 18 August 2016 - 05:26 PM
Wallet Opening
Well, this mech is calling out to me to get it. It will be my first pre-order mech. I really like the design and load out of the various versions of this mech. It does not follow the MW4-MekTek version but the one from Phoenix and AoD. The jump jets are much better built into the design instead of looking like an afterthought. This model will allow me to try many different variations of Energy, Missile & Ballistic combos. I also have the Stalker & Marauder in my garage and The Marauder is winning me over with it being so flexible.
Good luck to everyone in MWO land and maybe I'll see you on the battleground.
Well, this mech is calling out to me to get it. It will be my first pre-order mech. I really like the design and load out of the various versions of this mech. It does not follow the MW4-MekTek version but the one from Phoenix and AoD. The jump jets are much better built into the design instead of looking like an afterthought. This model will allow me to try many different variations of Energy, Missile & Ballistic combos. I also have the Stalker & Marauder in my garage and The Marauder is winning me over with it being so flexible.
Good luck to everyone in MWO land and maybe I'll see you on the battleground.
#302
Posted 28 August 2016 - 06:55 AM
I want a Bushwacker or Nightstar.
There aren't any other IS mechs I'd really be after except maybe Assassin etc.
I just want less humanoid bots overall.
A Deimos would be cool but it's out of the time period, so is the Raptor II that I like.
Champion is nice...
I just want mean-looking mechs!
There aren't any other IS mechs I'd really be after except maybe Assassin etc.
I just want less humanoid bots overall.
A Deimos would be cool but it's out of the time period, so is the Raptor II that I like.
Champion is nice...
I just want mean-looking mechs!
Edited by MrEdweird, 28 August 2016 - 07:02 AM.
#304
Posted 28 August 2016 - 07:03 AM
Charger ftw
#305
Posted 28 August 2016 - 09:35 AM
What is the point of having a cool mech when there is no game?
#306
Posted 28 August 2016 - 09:55 AM
Moldur, on 28 August 2016 - 09:35 AM, said:
What is the point of having a cool mech when there is no game?
Well, at least a lacking one. What surprises me everytime, though, is that there are (legit) complaints on the forum and when a new mechpack is announced everything is forgotten. Whatever...
#307
Posted 29 August 2016 - 06:54 AM
I want a Nighstar like this, I think Bishop drew this?
Link!
I know this one is his...
Linko Dos.
Link!
I know this one is his...
Linko Dos.
Edited by MrEdweird, 29 August 2016 - 06:57 AM.
#308
Posted 29 August 2016 - 07:36 AM
Tempting, but my wallet to PGI is closed. They've milked me enough over the years, and the BLATANT power creep in the new mech packs is crap. It's the money-spending treadmill of keeping up with the Joneses.
#309
Posted 29 August 2016 - 09:48 AM
Moldur, on 28 August 2016 - 09:35 AM, said:
What is the point of having a cool mech when there is no game?
Well, I think some of the "players" are more interested in virtual mechs than in the actual game. They would probably even buy them if all you could do was paint them in the mech lab and put different loadouts on them.
They treat their mechs like little girls treat their puppets.
#310
Posted 29 August 2016 - 09:56 AM
Please correct me if I am wrong, but aren't 1-2 JJs really useful for faster-turns in brawling and so on? RE: earlier post saying JJs on assaults are useless.
Edited by Kyrie, 29 August 2016 - 09:56 AM.
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