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1St Picture Of The Cyclops 3D Model?


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#21 Narcissistic Martyr

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Posted 04 August 2016 - 09:01 PM

View PostRevis Volek, on 04 August 2016 - 06:37 PM, said:



Much like the atlas and some others.

But this thing looks like ti gonna be easier then the fatlas to headshot. I will say the art is great though.


That's unlikely. The entire left eye is cockpit on the Atlas. Atlai are by far the easiest thing to head shot intentionally and make up about 90% of my headshot kills.

#22 Pariah Devalis

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Posted 04 August 2016 - 09:11 PM

View PostNarcissistic Martyr, on 04 August 2016 - 09:01 PM, said:


That's unlikely. The entire left eye is cockpit on the Atlas. Atlai are by far the easiest thing to head shot intentionally and make up about 90% of my headshot kills.


I dunno. Centurion areally pretty easy too. Center of the square, pull trigger, profit.

#23 Bishop Steiner

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Posted 04 August 2016 - 09:30 PM

View PostPariah Devalis, on 04 August 2016 - 09:11 PM, said:

I dunno. Centurion areally pretty easy too. Center of the square, pull trigger, profit.

odd...since i have never been headshot in one, and tend to protect my CT just fine, too. (And Centies are second only to HBKs for playtime for me.... )

#24 LT. HARDCASE

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Posted 04 August 2016 - 09:46 PM

View PostNarcissistic Martyr, on 04 August 2016 - 09:01 PM, said:


That's unlikely. The entire left eye is cockpit on the Atlas. Atlai are by far the easiest thing to head shot intentionally and make up about 90% of my headshot kills.

Nope, Battlemaster is even easier.

#25 Juodas Varnas

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Posted 04 August 2016 - 09:52 PM

Damn, it looks good.

Can't wait to have it on HBS battletech.

#26 Bishop Steiner

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Posted 04 August 2016 - 10:43 PM

View PostJuodas Varnas, on 04 August 2016 - 09:52 PM, said:

Damn, it looks good.

Can't wait to have it on HBS battletech.

Posted Image

it is indeed

visually gotta say it's my new fave Assault Mech. God we need Light Fusion Engines.... because that will be yet another IS XL deathtrap looking at the shoulders and STs. Which means probably downgrading the Engine to fix it's Armor issues, among other stuff.

Edited by Bishop Steiner, 04 August 2016 - 10:44 PM.


#27 pacifica812

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Posted 04 August 2016 - 11:20 PM

View PostBishop Steiner, on 04 August 2016 - 10:43 PM, said:

Posted Image



I'm bugged by sth. else... can't seem to figure out which map is this???

A revamped Crimson???

Edited by pacifica812, 04 August 2016 - 11:23 PM.


#28 Moonlight Grimoire

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Posted 05 August 2016 - 12:37 AM

View Postpacifica812, on 04 August 2016 - 11:20 PM, said:


I'm bugged by sth. else... can't seem to figure out which map is this???

A revamped Crimson???


It is a revamped Crimson, Posted Image

This is roughly where the Cyclops was standing, so the C4 D4 area is changing a fair bit.

#29 MischiefSC

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Posted 05 August 2016 - 01:09 AM

Terminal DTS -

Dragon Torso Syndrome.

#30 Mavairo

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Posted 07 August 2016 - 06:43 AM

View Postpacifica812, on 04 August 2016 - 11:20 PM, said:


I'm bugged by sth. else... can't seem to figure out which map is this???

A revamped Crimson???


Please god no. We don't need the best map in the game ruined like Frozen City was.

#31 Skoll

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Posted 07 August 2016 - 07:16 AM

Yes, keep "revising" maps into ones nobody wants to play instead of making new ones.

#32 GrimRiver

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Posted 07 August 2016 - 09:21 AM

Brace yourself

Shadow Hawk head hitboxes incoming!

Also it looks like it has QKD torso hitboxes, just a guess.

#33 Bishop Steiner

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Posted 07 August 2016 - 09:25 AM

View PostGrimRiver, on 07 August 2016 - 09:21 AM, said:

Brace yourself

Shadow Hawk head hitboxes incoming!

Also it looks like it has QKD torso hitboxes, just a guess.

well, since I have literally never died to headshot in my Shadowhawk, in over 1000 matches... I guess that is a good head hitbox to have?

#34 GrimRiver

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Posted 07 August 2016 - 09:28 AM

View PostBishop Steiner, on 07 August 2016 - 09:25 AM, said:

well, since I have literally never died to headshot in my Shadowhawk, in over 1000 matches... I guess that is a good head hitbox to have?

I haven't either but the head hitboxes seem to take a good bit stray random hits vs other mechs.

But that's just my bad luck I guess.

Well I have died from a headshot in my shad-hawk now that I think about, but it was from arty's and such.

Edited by GrimRiver, 07 August 2016 - 09:29 AM.


#35 xVLFBERHxT

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Posted 07 August 2016 - 09:33 AM

Posted Image

#36 Tremonius

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Posted 07 August 2016 - 09:34 AM

I think the Cockpit SHOULD be in the upper torso area while the "eye" should have an energy hardpoint......i bet that would look neat. But it DOES look like the cockpit is up there....*sad*

#37 Bishop Steiner

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Posted 07 August 2016 - 09:46 AM

View PostTrapJaw80, on 07 August 2016 - 09:33 AM, said:

Posted Image

broken link is broken? (or my browser is being stupid again)

Edited by Bishop Steiner, 07 August 2016 - 09:47 AM.


#38 C E Dwyer

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Posted 07 August 2016 - 09:53 AM

I still think the cockpit is that square in the neck or maybe a small section under the sensor dome

#39 Bishop Steiner

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Posted 07 August 2016 - 09:56 AM

View PostCathy, on 07 August 2016 - 09:53 AM, said:

I still think the cockpit is that square in the neck or maybe a small section under the sensor dome

well then you need bigger monitor. Because it quite plainly isn't, my friend.

#40 C E Dwyer

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Posted 07 August 2016 - 10:03 AM

View PostBishop Steiner, on 07 August 2016 - 09:56 AM, said:

well then you need bigger monitor. Because it quite plainly isn't, my friend.


Well if its the whole ray dish, its pretty dumb..and monitor is perfectly fine





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