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2016 Customer Appreciation Rewards Program!


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#601 MovinTarget

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Posted 22 September 2016 - 04:04 AM

View PostAramuside, on 22 September 2016 - 03:26 AM, said:


Curious - How do you find the time?


Legal match hopping.

You do your best in a match, when you die, jump into another mech and get into a new match asap.

I would put avg match lifespan at about 6 minutes (i am aggressive lol) so lets extrapolate a little...

Its a stretch, but lets say you get 5 games an hour.
6600/5 = 1320 hour

For the sake of argument lets just calc for 8 30 day months= 240 days.

So just eyeballing it, if he played around 4-5 hours a day, it would be feasible.


Edited by MovinTarget, 22 September 2016 - 04:11 AM.


#602 Aramuside

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Posted 22 September 2016 - 05:45 AM

View PostMovinTarget, on 22 September 2016 - 04:04 AM, said:

Legal match hopping.

You do your best in a match, when you die, jump into another mech and get into a new match asap.

I would put avg match lifespan at about 6 minutes (i am aggressive lol) so lets extrapolate a little...

Its a stretch, but lets say you get 5 games an hour.
6600/5 = 1320 hour

For the sake of argument lets just calc for 8 30 day months= 240 days.

So just eyeballing it, if he played around 4-5 hours a day, it would be feasible.


I am impressed but then I just aim to double 4 mechs each evening after work over the evening and I sit there to the death swapping from person to person after I die and passing intel if useful. ;)

#603 Diddi Doedel

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Posted 22 September 2016 - 06:18 AM

View PostHemholtz, on 21 September 2016 - 06:48 PM, said:

Talking off in a tangent...


You know what I wish for the "Ultimate reward"?

A special one of a kind decal which you can put on your mech.
I mean the warhorn and standing cockpit item is cool...

But a special decal which you can put on the outside of your mech...to let everyone know that you had spent way too much money on MWO...

Probably the decal should just say "Bling bling!"

Why "bling bling!"?

Wouldn't "PGI Cashcow 2016" be more suitable? ;)

Anyways.... all of us who spend money here should be knowing what they spend it for. And if PGI gives those of us that keep funding this game something extra, one shouldn't start complaining about the magnitude...

#604 MovinTarget

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Posted 22 September 2016 - 06:32 AM

View PostDiddi Doedel, on 22 September 2016 - 06:18 AM, said:

Why "bling bling!"?

Wouldn't "PGI Cashcow 2016" be more suitable? Posted Image

Anyways.... all of us who spend money here should be knowing what they spend it for. And if PGI gives those of us that keep funding this game something extra, one shouldn't start complaining about the magnitude...


Their complaint is that they feel PGI is giving more to some than others and it feels more like a lottery than a loyalty system. I get their argument, its just not their call. PGI decides who it gives free stuff to, not the players.

#605 Jay Leon Hart

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Posted 27 September 2016 - 09:37 AM

View PostRAM, on 27 September 2016 - 06:49 AM, said:

A unique bonus does not a unique mech make:


View PostRAM, on 27 September 2016 - 06:49 AM, said:

unique ... not ... unique


View PostRAM, on 27 September 2016 - 06:49 AM, said:

unique


Do you even English?

#606 Felicitatem Parco

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Posted 27 September 2016 - 09:44 AM

View PostJay Leon Hart, on 27 September 2016 - 09:37 AM, said:

Do you even English?


I believe the Esteemed RAM was trying to articulate the notion that a BattleMech variant that posseses an in-game currency boost does not necessarily harbor any combat-related functional differences from the other variants, thereby rendering it's uniqueness as unsubstantial from a combat perspective; ergo the (S) variants are only unique in the context of the MechLab metagame, and not unique in the primary gameplay mode.

Edited by Prosperity Park, 27 September 2016 - 09:47 AM.


#607 Luscious Dan

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Posted 27 September 2016 - 10:16 AM

Unique is maybe a bit of a stretch -- hell, most people don't use it right, they usually just mean rare or exclusive. It's not like there's only one NTG-Prime (S) variant in the entire game, and everyone has to share it.

Saying you get an (S) variant with C-bill boost and exclusive default camo pattern is maybe more accurate than saying unique. But I have no idea why we're splitting these hairs.

#608 MovinTarget

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Posted 27 September 2016 - 11:01 AM

View PostLuscious Dan, on 27 September 2016 - 10:16 AM, said:

But I have no idea why we're splitting these hairs.


Because this is the interweb. The reason for their existence is for the splitting of hairs, loud armchair quarterbacking, and the acquisition of images and videos that would make mothers roll in graves, dead or alive.

#609 Jay Leon Hart

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Posted 27 September 2016 - 11:01 AM

View PostLuscious Dan, on 27 September 2016 - 10:16 AM, said:

Unique is maybe a bit of a stretch -- hell, most people don't use it right, they usually just mean rare or exclusive. It's not like there's only one NTG-Prime (S) variant in the entire game, and everyone has to share it.

Saying you get an (S) variant with C-bill boost and exclusive default camo pattern is maybe more accurate than saying unique. But I have no idea why we're splitting these hairs.


I'd agree that exclusive is a better term to use, especially considering things like the Invasion camo.

View PostProsperity Park, on 27 September 2016 - 09:44 AM, said:

I believe the Esteemed RAM was trying to articulate the notion that a BattleMech variant that posseses an in-game currency boost does not necessarily harbor any combat-related functional differences from the other variants, thereby rendering it's uniqueness as unsubstantial from a combat perspective; ergo the (S) variants are only unique in the context of the MechLab metagame, and not unique in the primary gameplay mode.


It simply boggles the mind for someone to admit something is unique then in the same breath, claim that doesn't make the item with the unique quality, unique.

[Edit] For the sake of clarity, I'm being douchey to RAM because RAM was being douchey to others. ***-for-tat and all that jazz [/Edit]

Edited by Jay Leon Hart, 27 September 2016 - 11:03 AM.


#610 MovinTarget

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Posted 27 September 2016 - 11:09 AM

View PostJay Leon Hart, on 27 September 2016 - 11:01 AM, said:


I'd agree that exclusive is a better term to use, especially considering things like the Invasion camo.



It simply boggles the mind for someone to admit something is unique then in the same breath, claim that doesn't make the item with the unique quality, unique.

[Edit] For the sake of clarity, I'm being douchey to RAM because RAM was being douchey to others. ***-for-tat and all that jazz [/Edit]


How about we shoot for funny, slick and coy instead of douchey? All.of.us.

Its a heck of a lot more entertaining...

#611 Jay Leon Hart

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Posted 27 September 2016 - 12:14 PM

View PostMovinTarget, on 27 September 2016 - 11:09 AM, said:


How about we shoot for funny, slick and coy instead of douchey? All.of.us.

Its a heck of a lot more entertaining...


The joys of optimism! :P

#612 Appogee

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Posted 27 September 2016 - 12:51 PM

View PostMovinTarget, on 22 September 2016 - 06:32 AM, said:

PGI decides who it gives free stuff to, not the players.

And players will decide whether to give any more money to PGI. (Guess what I decided?)

BTW: so you guys feel that the "collector" variant, which is functionally identical to one of the Mechs in the base pack, is really worth an extra $20...?

To me it's just a duplicate Mech at a ridiculous additional price. At least with the Hero and Reinforcements concepts you got different hardpoint layouts.

Edited by Appogee, 27 September 2016 - 12:55 PM.


#613 Dee Eight

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Posted 27 September 2016 - 12:57 PM

View PostRAM, on 27 September 2016 - 06:49 AM, said:

The Performance Packs were available in the gift store for WEEKS, not a few days; neither of which is relevant to the fact that they are NOT available in the gift store now Posted Image


Since when has 6 days counted as weeks ? They put them into the gift store November 19th, put an announcement posting up about it in this forum, lots of debate over the pricing / value happened (7 1/2 pages worth), and then pulled them on November 25th.




Quote

It takes a special kind of stupid to try and pass off the CBill (or XP) bonus as truly 'unique' Posted Image

A unique bonus does not a unique mech make


Just because you don't agree with the (S) bonus making it unique doesn't mean the rest of the player base shares that view. PGI however continues to describe (S) mechs as unique, and that's the convention that many players follow. You can argue the semantics of identical quirks/hardpoints as you like, but I will never agree with your thoughts on them. But by all means, call me dumb and stupid again if it makes you sleep better and feel like your life has value to the world.

#614 Jay Leon Hart

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Posted 27 September 2016 - 01:05 PM

View PostAppogee, on 27 September 2016 - 12:51 PM, said:

And players will decide whether to give any more money to PGI. (Guess what I decided?)

BTW: so you guys feel that the "collector" variant, which is functionally identical to one of the Mechs in the base pack, is really worth an extra $20...?

To me it's just a duplicate Mech at a ridiculous additional price. At least with the Hero and Reinforcements concepts you got different hardpoint layouts.


The (S) and other variants not available for C-Bills are the only things worth any price, really. I buy packs because I have more spare money than time, otherwise I would only care about the versions I can't just play to earn.

You also bring up a point that has been discussed (to death) a lot on this thread, that being that "most players" don't find value in the Collector's Packs vs Standard + Reinforcements or Standard + Hero for less cost. So if the pack with less value has more value added via the Appreciation Rewards, what's the problem? Do you think you deserve to be rewarded for getting more content for less cost? (That's a general you, not a you personally you)

#615 Dee Eight

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Posted 27 September 2016 - 01:23 PM

View PostJay Leon Hart, on 27 September 2016 - 01:05 PM, said:

Do you think you deserve to be rewarded for getting more content for less cost? (That's a general you, not a you personally you)


They do.. entitlement syndrome. Its a greater problem with consumers today than merely gamers. Perhaps though to see how many players saw value in the (S) versions, they should have seperate leaderboard listings for the (S) and non-(S) variants, as well as (C) and non (C) ones. Sure its just the same model aside from the bonuses, but it'd give an idea of numbers actually purchased and being played.

Edited by Dee Eight, 27 September 2016 - 01:25 PM.


#616 MovinTarget

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Posted 27 September 2016 - 02:07 PM

Again, perhaps their definition of loyalty (pure conjecture here) is those that buy the pack that *is* the least value to the consumer and *is* the best profit for them. This is their way of saying thanks to them.
/end conjecture

/begin disclaimer
I don't really care how they run their loyalty program, it doesn't bother me but I can see how it bothers others. So long as you understand that while it is your prerogative in how you spend their money, it is theirs in how they reward loyalty. I'm pretty sure they get the point that you don't like that they treated some consumers differently than others, and their decisions are curious at best here, but why are you not contacting them directly? None of us have the ability to grant you what PGI has denied. If you think PGI looks at this forum that closely... well, I have a Southern Davion planet to sell you that CJF will *never* reach...
/end disclaimer

#617 C E Dwyer

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Posted 27 September 2016 - 02:32 PM

Is this still grumbling on and on ?

#618 Appogee

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Posted 27 September 2016 - 02:38 PM

View PostCathy, on 27 September 2016 - 02:32 PM, said:

Is this still grumbling on and on ?

Peak Grumble will occur on October 18th with a few hours of 10AM PDT.

From there, the forecast is for grumbling to tail off fairly quickly, with Standard Grumble by end of the month and maintained until about August next year.

#619 Milax

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Posted 27 September 2016 - 03:04 PM

I have both the resistance top tier packs and it is showing that I do not qualify. I ordered them as soon as they were out..and I am not sure if that was before the qualifying date or not. Not fair if I cannot qualify for having both R1 and R2 packs because of a certain date that was placed after the actual purchase date if it was before the time they throw in a date. I can see my MC purchases. What about my mech package purchase dates? I believe that I am loyal enough..signing my Pilot name before any game content and being being a Top tier founder..having All top tier clan packs(which i do qualify for) and Both the Resistance packs pre purchased so I could get the extra things. Was just curious why I do not qualify for the top tier R1 and R2 ones.

Edited by Milax, 27 September 2016 - 04:20 PM.


#620 Dee Eight

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Posted 27 September 2016 - 03:18 PM

Why is it not fair ? The rewards are for spending money within a given time period in the required fashion, not merely owning something in perpetuity. If it says you do not qualify, its because they were purchased before the beginning of the eligible date period, which also means they were counted for LAST year's loyalty rewards program already.





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