MeiSooHaityu, on 17 August 2016 - 02:47 AM, said:
Then update to a newer version then
Except Russ said in the town halls it would be around the same amount of work
And he's thinking about it and weighing both for pros and cons
Yet to hear anything new from the engine discussion
It's just that unreal engine is extremely widely used for some good reasons
I've also yet to see any real game (SC still looks more like a showroom for starships) that looks great on a cryengine that runs well and isn't coming from CryTech itself
I think epic also changed the sales model they used
Me thinks they want royalties these days instead of upfront cash
Some last food for thought
DX12 got some great things, just as vulcan I guess
But
It also puts more work into the hands of the developers
That's not something I'm necessarily keen on seeing for MWO
If they can't fix they're particles system or hud so it's not a fps hog in all those years then I'm not sure they can do any really advanced features
Like async compute n stuff
Well without them being bugged
Edited by Peter2k, 17 August 2016 - 03:07 AM.