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Patch Notes - 1.4.81 - 23-Aug-2016


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#21 ExoForce

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Posted 19 August 2016 - 11:37 PM

Leg orientation of Enemy 'Mechs will now be displayed when they are in range of a UAV or when they are Tagged. These directional indicators snap along the 8 cardinal directions.

So, with UAV I can see enemy orientation, but NOT my teammates orientation? Way too cool.

#22 Gabbatek

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Posted 19 August 2016 - 11:45 PM

Yeah how much has the connecting time been improved?

I just waited 45 seconds on a top of the range pc.

I've been a founder since day one and this is the only thing that's putting me off from playing! (i've endured a lot!!)

#23 ExoForce

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Posted 19 August 2016 - 11:55 PM

View PostDawnstealer, on 19 August 2016 - 05:54 PM, said:

As long as my Misery retains her beautiful kissyface, I'm happy.


After seeing this abomination, I will switch to Clans permanently.

#24 No One Lives Forever

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Posted 20 August 2016 - 12:28 AM

View PostDawnstealer, on 19 August 2016 - 05:54 PM, said:

As long as my Misery retains her beautiful kissyface, I'm happy.

Posted Image

My goodness thats awful! It has some strange vibe to it though Posted Image


View PostGabbatek, on 19 August 2016 - 11:45 PM, said:

Yeah how much has the connecting time been improved?

I just waited 45 seconds on a top of the range pc.

I've been a founder since day one and this is the only thing that's putting me off from playing! (i've endured a lot!!)


Yes, CONNECTING stuff is really the most annoying "feature" for me as well..

Other than that, PGI has done a good job for the last couple of weeks, have to give it to them.

Edited by No One Lives Forever, 20 August 2016 - 12:28 AM.


#25 Desintegrator

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Posted 20 August 2016 - 12:32 AM

I have waited so many years for the DropDecks, that now I don't really care about them !

I have quit playing CW long time ago, so I don't need it anymore.

And there is one thing I know for sure: They wont work and will have many bugs !!

So prepare for a hotfix boys...

#26 Colonel ONeill

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Posted 20 August 2016 - 12:44 AM

The connecting bug is still not fixed? This is by far the most important thing. Better put work in that than in trees, time of day or decals.

#27 Ryoken

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Posted 20 August 2016 - 01:01 AM

View PostColonel ONeill, on 20 August 2016 - 12:44 AM, said:

The connecting bug is still not fixed? This is by far the most important thing. Better put work in that than in trees, time of day or decals.

Hey Colonel do you really think their art team is fixing server connection issues?

#28 Android5000

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Posted 20 August 2016 - 01:11 AM

You have to pay Mc for more than one drop deck in FP? Making you pay for saving a drop deck is just not right. You should be able to save two drop decks then pay Mc for more drop deck options. Or it could be a premium time offer along with the cbills bonus that we already have. No premium time you can only save one drop deck.

Edited by Android5000, 20 August 2016 - 01:35 AM.


#29 Colonel ONeill

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Posted 20 August 2016 - 01:46 AM

View PostRyoken, on 20 August 2016 - 01:01 AM, said:

Hey Colonel do you really think their art team is fixing server connection issues?

I hope not. It kind of looks looks like that tho. But they are putting work in things like the supply stuff, decals, time of day, energy draw, and so on that are really low priority. But the important stuff is not addressed.

It takes around 27sec too long for me now. That results in ~ 6,5hours useless connecting for me so far.

Edited by Colonel ONeill, 20 August 2016 - 01:55 AM.


#30 Steve Pryde

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Posted 20 August 2016 - 01:47 AM

Is the camo fixed from the invasion variant of the Dire Wolf?

#31 Fast Eddie

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Posted 20 August 2016 - 02:24 AM

Cyclops Bobblehead Posted Image

#32 MovinTarget

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Posted 20 August 2016 - 02:29 AM

View PostAndroid5000, on 20 August 2016 - 01:11 AM, said:

You have to pay Mc for more than one drop deck in FP? Making you pay for saving a drop deck is just not right. You should be able to save two drop decks then pay Mc for more drop deck options. Or it could be a premium time offer along with the cbills bonus that we already have. No premium time you can only save one drop deck.


I think you get 2 drop decks and you can buy 1-2 more.

So if you are a loyalist, and want a hot map deck and a cool map deck you should be fine, where mercs and freelancers may want 4 to do the same thing, 2 clan, 2 IS.

I am curious is you kind of select a valid one, it fills your 4 slots and then you can swap out a couple mechs to taste... as long as there is time.

#33 Idealsuspect

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Posted 20 August 2016 - 02:36 AM

This patch = Decals, decals, fix decals, more decals, color for supply caches, one new mech, decals, "Fixed an issue where the 'Mech could appear ", time of day, mini map colors adjustements, old camos for old mechs, decals , fix decals, decals and many decals again.
90% of this patch is only about cosmetics minor things.



+ 2 really basics features dropdecks and favorites mechs selection, just YEARS late.
  • " An additional Scouting Drop Deck costs 300 MC. " lol ? 300mcfor choose a scout dropdeck in thiers dropdeck save location instead choose a lone mech in their collection... again lol
  • " An additional Invasion Drop Deck costs 1,200 MC. " also 300 MC per mech why only 300 MC ??? with 500 MC people who want buy it at 300 MC will buy it too at 500 MC.

For me an acceptable price could be 150 MC per mechs but well anyway since YEARS i play FW i am really good for change a full dropdeck in less than a minute for free and it's because of you.
" really good = PGM in tha best Esport game of the world "


See you next month for another great patch i am pretty sure. Posted Image

Edited by Idealsuspect, 20 August 2016 - 02:40 AM.


#34 Lily from animove

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Posted 20 August 2016 - 03:15 AM

wow the cyclops items are actually looking good.


also tons fo fixes on mechs et the Nova crusader camo wasn't fixed.

Edited by Lily from animove, 20 August 2016 - 03:18 AM.


#35 Rick Windwalker

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Posted 20 August 2016 - 04:02 AM

1200MC? PGI masterminds should feel ashamed to grab for such an amount for such an obvious littleness.

Althought the very long awaited function is appreciated this leaves a bad feeling about it.

Rick
out

#36 MovinTarget

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Posted 20 August 2016 - 04:23 AM

@Rick

2 dropdecks are for free, you don't have to pay a cent unless you want the luxury of 3-4...

I don't know i would need 4 scouting decks, but i can see 4 invasion decks being useful...

Edited by MovinTarget, 20 August 2016 - 04:57 AM.


#37 Dee Eight

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Posted 20 August 2016 - 05:08 AM

View PostAndroid5000, on 20 August 2016 - 01:11 AM, said:

You have to pay Mc for more than one drop deck in FP? Making you pay for saving a drop deck is just not right. You should be able to save two drop decks then pay Mc for more drop deck options. Or it could be a premium time offer along with the cbills bonus that we already have. No premium time you can only save one drop deck.


Reading impaired ? You have to pay MC for more than TWO drop decks for invasion, or more than TWO drop decks for scouting. Everyone for free gets a total of 4 decks whereas now they have ONE deck.

#38 Bud Crue

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Posted 20 August 2016 - 05:37 AM

Looks to be a good patch. Can't believe saved drop decks are finally a thing. I will take much pleasure in creating all four decks. Alas, Phase 3 broke my spirit to such an extent that I no longer have a desire to play FP; but still...saved drop decks are finally here!! Whoo-hoo. Plus this is now two months in a row where PGI hasn't felt the need to nerf anything, so that makes me happy all by itself.

#39 LORD ORION

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Posted 20 August 2016 - 06:17 AM

What is the % chance of the 4 supply cache rarity types?

Edited by LORD ORION, 20 August 2016 - 06:18 AM.


#40 Kmieciu

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Posted 20 August 2016 - 06:21 AM

We can add mechs to favourites! Feels like UI 1.0 once again :)

Finally there's a way to quickly find mechs with modules installed - just add them to favourites ☺

Edited by Kmieciu, 20 August 2016 - 06:22 AM.






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