Quicksilver Kalasa, on 20 August 2016 - 12:28 PM, said:
What is the point in this compared to just having a 30 point global limit?
Point is to discourage boating on a mech capable of using a mixed build.
There are plenty of players out there that are tired of seeing the same flavor of builds every match.
It is to increase TTK. To make MWO become what it is supposed to be.
Right now MWO is very much a CoD shooter. One shot and the enemy is dead....or at least crippled.
The developers once said MWO was meant to be a thinking players shooter. They even had it in the pre match loading screen where they gave advice and information way back in the day.
If we had to manage different weapon types all the time we would be using our brains.
It's like i said in my post 52# above...
You might not feel confident about being able to keep your eye on it all but you can adapt because i managed to play that DCS simulator.
If your smarter than me you can keep your eyes on that energy and ammo bar.
Being smarter than me ain't much of a challenge.....
i got no education, no drivers lisence, failed in every form of math tests in school constantly and i'm employed in a freakin' 110 year old family paint/art/hardware store which is on it's last crippled leg.
Despite all this i managed to play DCS Black Shark which is quite frankly far more difficult than driving a car.
Anyone capable of driving a car can keep an eye on heat bar, ammo bar and energy bar easily.
Driving a car is just incredibly hard to do when an incredibly fine woman is on the sidewalk.
So fling your ******** and sausage over the shoulder and adapt. Onwards.