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Should Psr Be Reset For Everyone?


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#21 jaxjace

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Posted 27 August 2016 - 03:50 PM

View PostMonkey Lover, on 27 August 2016 - 03:13 PM, said:

Voluntary resetting? Lol that day would go down as one of the largest seal clubbing ever hha
It would be like week one of clan wave 1. Oh the unnerfed dire was like fighting the children hehe



Day 1 of the clan invasion, 1st drop in my warhawk, timber, and dire all broke well over 1000 dmg, in practically stock loadouts. oh the devastation was real.

#22 Tsar Bomba

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Posted 27 August 2016 - 04:04 PM

View PostMonkey Lover, on 27 August 2016 - 03:13 PM, said:

Voluntary resetting? Lol that day would go down as one of the largest seal clubbing ever hha
It would be like week one of clan wave 1. Oh the unnerfed dire was like fighting the children hehe


Fine, your stats have to be poor as well. Easy fix and 1/10 the edgy sarcasm.

#23 El Bandito

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Posted 27 August 2016 - 04:16 PM

I support PSR reset, but I feel soft reset is the best--by lowering everyone to two tiers below (for example, I would be moved to T3 and climb from there). Then make losing penalty harsher so upwards bias is removed. VOILA! Working MM, and I can feel the game is challenging again.
Right now Solo-Q is easy-peasy thanks to T1 being diluted to hell and gone by noobs who have no business here. It is far cry from the first months of PSR, where climbing my way from T2 to T1 felt like climbing mount Tryhard, shackled with chains of meta builds. I enjoyed that!

Oh, make it so that everyone can play only 1 tier above or below, with progressive release value after 3 minutes of queue.

Edited by El Bandito, 27 August 2016 - 05:41 PM.


#24 Mystere

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Posted 27 August 2016 - 06:25 PM

View PostRampage, on 27 August 2016 - 10:59 AM, said:

Thoughts? Critiques? Comments? Name Calling? Posted Image


Don't care. <shrugs>

View PostDouglas grizzly, on 27 August 2016 - 11:10 AM, said:

you can always ban the tier one players from dropping with the lower levels , even on thier alt accounts. when a higher level makes a new accounts, start it at the same level as the older account based on the isp of the person who made it.


How will PGI be 100% certain that it is really an alt account and not a new player?

View PostMonkey Lover, on 27 August 2016 - 11:34 AM, said:

It took me months of work to get down to tier 6 no way will I let you reset it!


Ahem! I think you meant Level 6.

Isn't that right, Khlyen?

Edited by Mystere, 27 August 2016 - 06:27 PM.


#25 Davers

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Posted 27 August 2016 - 06:34 PM

What if PGI thinks PSR is working as intended?

#26 El Bandito

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Posted 27 August 2016 - 06:36 PM

View PostDavers, on 27 August 2016 - 06:34 PM, said:

What if PGI thinks PSR is working as intended?


We can do a spontaneous and massive whining on Twitter. Usually works.

#27 Mechwarrior Buddah

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Posted 27 August 2016 - 06:40 PM

Depends... is this an extended Beta? Because if so; admit it, and yes. If not, Resets of this kind only belong in Betas

#28 Accused

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Posted 27 August 2016 - 07:42 PM

View PostMechwarrior Buddah, on 27 August 2016 - 06:40 PM, said:

Resets of this kind only belong in Betas


Honestly not too sure...haven't we had resets in other areas already (pilot skills, etc)...lol

#29 Mechwarrior Buddah

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Posted 27 August 2016 - 07:59 PM

View PostAccused, on 27 August 2016 - 07:42 PM, said:


Honestly not too sure...haven't we had resets in other areas already (pilot skills, etc)...lol


Then again, this game always has felt like a Beta anyways... Wait thje last resets I remember seeing WERE in beta. Other than when they were introducing an entirely new system (which makes sense because trying to go from what we had before to what we have now and trying to convert the numbers would be a nightmare)

#30 MOBAjobg

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Posted 27 August 2016 - 08:44 PM

I'm so ready for a reset, ...wondering if I can shoot for 2k dmg.

#31 JC Daxion

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Posted 27 August 2016 - 09:28 PM

View PostNauht, on 27 August 2016 - 02:38 PM, said:



My only issue is that they should have had a unit PSR and a solo PSR. Lots of people were carried to higher ranks purely by their unit.. then they try the yolo queue and just can't cut it.



yes.. pretty much this.. But if they did do it, it shouldn't be till after the new year.. Why you ask? because E_D is coming, and that will need a bit of time to balance out after it goes live.. and requirk/balance mechs from E-D + Re-Scale.. when that is all set, do a PSR reset, with a bit of a booster for great match scores, shouldn't take long for the people that are good to make it to 3, and then those that are good, get out of that fairly quick.

#32 El Bandito

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Posted 27 August 2016 - 09:38 PM

View PostMechwarrior Buddah, on 27 August 2016 - 06:40 PM, said:

Depends... is this an extended Beta? Because if so; admit it, and yes. If not, Resets of this kind only belong in Betas


Not necessarily. Both League of Legends and Hearthstone, for example, soft reset their entire playerbase. League does it yearly, and Hearthstone does it monthly. For MWO, as long as PGI is unwilling to change the upward bias of PSR, then soft reset every 6 months should be mandatory.

#33 Mechwarrior Buddah

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Posted 27 August 2016 - 09:52 PM

View PostEl Bandito, on 27 August 2016 - 09:38 PM, said:


Not necessarily. Both League of Legends and Hearthstone, for example, soft reset their entire playerbase. League does it yearly, and Hearthstone does it monthly. For MWO, as long as PGI is unwilling to change the upward bias of PSR, then soft reset every 6 months should be mandatory.


both completely different games from this one

#34 El Bandito

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Posted 27 August 2016 - 09:53 PM

View PostMechwarrior Buddah, on 27 August 2016 - 09:52 PM, said:

both completely different games from this one


But they all use ranking system. And frankly resets make a lot of sense, as once people stop playing they naturally get rusty, which means they should fall down rank/tier if not keep playing.

It will be a good player retention mechanic. Lord knows I played LoL way more than I should just because I wished to stay in Gold tier every season.

Edited by El Bandito, 27 August 2016 - 09:56 PM.


#35 627

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Posted 27 August 2016 - 10:21 PM

i just read an article about a guy who tanked his rank down to 1 in overwatch. That game has 100 ranks in this season and will have 5000 ranks to match players next one.

http://kotaku.com/th...atch-1785662123


Sure, OW has more players but that system is interesting. No hard rules like tier1 no tplaying tier5 but a soft matchmaking within a skill region.

In the end it still boils down to playerbase. No matter if you use Elo or this tier system or whatever fancy way you can make up to match players, when there are only 300ish pilots online you'll habe to take what you get.

#36 Weeny Machine

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Posted 28 August 2016 - 01:02 AM

View PostDouglas grizzly, on 27 August 2016 - 11:10 AM, said:

you can always ban the tier one players from dropping with the lower levels , even on thier alt accounts. when a higher level makes a new accounts, start it at the same level as the older account based on the isp of the person who made it.



I would love to go back down to the bottom not just you!

#37 Appogee

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Posted 28 August 2016 - 01:05 AM

They don't need to "reset" PSR.

They need to redistribute the population across PSR tiers.

Ideally ti should be bell curve across all five tiers. But if that's too hard, just rank them and divide them into 5 groups.

I'd also like them to reweight the PSR increae/decrease formula so it's equally weighted to players going down and up.

#38 zagibu

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Posted 28 August 2016 - 08:06 AM

Instead of resetting it, they should adjust the required scores for rising in tiers every week based on the median player's average score per match.

#39 A Shoddy Rental Mech

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Posted 28 August 2016 - 11:11 AM

View PostAppogee, on 28 August 2016 - 01:05 AM, said:

They don't need to "reset" PSR.

They need to redistribute the population across PSR tiers.

Ideally ti should be bell curve across all five tiers. But if that's too hard, just rank them and divide them into 5 groups.

I'd also like them to reweight the PSR increae/decrease formula so it's equally weighted to players going down and up.


Something like
Tiers 1 and 5 10%
Tiers 2 and 4 20%
Tier 3 40%

Replace PSR with a either
1. zero sum system where for every pilot that goes up, one goes down,
or
2. elo based system for the sole purpose of sorting into tiers.

#40 crashlogic

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Posted 28 August 2016 - 11:30 AM

No, unless you are going to completely restructure how its calculated.





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