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The Future Of Mwo - When The Plug Is Pulled

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#81 BLOOD WOLF

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Posted 28 August 2016 - 11:13 PM

View PostJohnny Z, on 28 August 2016 - 04:42 AM, said:

Go ahead take a break all you trolls. Then when you go play other stagnant last gen games then there may be some appreciation of this game again.

I don't know any more than any other player and maybe a lot less, but I don't mind making guesses and I am guessing this game is going places. I also am guessing the troll brigade thinks so to or they wouldn't be trollin so hard. Posted Image

As it stands topics like this make the forums interesting. Posted Image

I heard my name with yours so it's time to chime in.

The fact remains is that a very small few people here on these forums, and I can count them on my hand, do not know what it means to converse with people. They think in the very small context of I will like people who share my views and those that directly confront me or qoute my post and tell me something I dont want to hear, I will bear a forever internet grudge against them.

Grow up Davers and stop mentioning my name. Its only you and a few others who go around here thinking that the world is filled with people that don't challenge your views.

When they can't engage intellectually they resort to name calling, and trolling. They resort to belittling and childlike demeanor.

Yea, I think Troll Brigade is a nice name

Edited by BLOOD WOLF, 28 August 2016 - 11:16 PM.


#82 MeiSooHaityu

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Posted 29 August 2016 - 06:09 AM

I'd hope that server software will be made available so that people can host their own servers so that the game could continue on in some capacity (maybe even continued development from modders).

I suppose it depends on the future plans of Microsoft concerning the Battletech/Mechwarrior franchise.

#83 Jetfire

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Posted 29 August 2016 - 06:24 AM

MWO is a niche game, but it's niche is full of people that love Mechwarrior to death. This project is unlikely to die until most of us do. Microsoft is not about to pull the plug on something they have no interest in doing anything with and that's making them money.

#84 Kirkland Langue

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Posted 29 August 2016 - 06:40 AM

View PostJetfire, on 29 August 2016 - 06:24 AM, said:

MWO is a niche game, but it's niche is full of people that love Mechwarrior to death. This project is unlikely to die until most of us do. Microsoft is not about to pull the plug on something they have no interest in doing anything with and that's making them money.


NAH, PGI will set the game on "cruise control" once they launch a new project; and will pull the plug once players stop spending enough money on it to justify the server/network/support costs.

#85 dervishx5

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Posted 29 August 2016 - 06:50 AM

Posted Image

Edited by dervishx5, 29 August 2016 - 06:50 AM.


#86 Stone Wall

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Posted 29 August 2016 - 06:53 AM

So when's the plug getting pulled? lol

#87 Major Tomm

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Posted 29 August 2016 - 07:06 AM

You naysayers are just jaded. I hear players say everyday, "Wow this is a great game. How could I not have heard about it until now?"

It is great too. MWO requires you to spend no money except occasionally on a Mechbay. Money just greases the wheels. You do not have to spend anything to do anything anyone who does can. You get the best PvP geared mech after a few weeks or a month at most. It's really the top sci-fi game thing you can do on a computer. Giant Stompy Robot Pilot. I know we get offered a new mech each month, but that's cool when you think of it, and we will soon be able to do a lot more with them once Faction Warfare gets interesting.

I see MWO as going up not down. I think all this speculation is linked to PC Gamer's blind spot for Sims and Mech-Sims, but they seem to get a new editor-in-chief every year so can't be very stable.

#88 Dolph Hoskins

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Posted 29 August 2016 - 07:14 AM

Generally if it is sustaining a profit the title will keep going. Which like it, love it, or hate it is a good thing. If one accepts MWO for what it is, one should still be able to see the significant resurgance it has done for the series. I highly doubt the new HBS game coming out would even be a thing without MWO paving the way after such a long cold period of the Mech Warrior series.

There is plenty I would like to be different about MWO, just like a lot of people. I must admit that while slow PGI has been chipping away productively at numerous issus...as well as creating new ones.

I guess all in all I am glad MWO is alive and kicking and hopefully if the plug is pulled way later the prospect of data and private servers can still live on. The idea of an online game completely disappearing is my largest restraint of spending. If it keeps on living I will buy a good deal here and there, but I keep it very limited because of the nature of the model.

#89 TexAce

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Posted 29 August 2016 - 07:17 AM

MW:O2

#90 dervishx5

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Posted 29 August 2016 - 07:18 AM

View PostMajor Tomm, on 29 August 2016 - 07:06 AM, said:

You naysayers are just jaded. I hear players say everyday, "Wow this is a great game. How could I not have heard about it until now?"

It is great too. MWO requires you to spend no money except occasionally on a Mechbay. Money just greases the wheels. You do not have to spend anything to do anything anyone who does can. You get the best PvP geared mech after a few weeks or a month at most. It's really the top sci-fi game thing you can do on a computer. Giant Stompy Robot Pilot. I know we get offered a new mech each month, but that's cool when you think of it, and we will soon be able to do a lot more with them once Faction Warfare gets interesting.

I see MWO as going up not down. I think all this speculation is linked to PC Gamer's blind spot for Sims and Mech-Sims, but they seem to get a new editor-in-chief every year so can't be very stable.


I'll argue with you before someone else does in a much more offensive way. Hearing people say it's a great game doesn't automatically 1) make it true and 2) mean that's how everybody feels.

The jaded players (also known as bittervets, axe-grinders, and founders) have been around for a long time, usually stretching back to previous Mechwarrior titles. They know that MWO is a lot of failed potential. It's the disappointing child of the family (except for those 3 games we're not allowed to talk about).

And PC Gamer doesn't have much sway over how people think. Not sure how you think that's relevant.

Edited by dervishx5, 29 August 2016 - 07:21 AM.


#91 Almond Brown

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Posted 29 August 2016 - 07:36 AM

View PostPyckenZot, on 27 August 2016 - 10:54 PM, said:

It'll last longer than 2 years. But when the time comes, there will be other games to play.


And I would be shocked if many other games that would be played over a (current) 5 year span will/would provide as good a return on investment for the amount of time spent playing/killing/wrecking ones enemies. LOL! ;)

#92 Kirkland Langue

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Posted 29 August 2016 - 08:20 AM

View PostAlmond Brown, on 29 August 2016 - 07:36 AM, said:


And I would be shocked if many other games that would be played over a (current) 5 year span will/would provide as good a return on investment for the amount of time spent playing/killing/wrecking ones enemies. LOL! Posted Image


Return on Investment in a Video game.
Here's a short story, a true story:

I played Eve Online for years. Thousands of Hours. Hundreds of Fleets. Dozens of Battles which exceeded thousands of Players on grid. Many different memories from the game. One of the most vivid memories was a Fleet battle in the North.

I don't remember the system, but I could find it if I needed to. I don't even remember who all of the alliances were - I was in Razor. I remember that we had multiple fleets operating at the same time, and were setting up a serious ambush. I was a pilot in one of the Battleship fleets. Just a random no-name pilot, sitting on a gate, waiting for the order to jump in.

Our fleet waited about an hour, as reports from other fleets came in - we had to time it perfectly. Eventually the order came: JUMP JUMP JUMP. So I jumped.

I was met by a black screen - not abnormal for large fleet fights back in the day. That black screen lasted for 4 hours. I was at my computer those entire 4 hours, and when I finally loaded Grid - I was in my pod. I died on the way back to the gate. My clone was in the system that we just jumped out of. I grabbed a new Battleship and came straight back to the fight.

4 Hour black Screen, and I waited through it to take part of a very significant large fight. Crazy right? But that's part of the charm for EVE - spending hours doing very little/nothing - just for the rush that you get when the action happens.

MWO has minor amounts of fun - but zero chance that 10 years from now I'll be talking about any particular fights in MWO. I'll have a vague sense of having had fun playing the game, but mostly it'll be a memory of a game that failed to live up to its potential.


What does it really mean for a game to have a good Return on Investment? Is it really about how many hours you can spend playing the game for how many dollars? Or is the real Return based upon the memories you have years later?

#93 Dolph Hoskins

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Posted 29 August 2016 - 08:27 AM

4 hour black screen is a best memory for EVE online then? Sounds about right. That game is a devourer of souls.

#94 dervishx5

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Posted 29 August 2016 - 08:30 AM

View PostThe Ripper13, on 29 August 2016 - 08:27 AM, said:

4 hour black screen is a best memory for EVE online then? Sounds about right. That game is a devourer of souls.


Intergalactic Banking Simulator

#95 Kirkland Langue

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Posted 29 August 2016 - 08:30 AM

View PostThe Ripper13, on 29 August 2016 - 08:27 AM, said:

4 hour black screen is a best memory for EVE online then? Sounds about right. That game is a devourer of souls.


True. But the point is that MWO won't even have that.

#96 Gyrok

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Posted 29 August 2016 - 10:31 AM

View PostMajor Tomm, on 29 August 2016 - 07:06 AM, said:

You naysayers are just jaded. I hear players say everyday, "Wow this is a great game. How could I not have heard about it until now?"

It is great too. MWO requires you to spend no money except occasionally on a Mechbay. Money just greases the wheels. You do not have to spend anything to do anything anyone who does can. You get the best PvP geared mech after a few weeks or a month at most. It's really the top sci-fi game thing you can do on a computer. Giant Stompy Robot Pilot. I know we get offered a new mech each month, but that's cool when you think of it, and we will soon be able to do a lot more with them once Faction Warfare gets interesting.

I see MWO as going up not down. I think all this speculation is linked to PC Gamer's blind spot for Sims and Mech-Sims, but they seem to get a new editor-in-chief every year so can't be very stable.


You are in the newbie pool with all the people who are barely learning to shoot their guns at once and figuring out how to drive and torso twist at the same time. Of course those people are mystified...

Wait until you actually play against people like me...your opinion will change. You will become like all the other lemmings saying "x is broken because I ran out in front of a firing line and it killed me", or "y is op because this pilot could aim instead of spraying damage all over me...".

#97 Kin3ticX

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Posted 29 August 2016 - 10:48 AM

for all PGIs woes they have done well enough to keep this thing going for 4 years


most games fail and few are still being worked on 3-4 years later

Edited by Kin3ticX, 29 August 2016 - 10:49 AM.


#98 KingCobra

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Posted 29 August 2016 - 11:01 AM

As a Old Guard Mechwarrior2-4 player 20+ years with this IP I can say MWO is not dead yet but Russ and PGI will not look outside the box to fix this game. I have 2 mains I have payed in over $4000.00 USD to support the game on a IS and Clan account.

I rarely play now due to lack of interest in solo play or CW/FP play close to 300 old friends and players I knew have left the game and will not return to finance its further development we all have put forth Ideas to help this game on a massive scale on the forums but alas it has just gone in one ear and out the other of the devs and staff of PGI.

Some of my most memorable times playing this IP MW2- MW4 was on the old MSN gamming zone playing with family and friends for hours a night in countless Solaris or Planetary Leagues. MWO is lacking on so many things I don't know where to start to even try to repair it.

Then again Russ and PGI are not going to listen anyways.

Posted Image

Edited by KingCobra, 29 August 2016 - 11:02 AM.


#99 Stone Wall

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Posted 29 August 2016 - 01:08 PM

View PostGyrok, on 29 August 2016 - 10:31 AM, said:


You are in the newbie pool with all the people who are barely learning to shoot their guns at once and figuring out how to drive and torso twist at the same time. Of course those people are mystified...

Wait until you actually play against people like me...your opinion will change. You will become like all the other lemmings saying "x is broken because I ran out in front of a firing line and it killed me", or "y is op because this pilot could aim instead of spraying damage all over me...".


Or he will realize the game isn't as cool as MechWarrior 3 or 4.

View PostKingCobra, on 29 August 2016 - 11:01 AM, said:

Some of my most memorable times playing this IP MW2- MW4 was on the old MSN gamming zone playing with family and friends for hours a night in countless Solaris or Planetary Leagues. MWO is lacking on so many things I don't know where to start to even try to repair it.

Then again Russ and PGI are not going to listen anyways.

Posted Image


MSN Gaming Zone was the best time. A simple chat lobby with user hosted games would add so much....

#100 Baulven

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Posted 29 August 2016 - 01:39 PM

View PostThe Ripper13, on 29 August 2016 - 07:14 AM, said:

Generally if it is sustaining a profit the title will keep going. Which like it, love it, or hate it is a good thing. If one accepts MWO for what it is, one should still be able to see the significant resurgance it has done for the series. I highly doubt the new HBS game coming out would even be a thing without MWO paving the way after such a long cold period of the Mech Warrior series.

There is plenty I would like to be different about MWO, just like a lot of people. I must admit that while slow PGI has been chipping away productively at numerous issus...as well as creating new ones.

I guess all in all I am glad MWO is alive and kicking and hopefully if the plug is pulled way later the prospect of data and private servers can still live on. The idea of an online game completely disappearing is my largest restraint of spending. If it keeps on living I will buy a good deal here and there, but I keep it very limited because of the nature of the model.


No one expected anyone to touch the shadowrun series either, particularly after the failed shadowrun 3pv shooter that had a suit reception.

Now don't get me wrong the deal they made with PGI helped (it saves a bunch of time and some money) but they aren't using the full mech catalogue to begin with, since it's only up to 3025. The only thing PGI did for HBS is made sure the mechs look pretty.





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