Rogue you were paying weight and heat for additional damage and faster firing rates AND 40% shorter beam times on large and medium pulse (1/3rd shorter beam times on small pulse -- small pulse also had no additional heat so there is that).
Only thing changed is they reduced the heat to canonical value over the made up value they originally had.
Meanwhile medium and small regular lasers are still punished with additional heat mitigated only with quirks.
Rogue Jedi, on 11 September 2016 - 06:40 AM, said:
These days Pulse Lasers do a bit more damage in a shorter burn time than regular or ER lasers they are hotter than regular and shorter range than normal or ER but have a significantly shorter burn time making it easier to land full damage, especially if you are piloting or shooting a fast Mech, the downside is they are still heavier.
These days pulse lasers generate identical heat to IS regular lasers and Clan ER lasers but still have the shorter burn times higher damage and additional weight they have always had. Seriously the only change two years ago was bringing them down to tabletop heat instead of tabletop heat plus 1.
Edited by Koniving, 11 September 2016 - 06:55 AM.