Karl Streiger, on 13 September 2016 - 02:48 AM, said:
of course any other skill tree system might still need 3 or maybe as much variants as possible to unlock better skills.
Replacing the skill tree system with a more role orientated, chassis based system im all for. (as long as i can use the existing XP to do it, since if PGI makes me re-master all my mechs im going to flip my lid)
Nerfing the values on the existing tree so that there is no practical difference between a mastered mech and a new one i am NOT for, because i spent a f*cking lot of time mastering mechs.
Edited by Widowmaker1981, 13 September 2016 - 03:14 AM.