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Skill Tree Predictions


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#81 BLOOD WOLF

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Posted 26 September 2016 - 05:14 PM

View PostDavers, on 26 September 2016 - 05:12 PM, said:

It takes a big man to admit he was wrong and to provide the quote as well. Kudos.

wrong about what? sure they were place holders, but as far as attempts to fix them. It couldn't be done. They also explained that. So the item became a staple instead of a place-holder.

So cathy I suppose wasn't exaggerating that they were "place holders"

Edited by BLOOD WOLF, 26 September 2016 - 05:20 PM.


#82 WrathOfDeadguy

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Posted 26 September 2016 - 06:22 PM

My prediction is that, no matter what the new trees look like, PGI will initially fail to refund the XP spent on the current tree, resulting in a forum blowup of epic proportions. This cataclysmic event will be followed by a second, smaller blowup of merely gigantic proportions when they finally get around to refunding XP after many players have already spent the time to grind out fresh XP to re-master their 'Mechs.

This I prophecy.

#83 Hunka Junk

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Posted 26 September 2016 - 06:28 PM

View PostBLOOD WOLF, on 26 September 2016 - 05:14 PM, said:

wrong about what? sure they were place holders, but as far as attempts to fix them. It couldn't be done. They also explained that. So the item became a staple instead of a place-holder.

So cathy I suppose wasn't exaggerating that they were "place holders"


We're 5 pages into this discussion, and all you've done is attack people who do not share your views.

If you're going to sneer at what others think, how about putting up your own predictions?

#84 Davers

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Posted 26 September 2016 - 06:32 PM

View PostHunka Junk, on 26 September 2016 - 06:28 PM, said:


We're 5 pages into this discussion, and all you've done is attack people who do not share your views.

If you're going to sneer at what others think, how about putting up your own predictions?


Shhh! Or he'll come back and threadcrap all over again.

#85 BLOOD WOLF

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Posted 27 September 2016 - 12:14 AM

View PostHunka Junk, on 26 September 2016 - 06:28 PM, said:


We're 5 pages into this discussion, and all you've done is attack people who do not share your views.

If you're going to sneer at what others think, how about putting up your own predictions?

Simply not true. I gave my predictions. I am also free to attack peoples opinions. Sorry if you need a safespace. Funny how you want to say that i attack others for not sharing my views when there are a certain group of forumites that get triggered every time i quote them.

View PostDavers, on 26 September 2016 - 06:32 PM, said:

Shhh! Or he'll come back and threadcrap all over again.

Is this post also threadcrapping?

View PostMole, on 25 September 2016 - 05:25 PM, said:

I lost what little faith I had in PGI's ability to code actual new content when I learned today that their excuse for LBX cannons being in the current state they are in was that they lost the one guy who knew how to code the weapons and they can't figure it out. I mean for ****'s sake, the guy didn't keep any notes? Backups? Didn't write down his process anywhere? And he was the ONLY guy who was a capable enough coder to know how to tweak the way a weapon behaves? And they lost him. And now they don't know how to do it anymore. There's a lostech joke to be had here. For the love of God, that was the most pathetic thing I've ever learned about PGI. Like Spiderman forgetting how to climb walls.

what did this post have to do with the topic? ohh but it's not a bloodwolf post so, the Bias is real

#86 Lyoto Machida

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Posted 27 September 2016 - 02:24 AM

View Postl3elthaz0r, on 25 September 2016 - 08:14 PM, said:


I'm not really up to date, but what is the current state of LBX?


The only guy in the world who could code them still does not work for PGI...nothing of note has changed.

#87 Davers

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Posted 27 September 2016 - 05:57 AM

View PostBLOOD WOLF, on 27 September 2016 - 12:14 AM, said:


Is this post also threadcrapping?


No. Friendly banter with the OP isn't threadcrapping. ;)

#88 Hunka Junk

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Posted 27 September 2016 - 07:37 AM

View PostBLOOD WOLF, on 27 September 2016 - 12:14 AM, said:

Simply not true. I gave my predictions.

I am also free to attack peoples opinions.

Sorry if you need a safespace.

Funny how you want to say that i attack others for not sharing my views when there are a certain group of forumites that get triggered every time i quote them.

Is this post also threadcrapping?
what did this post have to do with the topic? ohh but it's not a bloodwolf post so, the Bias is real


OK, so what are your predictions? Provide the post number.

You're free to attack opinions alright, it's just that you attack opinions by treating them as facts that you are going to disprove, and all the bluster about destroying arguments is just that. You're not good at it. And every time you jump in to say the same rubbish you do in every other thread you just prove that all the more.

This may not have occurred to you, but it is perfectly reasonable and relevant to discuss the devs' past and current CODING ability and performance when the topic is predictions about their latest CODING project.

But I guess that's not good enough, and instead your giant batphone went off, prompting you to come and give people a good sneering.

And for all your talk of bias, you are as salty about your fellow community members as any of them are salty about this game, its future, and how it's run.

The only difference is that you somehow think that your opinions are superior to those who do not share your views.

It comes down to "My bias is better than your bias". Why do you have to interrupt threads with this same message again and again and again? Why does every thread have to go through a Blood-Wolf-sideshow phase?

#89 BLOOD WOLF

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Posted 27 September 2016 - 08:19 AM

View PostBLOOD WOLF, on 25 September 2016 - 10:15 PM, said:







I think the skill tree will be fine. Just need to make the skills up for re spec, or make loyalist,merc,free lancer appropriate skills. They can do more for the skills if they have it to where you have to chose a set rather than unlock the whole tree. Specialize and stuff.



You say I am not good at it, but I destroyed almost every argument I engaged in. Very few and unimportant cases I made were wrong.

There are so many off topic post, none of which you moderated, that the thread was gone from the near get go.

you're welcome to make a new thread an actually keep it on topic, while your at it actually make sure everyone keeps it on topic like I tried to, in the first pages of the thread.

Edited by BLOOD WOLF, 27 September 2016 - 08:26 AM.


#90 JediPanther

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Posted 27 September 2016 - 09:15 AM

View PostBLOOD WOLF, on 27 September 2016 - 08:19 AM, said:


you're welcome to make a new thread an actually keep it on topic, while your at it actually make sure everyone keeps it on topic like I tried to, in the first pages of the thread.

I'd love to see any thread in any mwo forum of you doing that.I recall your only quote of mine was to call me insults in this very thread while contributing nothing on topic or even remotely related to it. As for the skill tree given pgis past screw ups it will be garbage until hot fixed later after complains on the forum reach critical mass.

#91 Hunka Junk

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Posted 27 September 2016 - 09:44 AM

View PostBLOOD WOLF, on 27 September 2016 - 08:19 AM, said:


You say I am not good at it, but I destroyed almost every argument I engaged in. Very few and unimportant cases I made were wrong.

There are so many off topic post, none of which you moderated, that the thread was gone from the near get go.

you're welcome to make a new thread an actually keep it on topic, while your at it actually make sure everyone keeps it on topic like I tried to, in the first pages of the thread.


That's really fascination to see your perception of what you've done on this thread.

You haven't destroyed anything. What you've done is run about flinging the same poo I've seen you fling in pretty much every thread where your name shows up.

Your predictions appear on post 50 (page 3) of this thread. On page 1, you roll in and start flinging your poo.

I'm not moderating the thread. It's as simple as this: When you say you like this game, people don't have little temper tantrums. They read that you like the game and move right along. When you see someone criticize the game, you go straight for the poo.

But but you say, "Their opinions are unfair."

Boo-the-friggin- hoo. YOUR opinions are unfair.

You don't achieve anything other than getting poo everywhere.



Why don't you find a more productive way of expressing your decidedly narrow and generally-lacking-in-support-beyond-yourself point of view?

#92 Dirus Nigh

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Posted 27 September 2016 - 10:44 AM

No matter what PGI does every one will hate on it and flame Russ and Paul. It does not matter.

#93 Bud Crue

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Posted 27 September 2016 - 11:01 AM

View PostDirus Nigh, on 27 September 2016 - 10:44 AM, said:

No matter what PGI does every one will hate on it and flame Russ and Paul. It does not matter.


Speaking as one of the "everyone" this is just not true.

I love much of what PGI does. I really enjoy much of the quick play experience for example. I love the mechs, the way they look. I love playing in the mech lab. I enjoy these foums too.

I am indifferent to energy draw, but appreciate that they are at least pretending to have us test it on the PTS. Though I dislike the mixed message of "test that over there" while having nonstop events which tell us instead to "play over here and get rewarded".

I HATE for what they did to CW when they dumped phase 3 into the game. I hate even more that they keep denying that there is anything wrong with the mode and instead insist that that there are too many buckets with too few players...while obstinately refusing to consider what made players abandon the mode in the first place.

As to the skill tree, PGI has kept us in the dark. I hate that. We know nothing of what it may or may not be. I think it will revolve around energy draw in some way. Meh. If and when a new "tree", fork, path or dirt track ever shows up I will like it, if it gives character and flavor to the game and its players. If it is just another aspect of the grind, I will likely be indifferent. If it is just a p2w mechanism then I will likely loath it. But honestly who knows? This is PGI we are talking about after all, for all we know it will have something to do with increasing your chance of getting a goodie crate and improving your artistic options for dekkals and map voting.

#94 Hunka Junk

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Posted 27 September 2016 - 11:10 AM

View PostDirus Nigh, on 27 September 2016 - 10:44 AM, said:

No matter what PGI does every one will hate on it and flame Russ and Paul. It does not matter.


If that's the way you feel, fine. I disagree, but I'm not going to have a hissy fit...er...'destroy your argument".

#95 MW222

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Posted 27 September 2016 - 03:01 PM

View PostDirus Nigh, on 27 September 2016 - 10:44 AM, said:

No matter what PGI does every one will hate on it and flame Russ and Paul. It does not matter.

Ahh no the arrogant and ineffectual, ham handed sloppy way changes and patches have been instituted is what drives that.

The deliberate debacle with the mini map shows that beyond a shadow of a doubt.

#96 Mole

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Posted 27 September 2016 - 03:21 PM

The more I watch and engage with Blood Wolf the more I am convinced that these entire forums are just a giant e-peen measure contest to him and he likes to whip it out on anyone and everyone to prove that his is bigger.

#97 Wolf Ender

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Posted 27 September 2016 - 03:24 PM

View PostDirus Nigh, on 27 September 2016 - 10:44 AM, said:

No matter what PGI does every one will hate on it and flame Russ and Paul. It does not matter.

There is probably a group of .0001% of the population out there who YES will hate on everything PGI does and will try to crap all over whatever positive steps they take, and they will do it on the forums and twitter loudly and with plenty of salt.

But most of us who jab at PGI do it because we love the BTech universe and we want PGI to really do better and make this the best MW game ever, one that deserves to carry on the legacy of a fun and rich universe that we all still love after decades and decades of supporting it. And if PGI makes good changes we will give them credit where it's due.

Furthermore to REALLY see the results don't look at the forums look in-game.

If PGI makes positive steps we will see people contacting their old unit-members who moved on to other games and telling them "hey, come back to MWO it's really changed and it's a lot more fun now" You will see the server population rising again instead of declining. You will see shorter wait times for games instead of what we have now. You will see a spike in buying MC and buying mechs and PGI will see the MONEY flowing again. That's when they will realize that it might be in their best interest to listen to the player base.

We vote with our wallets.

Edited by Wolf Ender, 27 September 2016 - 03:25 PM.


#98 GenghisJr

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Posted 27 September 2016 - 07:30 PM

My prediction -no change. Any attempt to specialise mechs into roles will fail horribly because a role specific game will be so boring no one will play. -If you try to make a light into a scout mech for instance you do realize your role will be to watch and not get involved in the combat, because scout role-not combat role. Therefore, no point in super sensor range or similar skills. (no point in scouting either btw- the enemy is on the opposite side of the map...)

Reworking the skill tree to enhance rate of fire, speed, twisting and other combat efficiency's yes, this will work but why bother reworking it?

#99 Duatam

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Posted 09 October 2016 - 05:21 PM

View PostHunka Junk, on 24 September 2016 - 04:24 PM, said:

Or, do you think something else is going to happen to the skill tree? If so, what?

Just out of curiosity, did Russ mention recently somewhere that he is working on skill changes again? I'm guessing he did because of this thread, but I can't find it anywhere.

#100 BLOOD WOLF

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Posted 10 October 2016 - 02:36 AM

View PostDuatam, on 09 October 2016 - 05:21 PM, said:

Just out of curiosity, did Russ mention recently somewhere that he is working on skill changes again? I'm guessing he did because of this thread, but I can't find it anywhere.

yea, he announced that the skill tree was getting a revamp on his twitter.

they need to bring back the dev vlogs

Edited by BLOOD WOLF, 10 October 2016 - 02:41 AM.






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