BLOOD WOLF, on 29 September 2016 - 06:03 PM, said:
they re-scaled mechs, but they need to re-scale everything else
Lol, that rescale was largely a joke. The only mechs that are the proper size are the Catapults and Lights, everything else is still like 15 feet to tall, and 10 feet to wide. The 65t Catapult comes up to like the 70t Warhammer's WAIST lol. The Warhammer I think is about as tall as the 100t Atlas, and the Warhawk, its still big as a barn and to close to the Dire Wolf in size and shape.....its still a 100t Warhawk, despite being an 85t mech.
Dat rescale...lol....it accomplished nothing.
as for rescale everything else, yeah, that would mean shrinking the trees and cockroach carapaces down by a factor ofabout 20000. that cockroach carapace on Bog is umm...yeah....this isnt an Alien space game.....
The Trees on Forest Colony are like 600 feet tall......the valleys and mountains on Canyon make it feel like were walking around in the Grand canyon with mechs a mile high...ish. This game lacks the "Im in a 30-40 foot tall Mech" Then again, no FPS Mech game really got that feeling right. It always looked like were were just a cockpit hovering over the ground. Not unlike IL2, where you feel like you are actually flying a plane, or American Truck sim, where you actually feel like your driving a truck, minus all the real world elements.....
I find it hilarious the view from the Mauler's cockpit, compared to where it actually sits and what we would actually see from the cockpit. Same for the Summoner and Warhawk, just to name a few mechs that dont match the cockpit to the model.