MWO ought to reflect that kind of legacy by helping to create the new heroes amongst our ranks. Here are a couple of suggestions for categories and types of awards that could be given out by MWO.
Medals and Ribbons would be awarded for different types actions or event. Each award is given for a specific type of completed event, mission or other recognizable achievement. The completion of such results in the player being awarded the appropriate medal and ribbon, multiples of those completions are recognized by the following system:
"Base" Medal/Ribbon = 5 completions
Copper Oak Leaf = For each additional 5 completions – maximum of 3
Silver Oak Leaf = For 25 completions - maximum of 3
Gold Oak Leaf = For 100 completions – maximum of 4
Silver Star = For 500 completions – maximum of 4
Gold Star = For 2500 For each additional – maximum of 3
Gemstones = A different one for every multiple of 10,000
Actual Medal/Ribbon Types:
Achievement Awards: This type might include (Names here are purely descriptive) but are not limited to;
Total Kills = Self explanatory
Double Tonnage Kill = Killing a mech twice your mechs weight
Triple Tonnage Kill = Killing a mech triple your mechs weight
Quad Tonnage Kill = Killing a mech four times your mechs weight
Quint Tonnage Kill = Killing a mech five times your mechs weight
Double Kill = Two kills in the same battle
Triple Kill = Three kills in the same battle
Quad Kill = Four kills in the same battle
Etcetera = Up to whatever the maximum mechs could be on the other side
Class Killer = Accumulate 5 mech kills per weight class (i.e. 5L, 5M, 5H, 5A = 1 medal)
Undaunted = Killing 2 or more mechs weighing more than your mech in the same battle
Damage = Take the greatest percentage of damage and still walk away the victor
Head Shot = Mechs taken out with a Head shot
Engine Core = Knock out a mech out by destroying its engine
Evader = Causing damage in a battle (minimum !0% of total) while taking none
Sniper = One shot, one kill
Survivor = Pilot survives 10 battles in a row
Scout = Received for locating four mechs in a battle
TAG = For tagging three or more mechs in a battle
Defender = Successfully held off multiple attacking mechs
Attacker = Successfully captured a position
Objective Met = This might be broken down in to multiple specific medals
And the list goes on
Campaign Ribbons: Given to players who partake in the successful takeover of a planet (success might include holding a planet for a given amount of time). Campaign Ribbons should also be given out to Units as a whole so that unit accomplishments are also noted.
Loyalty Medals: Given to players who remains with a House, Merc Unit or Clan for a year.
Certainly there others I haven’t even thought of, all the better so you can share some of your own.
Edited by CmdrSpider, 18 July 2012 - 12:04 PM.