

Nerf The Kodiak 3 Already
#1
Posted 14 October 2016 - 03:12 AM
seriously what the ****, it has been p2w for long enough and now that it is out of cbills any unskilled ******* can just buy one straight up fill it with UACs and literally point and click to melt any mech assaults included within mere seconds.
like if it wasnt overpowered enough with what it already has:
>100 tons
>clan weapons
>clan xl engine that goes up to 400
>extremely high mounted ballistics
>arms that shield the mech completely from the sides
dont you think its ******* strong enough?
how about you give those structure quirks to something that desperately needs the more like the Mauler, or the Banshee (another mech you completely forgot it exists).
Banshee is a 95 tonner big as a ******* barn with NO STRUCTURE OR ARMOR OR ANY SURVIVABILITY QUIRK WHATSOEVER.
but since it wasnt released as mechpack and its not a new mech, you just dont give a ******* **** about making it ******* viable.
because if something doesnt sell and earn you money, why bother, right?
#2
Posted 14 October 2016 - 03:21 AM
#3
Posted 14 October 2016 - 03:26 AM

Seriously when will people learn, you can simply just shoot off it legs and go on to the next target.
#5
Posted 14 October 2016 - 03:30 AM


Edited by UnofficialOperator, 14 October 2016 - 03:32 AM.
#6
Posted 14 October 2016 - 03:33 AM

Seriously, people, how hard is it to memorize the rule "do not stare at a KDK-3 at short to medium range"? There are a lot of mechs in this game that require special caution to deal with. Every half-decent player knows better than try to face hug a SplatCat or SplatDog, or come anywhere near a StreakCrow when running a light, or stare at a Jagermech from half across the map and expect NOT to be cored out by his dual gausses... KDK-3 is just one of those mechs. Learn to deal with it, and learn to kill it.
#7
Posted 14 October 2016 - 03:35 AM

So intense......
Just passing time till DBXV2 Open Beta opens up
#9
Posted 14 October 2016 - 03:52 AM
See the effect it has on the leaderboard stats of an example player that exploits the KDK-3:
Lights = 175 average match score
Mediums = 168 average match score
Heavies = 256 average match score
Assaults = 375 average match score
As that shows, the KDK-3 has a rather large effect on performance in assaults, putting what is an average to above average player up around the top 1%.
#10
Posted 14 October 2016 - 03:59 AM
I still have to read:
"Hey PGI, KDK3 are crap! Anyone can simply aim at my legs, blow off easily and i'm gone! Stormcrow look at me as a piece of meal and it's enough to avoid me from 0 to 600 meters to make me useless!"
I feel your struggle, and i will support you when your rage for your useless-anyone can simply leg him-easy to take down KDK3 will finally show up on forums!

On a serious note, i dunno if they are OP, or unbalanced, or need rework.
One can simply say that actually is by far the best assault around (like it was for the highlander before double-nerf).
And it is not a personal opinion.
99% of the Assault mechs used in actual world Tournaments are KDK3.
#11
Posted 14 October 2016 - 04:03 AM
PyckenZot, on 14 October 2016 - 03:21 AM, said:
Same ole story, pugtard got killed by a 'mech, that 'mech is p2w, OP, and must be nerf'd.
As we all know for a fact, MWO is filled with nothing but the best pilots ever so it always something else's fault.
#12
Posted 14 October 2016 - 04:03 AM
It's the same thing every time a brokenly OP mech arrives in MWO. Its owners always claim it's all about skill.
"Nah, bro! The Timber Wolf isn't OP! IS players just need to git gud."
"Naw, man! The Oxide isn't OP! It just happens to be the only light mech that fits my playstyle, that's all!"
"No way! The Kodiak isn't OP! Juts look at how big its CT is! It's a miracle that I keep getting 4 kills and 1000 damage in most matches! I'm just that good."
#13
Posted 14 October 2016 - 04:04 AM
Battlemaster56, on 14 October 2016 - 03:26 AM, said:

Seriously when will people learn, you can simply just shoot off it legs and go on to the next target.
Yes, yes, it is fun to mock and say how easy it is to deal with Kodiak (learn to twist, don't face tank it, leg it and leave it, etc.) but the reality is that the Kodiak 3 is the "best" mech in the game. This is not a debate. The Kodiak and particularly the Kodiak 3 is heads and shoulders above all other mechs. See the data that Tarogato put together by a review of all the leader board events over the last the last year which bears this out (couldn't resist).
http://mwomercs.com/...rd-event-stats/
https://docs.google....t#gid=873915851
So in this supposedly competitive game where all mechs are of equivalent value (according to Paul and Russ and many competitive players who have made this comment in these forums) how do you explain the Kodiak's off the charts performance? Random chance...or that perhaps it is OP?
I consider the Kodiak to be the perfect blend of speed, durability and fire power; and I think that is hard to argue with.
OP or just closer to perfect than other mechs, either way, something will be done to address this situation. I don't know if it will be a lone nerf to the Kodiak 3 or a mass quirk pass, or what, but PGI must address this situation otherwise no one is going to play...or buy...anything else.
#15
Posted 14 October 2016 - 04:19 AM
Attank, on 14 October 2016 - 03:59 AM, said:
I still have to read:
"Hey PGI, KDK3 are crap! Anyone can simply aim at my legs, blow off easily and i'm gone! Stormcrow look at me as a piece of meal and it's enough to avoid me from 0 to 600 meters to make me useless!"
Unfortunately, this is the way a lot of players approach the concept of "balance" in this game: a mech is not properly balanced until people start mass complaining that it sucks. Anything that does not suck, i.e. does not have any glaring drawbacks, is automatically OP

#16
Posted 14 October 2016 - 04:20 AM
However, it is also the ONLY clan assault i would ever contemplate bringing to FW, i never included any before its release because every experiment with a Warhawk or Dire was a giant failure. - and my IS dropdecks have at least one, often two assaults in them (Banshee 3M, Battlemasters, stalkers). I don't want to see it negative quirked to death and my Clan decks returning to all heavies and mediums all the time..
When the BNC-3M was easily the best assault in the game for months and months, people didnt cry about it.. i suspect because people didnt always realise what happened, pulse lasers really dont shake your screen or alert you to being hit, so id often remove fresh STs before the mech even realised it was getting shot. When you die to dakka though... you know about it, and you know what did it.
What should happen is the KDK-3 should have all positive quirks removed, and then ALL other assaults (clan and IS) should be quirked to bring them on par. If that hurts TTK, nerf weapon damage a bit.
#18
Posted 14 October 2016 - 04:26 AM
#19
Posted 14 October 2016 - 04:32 AM
^^
#20
Posted 14 October 2016 - 04:44 AM
If they are so ok, even though putting out absolutely ridonculous numbers, how about explaining, in detail, why they are? I guess it's just easier to ridicule people than actually present a cogent argument.
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