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Nerf The Kodiak 3 Already


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#81 SmithMPBT

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Posted 14 October 2016 - 09:25 AM

View PostMystere, on 14 October 2016 - 08:05 AM, said:


This thread has no future ... gleefully reported. Posted Image

Easy there Stalin, I'm sure you're a lover of the Kodiak Easymode 3, but shuttin down discussion of nerfing it under the guise of the thread "going nowhere" is BS.

#82 jjm1

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Posted 14 October 2016 - 09:27 AM

There are still many of us that want a fun game without such an obvious go-to vehicle for winning.

I cant even play a robust mech like the marauder without getting disintegrated the moment a KDK-3 peeks. Yawn, GG. Yeah I know I should just 'git good', which simply means getting my KDK-3 out apparently.

#83 Quicksilver Aberration

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Posted 14 October 2016 - 09:37 AM

View PostPyckenZot, on 14 October 2016 - 09:24 AM, said:

To conclude I would then like to state I prefer not to compare a random collection of apples with a handpicked set of golden eggs .Posted Image

Either way DakkaBears are best dealt with through the CT, granted in the tournament client the CT hitbox is larger and without CT structure quirks, but still the point is to evaporate the firepower as quickly as possible, and that is through the CT. Even with half of their mech they can still pump out damage and take longer to kill than if you had just gone for CT, you are taking a risk based on the fact you are reducing its firepower but hoping it will buy you enough time to deal the extra damage you now need to kill it through the other side unless the CT is a lot more hurt.

Edited by Quicksilver Kalasa, 14 October 2016 - 09:40 AM.


#84 Angel of Annihilation

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Posted 14 October 2016 - 09:41 AM

View Postjjm1, on 14 October 2016 - 09:27 AM, said:

There are still many of us that want a fun game without such an obvious go-to vehicle for winning.

I cant even play a robust mech like the marauder without getting disintegrated the moment a KDK-3 peeks. Yawn, GG. Yeah I know I should just 'git good', which simply means getting my KDK-3 out apparently.


Then your not playing right. Again this is the same thing people keep saying over and over that people keep failing to listen too over and over, don't face tank a 100 ton Assault mech in a 75 ton heavy mech. Hate to tell you this but there is no Dakka Build that the Kodiak can do that a Direwolf can't do better and if you try to face tank that Direwolf in your Marauder, your going to get disintegrated just as fast or faster. Hell a well built King Crab or a SRM heavy Atlas will wreck a Marauder that tries to face tank it, I mean what do you expect when your in a mech 25 tons lighter than your opponent.

#85 jjm1

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Posted 14 October 2016 - 09:46 AM

View PostViktor Drake, on 14 October 2016 - 09:41 AM, said:


Then your not playing right. Again this is the same thing people keep saying over and over that people keep failing to listen too over and over, don't face tank a 100 ton Assault mech in a 75 ton heavy mech. Hate to tell you this but there is no Dakka Build that the Kodiak can do that a Direwolf can't do better and if you try to face tank that Direwolf in your Marauder, your going to get disintegrated just as fast or faster. Hell a well built King Crab or a SRM heavy Atlas will wreck a Marauder that tries to face tank it, I mean what do you expect when your in a mech 25 tons lighter than your opponent.


who said face tank?

I even wrote the KDK-3 peeks in my comment. I dont know what game your playing, but most heavies are slow and cant relocate before dying. Its all well and fine to say dont get shot, but its not as optional as you seem to think it is.

#86 Quicksilver Aberration

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Posted 14 October 2016 - 09:48 AM

View Postjjm1, on 14 October 2016 - 09:46 AM, said:

I dont know what game your playing, but most heavies are slow and cant relocate before dying.

They can if you run an XL like most heavies should be running, the unfortunate side of things is that the Marauder and XLs don't go together very well like they do for other mechs. You would be better off asking for buffs to STD engines than the Marauder itself, because that is the real problem.

Edited by Quicksilver Kalasa, 14 October 2016 - 09:49 AM.


#87 El Bandito

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Posted 14 October 2016 - 09:51 AM

View PostViktor Drake, on 14 October 2016 - 09:41 AM, said:

Then your not playing right. Again this is the same thing people keep saying over and over that people keep failing to listen too over and over, don't face tank a 100 ton Assault mech in a 75 ton heavy mech. Hate to tell you this but there is no Dakka Build that the Kodiak can do that a Direwolf can't do better and if you try to face tank that Direwolf in your Marauder, your going to get disintegrated just as fast or faster. Hell a well built King Crab or a SRM heavy Atlas will wreck a Marauder that tries to face tank it, I mean what do you expect when your in a mech 25 tons lighter than your opponent.


None of my opponents, except 90 tons or above Assaults, had dared to stare at my gun barrels for any length of time, once the shells started to rain. They moved. My KDK-3 had disintegrated them, nevertheless. It is not definitely not just about player stupidity. KDK-3 is an outlier that needs to be reined in.

Edited by El Bandito, 14 October 2016 - 10:24 AM.


#88 Angel of Annihilation

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Posted 14 October 2016 - 10:10 AM

View PostEl Bandito, on 14 October 2016 - 09:51 AM, said:


None of my opponents, except 90 tons or above Assaults, had dared to stare at my gun barrels for any length of time, once the shells started to rain. They moved. My KDK-3 had disintegrated them, nevertheless. It is not definitely not just about player stupidity. KDK-3 is an outlier that needs to be reigned in.


None except 90 ton or above Assaults dared to stand up to a 100 ton Assault mech. Hmm...seems about the way it should be if you ask me. I mean seriously it is a 100 tons Assault mech so nothing not near 100 tons itself SHOULD be able to stand up to it. I mean is seems like people are complaining that mechs 20-30-40+ tons lighter can't stand up to the Kodiak so it must be OP but why would they be able to stand up to it? I just dosen't make sense that a 60-80 ton mech would be able to go punch for punch with a 100 ton Assault mech.

#89 Scout Derek

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Posted 14 October 2016 - 10:12 AM

View PostViktor Drake, on 14 October 2016 - 10:10 AM, said:


None except 90 ton or above Assaults dared to stand up to a 100 ton Assault mech. Hmm...seems about the way it should be if you ask me. I mean seriously it is a 100 tons Assault mech so nothing not near 100 tons itself SHOULD be able to stand up to it. I mean is seems like people are complaining that mechs 20-30-40+ tons lighter can't stand up to the Kodiak so it must be OP but why would they be able to stand up to it? I just dosen't make sense that a 60-80 ton mech would be able to go punch for punch with a 100 ton Assault mech.



>takes Lolcust

>laughs as you can't aim down with your torso guns far enough as I circle around you, picking you apart while you struggle against me.

Need I say more?

#90 Quicksilver Aberration

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Posted 14 October 2016 - 10:15 AM

View PostViktor Drake, on 14 October 2016 - 10:10 AM, said:

None except 90 ton or above Assaults dared to stand up to a 100 ton Assault mech. Hmm...seems about the way it should be if you ask me. I mean seriously it is a 100 tons Assault mech so nothing not near 100 tons itself SHOULD be able to stand up to it. I mean is seems like people are complaining that mechs 20-30-40+ tons lighter can't stand up to the Kodiak so it must be OP but why would they be able to stand up to it? I just dosen't make sense that a 60-80 ton mech would be able to go punch for punch with a 100 ton Assault mech.

Ignoring your idea that tonnage should buy you power (in a PvP game), not even other 100 tonners can stand up to the Kodiak.....

Edited by Quicksilver Kalasa, 14 October 2016 - 10:16 AM.


#91 El Bandito

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Posted 14 October 2016 - 10:19 AM

View PostViktor Drake, on 14 October 2016 - 10:10 AM, said:

None except 90 ton or above Assaults dared to stand up to a 100 ton Assault mech. Hmm...seems about the way it should be if you ask me. I mean seriously it is a 100 tons Assault mech so nothing not near 100 tons itself SHOULD be able to stand up to it. I mean is seems like people are complaining that mechs 20-30-40+ tons lighter can't stand up to the Kodiak so it must be OP but why would they be able to stand up to it? I just dosen't make sense that a 60-80 ton mech would be able to go punch for punch with a 100 ton Assault mech.


You still don't get it. They ALL died. Not even those 90 tons or above mechs that were suppose to "be able to stand up to the Kodiak-3", had any more success of surviving by fighting me head on. Posted Image
Mauler, Cyclops, King Crab, Battlemaster, Banshee, Stalker, Executioner... all scrap. Atlas is only a concern if it somehow managed to get within 250 meters without getting damaged in the process.

Only the Dire Whale can out-gun the KDK-3 at all ranges, but that mech is already obsolete in all other aspects, and thus pretty much gone from the queue. As I said, KDK-3 is an outlier. And it needs to be reined in.

Edited by El Bandito, 14 October 2016 - 05:25 PM.


#92 197mmCannon

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Posted 14 October 2016 - 12:18 PM

View PostTristan Winter, on 14 October 2016 - 06:56 AM, said:

Posted Image


I don't know what is most disturbing. Your inability to see that I was joking or the fact that you admit it's OP but don't think it needs to be nerfed. That's kind of what nerfing is for.


I had forgotten how nitpicky everyone gets in these forums. Nothing in this forum should "disturb" you. That's ridiculous.

There are several mechs in this game that when I see one I try to get my team to focus it as a priority target. They are strong mechs and the team needs to come together to deal with it. I don't go running to the forums when this happens though.

I just shrug my shoulders and accept it as part of the game. Some mechs are more deadly than others. Right now the KDK-3 is at the top of that list but if you nerf it then some other mech will replace it as the current "strongest" mech. What are you gonna do then? Just keep nerfing everything?

Edited by 197mmCannon, 14 October 2016 - 12:21 PM.


#93 Piney II

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Posted 14 October 2016 - 12:30 PM

The KDK-3 was already nerfed.

It's still a dangerous mech to face, but it is far from the invincible boogie man some try to paint it as.

Pick it apart from range, and don't expect to walk away from a toe to toe face tanking showdown.

I don't fear KDKs, I respect them and tread carefully when taking them on.......as I do a lot of other mechs.

#94 Quicksilver Aberration

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Posted 14 October 2016 - 12:37 PM

View PostPiney, on 14 October 2016 - 12:30 PM, said:

It's still a dangerous mech to face, but it is far from the invincible boogie man some try to paint it as.

It is THE most dangerous mech to face, which is why the meta revolves around countering it, still, that generally is a good tell that the mech is too powerful. We are right back to the days of the Whale's dominance around a year ago.

#95 Marquis De Lafayette

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Posted 14 October 2016 - 12:49 PM

View Post197mmCannon, on 14 October 2016 - 12:18 PM, said:


I just shrug my shoulders and accept it as part of the game. Some mechs are more deadly than others. Right now the KDK-3 is at the top of that list but if you nerf it then some other mech will replace it as the current "strongest" mech. What are you gonna do then? Just keep nerfing everything?


I don't think anyone is advocating for an all mechs are equal approach (and thereby everything needs to be nerfed or buffed to acheive equality). That would make for a pretty boring game that none of us would want to play. Some mechs will be better at certain maps than others, some will suit brawling and some range, some will be better at light mech hunting, etc. I don't think this discussion is about making things equal. It about making adjustments (which PGI often does) when 1 (or more) mech really is too much better, too often. Yes, there will always be the next mech that is on top of the new heap (after adjustments). The question is "how far ahead of other mechs is that mech and is it a big enough deal to care about". That is why this is a discussion, with various opinions in the first place. Some people feel the gap is too wide currently with all the KDK-3 can do. Anyway. I don't think it's a given that if PGI touches the KDK-3 (at all) it will automatically make it not the best assault. Could happen, but not a given...

#96 Snowbluff

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Posted 14 October 2016 - 01:01 PM

View PostEl Bandito, on 14 October 2016 - 09:51 AM, said:


None of my opponents, except 90 tons or above Assaults, had dared to stare at my gun barrels for any length of time, once the shells started to rain. They moved. My KDK-3 had disintegrated them, nevertheless. It is not definitely not just about player stupidity. KDK-3 is an outlier that needs to be reined in.

Not that I'm saying that it shouldn't be tweaked, but this logic is bad. Do you stare at king crabs and maulers? And Direwolves and Night Gyrs?? Of course ******* not. Don't stare at assaults. Reposition as best you can, take advantage of mobility and information.

Don't found a nerf on a bad argument.

Edited by Snowbluff, 14 October 2016 - 01:02 PM.


#97 Baulven

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Posted 14 October 2016 - 01:01 PM

Jesus tap dancing Christ people could you stop saying the Kodiak is overpowered. THE THREE IS OVERPOWERED. Period. Full stop. The others are marginal when compared in the final numbers for the Assault event.

Please for the love of whatever deity of choice you have, stop trying to need the rest of the damn CHASSIS. There is a difference, do not force me to go find the event correlation data again.

#98 FupDup

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Posted 14 October 2016 - 01:06 PM

View PostQuicksilver Kalasa, on 14 October 2016 - 12:37 PM, said:

It is THE most dangerous mech to face, which is why the meta revolves around countering it, still, that generally is a good tell that the mech is too powerful. We are right back to the days of the Whale's dominance around a year ago.

It's probably worse since it doesn't have the extreme mobility weakness of the Whale.

#99 Mcgral18

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Posted 14 October 2016 - 01:12 PM

View PostQuicksilver Kalasa, on 14 October 2016 - 06:42 AM, said:

why does it have better torso twist than the BLR-1G and the good Stalkers?


Gotta sell those grabdeals

View PostQuicksilver Kalasa, on 14 October 2016 - 06:47 AM, said:

You will always have people defending a mech, regardless of how good it is. People seriously defended NOT buffing the Mist Lynx throughout several threads even though everyone understood that it was bad.
There is a reason it is the most common assault both in pubs and in the tournament currently going on, and that is because it is the best assault bar none.


Heh...I remember my Myth Lynx thread, near the beginning.
People in this very thread defended the hardlocked equipment
"Good for a 25 ton mech"
http://mwomercs.com/...d-active-probe/

Oh, so silly

#100 FupDup

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Posted 14 October 2016 - 01:45 PM

View PostMajor Lag, on 14 October 2016 - 01:41 PM, said:


Aren't the World Championships still fought with the outdated build where PGI conveniently forgot to add the usual ghost heat to the four UAC10's that made the KDK-3 so intimidating in the first place?

The 2 ERPPC + 2 Gauss "Pokebear" build is unaffected.

People have also adapted to 2 UAC/10 + 2 UAC/5 as the new dakka build.





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