2xsrm4 srmx6 with 4 tons ammo
2xsrm6 ersml 3.5 tons ammo and ECM
2xsrm6 3xersml 3 tons ammo
Just to name a few. Yes, you can technically do these builds now, but the they lack the tonnage needed to bring an adequate amount of ammo. This also enables you to, if you want, use that tonnage to add more firepower.
While AP may serve a purpose in BT, it's a little redundant in MWO with ECM, and not particularly useful to the Mist Lynx as it does not have the capacity to equip things that would benefit from it. Also, while we're on the topic of removing fixed equipment, observe the Adder! The flamer was made optional, even though the Mist Lynx has the same situation with the AP.
Now I'm no programmer, but I see changing a single piece of equipment to enable removal would be a cakewalk.
I'm just saying, it would make the Mist Lynx appeal to more people. It was never about it's speed, as there are slower clan lights, and the MLX has amazing agility quirks and JJ. Its pod space is just too low for its speed and the kind of tactics you can get away with. I play with it often, and what I've noticed is how amazing it is at not being seen, and its surprising ability to dance in tight circles around enemies using its height which is even shorter than the commando.
I see no reason why it shouldn't be able to be removed.
Edited by MadHornet, 14 October 2016 - 06:53 AM.