Jump to content

Ok, It's The Supernova. Are You Going To Buy It, Or Wait For C-Bills?

BattleMechs

154 replies to this topic

#81 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,270 posts
  • LocationCalifornia Central Coast

Posted 19 October 2016 - 02:44 PM

Wow, that's a lot of no's. I guess the Yes's are too nervous to come out...

#82 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,953 posts
  • LocationOn the farm in central Minnesota

Posted 19 October 2016 - 02:47 PM

View PostW A R K H A N, on 19 October 2016 - 02:30 PM, said:

Think there is enough hate mongering in this thread? I may buy a basepack. Haven't bought anything in a while and would like to support one of the few games I keep coming back to.


I look at it more like an older person approaching social security age: I've paid my fair share, now give me back what you promised.

Namely a CW that doesn't suck.

Others have their own axes to grind, but that's mine. Give me CW that is worth playing and feels like a campaign or is at least a bit immersive, and I will easily double what I have blown on this game. I will buy every mech pack and then some. I will even offer to shut the hell up and stop complaining if that helps get the deal done. No. I will promise to white knight every god damn thing they do from here on out including giving the Kodiak 3 ballistics quirks! But until they fulfill that "promise" then, my particular brand of "hate mongering" will be maintained: screw more mech packs until you make the "end game content" not suck.

Edited by Bud Crue, 19 October 2016 - 02:47 PM.


#83 Chuanhao

    Member

  • PipPipPipPipPipPipPip
  • The Raider
  • The Raider
  • 520 posts
  • LocationSingapore

Posted 19 October 2016 - 03:13 PM

I find the PGI 4xmissile version interesting.

I may be able to create a Jupiter out of it.

But I have not enjoyed the King Crab, and have no real fancy for ERLaser boating.

One point to note,

PGI has fulfilled their "promise" of a mech a month. It is up to people who like it to buy it. If someone doesn't, sure. But the mechs have been rolling, and sure, these are the main income generators, people need to eat, and it adds. Varietyto the game, even if it's not some peoples notion of content.

The supernova wasn't my cup of tea this month, let's see what next month offers. Looking forward to the monthly surprise. mK2 , Grizzly, please

#84 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,270 posts
  • LocationCalifornia Central Coast

Posted 19 October 2016 - 03:23 PM

View PostChuanhao, on 19 October 2016 - 03:13 PM, said:

The supernova wasn't my cup of tea this month, let's see what next month offers. Looking forward to the monthly surprise. mK2 , Grizzly, please

Expect an IS mech.

#85 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 19 October 2016 - 03:54 PM

View PostGas Guzzler, on 19 October 2016 - 03:23 PM, said:

Expect an obscure heavy- or assault-class IS mech that nobody really asked for and will be bother under-gunned and under-quirked.


FTFY

#86 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 19 October 2016 - 04:02 PM

View PostYeonne Greene, on 19 October 2016 - 03:54 PM, said:


FTFY


So... I expect the Charger, to hang with the Gargles.

#87 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,953 posts
  • LocationOn the farm in central Minnesota

Posted 19 October 2016 - 04:03 PM

Or worse an over quirked monstrosity specifically designed to "counter" the Kodiak 3 in the name of "balance". That way they can keep on, keepin on with power creep for everyone.

#88 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 19 October 2016 - 04:10 PM

View PostBud Crue, on 19 October 2016 - 04:03 PM, said:

Or worse an over quirked monstrosity specifically designed to "counter" the Kodiak 3 in the name of "balance". That way they can keep on, keepin on with power creep for everyone.


But, there's nothing you can really do to the Kodiak that would sufficiently reign it in without making it completely unplayable. They have to redesign the entire suite of equipment to do this, and then quirk all the lower 'Mechs up.

#89 Livestick

    Member

  • PipPipPipPipPip
  • The Raider
  • The Raider
  • 107 posts

Posted 19 October 2016 - 04:13 PM

The pretty paint job on the (S) variant was tempting for about 3 seconds. Then I came to my senses and closed my wallet. No, I'm not buying it.

#90 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,953 posts
  • LocationOn the farm in central Minnesota

Posted 19 October 2016 - 04:14 PM

View PostYeonne Greene, on 19 October 2016 - 04:10 PM, said:


But, there's nothing you can really do to the Kodiak that would sufficiently reign it in without making it completely unplayable. They have to redesign the entire suite of equipment to do this, and then quirk all the lower 'Mechs up.


I don't know. Been discussed elsewhere but just take away all positive quirks and maybe a bit of reduced torso twist for starters, and see how that works. I'm not a good enough player for it to matter (I just aim for their CT and hope they have bad aim now, and will likely do the same should they be nerfed in anyway), but my point was merely that what I expect from PGI is, well: more of the same. Something "OP" for the sake of countering what is "OP". For good or ill, that's what I think they will do.

#91 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 19 October 2016 - 04:21 PM

View PostBud Crue, on 19 October 2016 - 04:14 PM, said:


I don't know. Been discussed elsewhere but just take away all positive quirks and maybe a bit of reduced torso twist for starters, and see how that works. I'm not a good enough player for it to matter (I just aim for their CT and hope they have bad aim now, and will likely do the same should they be nerfed in anyway), but my point was merely that what I expect from PGI is, well: more of the same. Something "OP" for the sake of countering what is "OP". For good or ill, that's what I think they will do.


I mean, I was one of the earliest people to suggest reducing its torso motions, but I am still not entirely sure that is enough. It just makes it a little bit harder to play alone, which has very little impact in an organized environment.

But, there's nothing to lose by trying it, not that PGI ever touches base stats on 'Mechs once they are released.

#92 Sable

    Member

  • PipPipPipPipPipPipPip
  • The Predator
  • The Predator
  • 924 posts

Posted 19 October 2016 - 04:52 PM

bought basic pack + hero. Those include the best variants. And for all the naysayers with no imagination. It's a freakin clan battlemech. Those variants are all listed with standard engines. Just upgrade to XL + Endo and suddenly you have a huge amount of tonnage and speed to play with.

#93 Snowbluff

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 2,368 posts

Posted 19 October 2016 - 05:45 PM

View Postjjm1, on 19 October 2016 - 05:14 AM, said:


According to the lore the supernova is actually an older design than the nova. Which makes sense.

So Nova is actually MiniSupernova? :0

View PostRestosIII, on 19 October 2016 - 09:54 AM, said:


Name recognition is one of the most important things to think about when you plan on selling a product. That is true even in the Battletech universe. Diamond Shark knew that it would be better to name it the idiotic IS name just because it was more recognizable to the unwashed masses Posted Image
Yes, as I've previously explained in the Madcat MkII, OvKhan.

View PostMadHornet, on 19 October 2016 - 02:04 PM, said:

The firepower potential will be pretty far up, and will have will have jumpjets to help it along, but I have a feeling that it will do very poorly. Due to MWO's backwards heat system, 6 of anything followed with "large" will make even the most sinked of clan 'mechs overheat to hell and back. Not worth it.
Well, at 90 tons the JJs because twice the weight and lose half of their power, right :s

Edited by Snowbluff, 19 October 2016 - 05:48 PM.


#94 Jettrik Ryflix

    Member

  • PipPipPipPipPip
  • The Star
  • The Star
  • 183 posts
  • LocationCanada, eh?

Posted 19 October 2016 - 06:20 PM

View PostW A R K H A N, on 19 October 2016 - 02:30 PM, said:

Think there is enough hate mongering in this thread? I may buy a basepack. Haven't bought anything in a while and would like to support one of the few games I keep coming back to.


I know, right? The game itself (QP) seems to be motoring along just fine. The same few people keep spewing negativity and entitlement all over the forums. I continue to enjoy the game, so I'm fine with supporting it.

Sure, the Supernova will be "DOA", but I'm not gonna be butthurt about it. If the Supernova was going to be good, everyone would be complaining about power creep... instead they complain about... not power creep.

Anyway, the Supernova was one of my favourites in MW3, so I will buy it and accept the challenge of playing a "subpar" 'mech.

#95 Valdarion Silarius

    Member

  • PipPipPipPipPipPipPipPip
  • Giant Helper
  • Giant Helper
  • 1,689 posts
  • LocationWubbing and dakkaing everyone in best jellyfish mech

Posted 19 October 2016 - 06:22 PM

How about neither? I'm getting quite sick of these mary sue mechs that nobody wants. I'm with Imperius on this one, I would rather have a madcat mk2 if we really needed another clan omni assault mech in this game (protip: we didn't). How about giving us that clan Rifleman IIC PGI if you so desperately need our money so badly? Afraid that it might be to OP? How about that clan Locust IIC, if you know damn well that you would make money implementing a DECENT clan light battlemech?

I don't get it. It's like Russ wants to go the lazy route and/or choosing these unwanted mechs out of fear of 'unbalance'. This game is not battletech anymore, it's more like 'political correctness with giant walking robots'.

/end of rant Posted Image

Edited by Arnold The Governator, 19 October 2016 - 06:31 PM.


#96 Czarr

    Member

  • PipPipPipPipPipPip
  • The Ogre
  • The Ogre
  • 414 posts

Posted 19 October 2016 - 07:39 PM

So I'm wondering if the Supernova will have the same heat problems as the Nova. Little Nova you kinda had to be a skilled pilot with heat management or you will overheat everytime. Supernova will be like that only more slower cause it's an assault. Unless I am missing something. Does it heat sinks dissipate heat well enough? Other than that it could be a nice FP mech because of it's energy weapons

Edited by Czarr, 19 October 2016 - 07:39 PM.


#97 Snowbluff

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 2,368 posts

Posted 19 October 2016 - 07:43 PM

View PostCzarr, on 19 October 2016 - 07:39 PM, said:

So I'm wondering if the Supernova will have the same heat problems as the Nova. Little Nova you kinda had to be a skilled pilot with heat management or you will overheat everytime. Supernova will be like that only more slower cause it's an assault. Unless I am missing something. Does it heat sinks dissipate heat well enough? Other than that it could be a nice FP mech because of it's energy weapons

The good new is that you can slot extra heat sinks into the engine, and even use single heat sink (which, if you have enough of them, will outperform doubles :P)

#98 TheMadTypist

    Member

  • PipPipPipPipPipPipPip
  • Big Brother
  • Big Brother
  • 536 posts

Posted 19 October 2016 - 08:36 PM

It's a close kin to the Warhawks that I like, so I'm considering it.

I did some math with the stock build- one can upgrade the engine to max size XL and still have the stock number of heatsinks (six Clan ER Large lasers with 26 heatsinks = 1.09 heat dissipation in current build), plus TC mk III, Endosteel, and close-to-max armor, while retaining all 3 jumpjets, with no internal slots left over.

One of the PTS builds had C ER Large's at 10 damage and 9 energy draw, allowing for one arm to fire at a time without heat penalty, a 30 point alpha over 1.25 (another pts value) seconds at long range.

It does seem that the capacity to be a long-range king-crabalike may exist here, assuming that heat-sink capacity nerfs don't render large energy weapons unusable like in the days before they introduced double-heat-sinks.

#99 Tier5 Kerensky

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 2,051 posts

Posted 19 October 2016 - 10:29 PM

So many people don't see it good enough to buy one. I wonder why they make a mechpak that would sell so poorly.

#100 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 19 October 2016 - 11:29 PM

View PostTeer5, on 19 October 2016 - 10:29 PM, said:

So many people don't see it good enough to buy one. I wonder why they make a mechpak that would sell so poorly.



Nostalgia. Supernova first debuted in MW3, and was a very iconic looking mech in that game. Same as Bushwacker.





7 user(s) are reading this topic

0 members, 7 guests, 0 anonymous users