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Huntsman Thoughts


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#21 Coralld

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Posted 19 October 2016 - 04:07 PM

View PostLORD ORION, on 19 October 2016 - 04:01 PM, said:

I have had no problem blowing the torsos out on these things from pretty much any angle.

Not sure why you would ever pilot one of these instead of an HBK IIC.

I did a compare and contrast with running both HBK-IIC and the Huntsman and I lost my ST far more in the HBK-IIC than I did the Huntsman.

Edited by Coralld, 19 October 2016 - 04:08 PM.


#22 Clownwarlord

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Posted 19 October 2016 - 04:45 PM

After basic level at one of them I find the CT to be cored out quickly. Outside of that though they bring a lot of fire power for a 50 ton mech.

Edit to add a few more things while trying to basic a second huntsman.

While yes they do seem slow I think they will greatly benefit from being mastered out, and the other main thing is yes they run hot. So try working on cycling your weapons in groups instead of alpha every time (although you can still get out 2 maybe 3 if you build your mech correctly before over heat).

Edited by Clownwarlord, 19 October 2016 - 05:22 PM.


#23 ccrider

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Posted 19 October 2016 - 06:57 PM

Huntsman b with 2 uac/5s and 3 small pulse lasers all on right side is fun as hell. I like this mech so far. Its semi quick, rolls damage well with the shield side and runs pretty cool.

#24 Coralld

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Posted 19 October 2016 - 07:28 PM

View Postccrider, on 19 October 2016 - 06:57 PM, said:

Huntsman b with 2 uac/5s and 3 small pulse lasers all on right side is fun as hell. I like this mech so far. Its semi quick, rolls damage well with the shield side and runs pretty cool.

Agreed, it's CT might be a tad large but as long as you torso twist it rolls damage surprisingly well. Its arms does a good job shielding it.

#25 BearFlag

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Posted 19 October 2016 - 07:36 PM

Looks like more power creep to me. Just what the game needed - especially the virtually dead Scout mode. Fifty tons and SSRM 36? And it can boat Clan lasers as well as the Nova. Rarely drive Clan mechs, did I miss something?

Edited by BearFlag, 19 October 2016 - 07:39 PM.


#26 Coralld

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Posted 19 October 2016 - 07:47 PM

View PostBearFlag, on 19 October 2016 - 07:36 PM, said:


Looks like more power creep to me. Just what the game needed - especially the virtually dead Scout mode. Fifty tons and SSRM 36? And it can boat Clan lasers as well a the Nova. Did I miss something?

Its less power creep and more of a side grade like my self and others have said it would be, but yes, the Huntsman is indeed very strong in the missile department.

What's funny is that there are people actually complaining about the Huntsman because, in there eyes, it's not the next ROFL Stomp-mobile like the Kodiak - 3 is but in a 50T mech.
Now I can see where some of the complaints are coming from but much of it is blown way out of proportion, especially on a none elite mech during an event where people are specifically gunning for you.

I can't tell you how many time where I come over a hill Or around a corner and the entire enemie team stops shooting at the rest of my team and starts going after me specifically.
I had enemy mechs ignore and run past Dakka Bears and either go after me or some one else in a Huntsman all the while the Dakka Bear is ripping them to pieces.

Edited by Coralld, 19 October 2016 - 08:11 PM.


#27 Lightfoot

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Posted 19 October 2016 - 07:51 PM

View PostYeonne Greene, on 19 October 2016 - 03:41 PM, said:

Hey, man, when you just stare glibly at my Stalker with your CT open, that is not the 'Mech's fault... Posted Image

Take a look at it. You can't guard the CT by torso twisting away. You really have to move and torso twist and hope they miss. However it's pretty common to lose the CT when fully twisted to one side of whatever is shooting at you.

#28 Gen82

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Posted 19 October 2016 - 07:58 PM

At least it doesn't look like a Fridge or a Bin or whatever else the hunchback looks like. I just can't buy one no matter how good they are.

#29 MadHornet

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Posted 19 October 2016 - 07:59 PM

I dispatched two with a Panther with LB-10X. While piloting skills of the pilots questionable, I was consistently able to hit the torsi I wanted regardless of how they twisted, unless it was on the far side of me. Basically tanked them and crit them out by consistently pinging at components until they fell apart. Hitboxes are not on the side of this 'mech. I think the best course of action is as much frontal armor as possible, and only fully engage expecting damage.

#30 Pariah Devalis

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Posted 19 October 2016 - 08:00 PM

Day two:

Initial opinions still stand. CT feels a mite too easy to nail. Slightly larger side torso hit boxes would be welcome. I rather lose a side than having a gas giant for a CT. In all other ways, the mech feels beautiful for me. Especially since I stopped trying to run a CW Scouting configuration in public drops. >_>

#31 Coralld

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Posted 19 October 2016 - 08:04 PM

View PostGen82, on 19 October 2016 - 07:58 PM, said:

At least it doesn't look like a Fridge or a Bin or whatever else the hunchback looks like. I just can't buy one no matter how good they are.

I always thought the HBK-IIC looked like a frat guy halling kegs around on it's shoulder.

#32 Pariah Devalis

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Posted 19 October 2016 - 08:12 PM

An aside: Quad UAC2 Huntsman is hilarious to use. So fun, I don't even feel bad about using it. :3 A smidge light on ammo, though. Gattman ftw.

Edited by Pariah Devalis, 19 October 2016 - 08:13 PM.


#33 The Zohan

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Posted 19 October 2016 - 08:46 PM

View PostPariah Devalis, on 19 October 2016 - 08:00 PM, said:

Day two:

Initial opinions still stand. CT feels a mite too easy to nail. Slightly larger side torso hit boxes would be welcome. I rather lose a side than having a gas giant for a CT. In all other ways, the mech feels beautiful for me. Especially since I stopped trying to run a CW Scouting configuration in public drops. >_>


I agree. Part of the problem imo is the rather slow speed for a medium, at least compared to most IS mediums that go around 100kph, plus it seems to be rather tall for a 50t mech.

The 8xASRM build can kill things quick, but is to situational for me, as the HMN lacks the speed to go in quick and get out without getting killed.

I run another variant with a gauss and 5x ER-meds, which is okay so far.

And another variant with 2xLPL and 7xSPL - gets hot quick and I personally havent figured out how to brawl propperly in it yet due to its size and (lack of) speed.

Overall its an okay mech so far.

Edited by The Zohan, 19 October 2016 - 08:47 PM.


#34 Pariah Devalis

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Posted 19 October 2016 - 08:51 PM

View PostThe Zohan, on 19 October 2016 - 08:46 PM, said:

I agree. Part of the problem imo is the rather slow speed for a medium, at least compared to most IS mediums that go around 100kph, plus it seems to be rather tall for a 50t mech.

The 8xASRM build can kill things quick, but is to situational for me, as the HMN lacks the speed to go in quick and get out without getting killed.

I run another variant with a gauss and 5x ER-meds, which is okay so far.

And another variant with 2xLPL and 7xSPL - gets hot quick and I personally havent figured out how to brawl propperly in it yet due to its size and (lack of) speed.

Overall its an okay mech so far.


2 LPLas 4 ERMLas 18 DHS is lethal enough to let me actually carry some games with. 2x UAC10 4.5 tons of ammo, 2 ERSLas is a great HBK IIC clone. 2 ERPPC MK3 TC, and as many DHS as I could fit is also another good HBK IIC clone. Have a 1 Gauss, 4 ERMLas setup but I'm not a fan of having the Gauss in my right torso. Would prefer it on the left, but I need to wait until the mech is out for CB so I can get the extra omnipod. Same goes for my Gattman. Want that extra LT ballistic so I can strip the RA for an extra ton of ammo.

Edited by Pariah Devalis, 19 October 2016 - 08:57 PM.


#35 The Zohan

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Posted 19 October 2016 - 09:00 PM

View PostPariah Devalis, on 19 October 2016 - 08:51 PM, said:


2 LPLas 4 ERMLas 18 DHS is lethal enough to let me actually carry some games with. [...] Have a 1 Gauss, 4 ERMLas setup but I'm not a fan of having the Gauss in my right torso. Would prefer it on the left, but I need to wait until the mech is out for CB so I can get the extra omnipod. Same goes for my Gattman.


Yeah, switching the spl for ermeds, I thought about that. I will probably go that route.
Gauss in the LT would be my preferred location too, as I almost always twist to the left. As far as I remember from goofing around in the mechlab yesterday, its not possible though due to fixed equipment. I bought all of them so I'll try again later and let you know if you can save the $15 :)

Edited by The Zohan, 19 October 2016 - 09:01 PM.


#36 Gas Guzzler

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Posted 19 October 2016 - 09:12 PM

View PostPariah Devalis, on 19 October 2016 - 08:51 PM, said:


2 LPLas 4 ERMLas 18 DHS is lethal enough to let me actually carry some games with.


I feel like 3 ER MLs and 19 DHS might be better...

#37 Pariah Devalis

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Posted 19 October 2016 - 09:16 PM

View PostThe Zohan, on 19 October 2016 - 09:00 PM, said:

Yeah, switching the spl for ermeds, I thought about that. I will probably go that route.
Gauss in the LT would be my preferred location too, as I almost always twist to the left. As far as I remember from goofing around in the mechlab yesterday, its not possible though due to fixed equipment. I bought all of them so I'll try again later and let you know if you can save the $15 Posted Image


Oh, you're correct. Damn. My issue is that I prefer to gauss charge with my LMB. But I also like my buttons to correspond to physical locations on the mech. I mean... I suppose Gauss in the LA, wait for CB, 2 ERMLas per side torso?

View PostGas Guzzler, on 19 October 2016 - 09:12 PM, said:


I feel like 3 ER MLs and 19 DHS might be better...


I like the symmetry. Posted Image

Edited by Pariah Devalis, 19 October 2016 - 09:17 PM.


#38 Mcgral18

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Posted 19 October 2016 - 09:28 PM

View PostLORD ORION, on 19 October 2016 - 04:01 PM, said:

I have had no problem blowing the torsos out on these things from pretty much any angle.

Not sure why you would ever pilot one of these instead of an HBK IIC.


Missiles would be an answer


But I wouldn't know...

#39 Gladius Vittoris

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Posted 19 October 2016 - 09:59 PM

Anyone thinking the HUntsman is a medium, is wrong.

Nightgyr? It's an assault with the weight and armor of an heavy.

HUntsman is an heavy, with speed and armor of a medium.

#40 Gladius Vittoris

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Posted 19 October 2016 - 10:02 PM

View PostLORD ORION, on 19 October 2016 - 04:01 PM, said:

I have had no problem blowing the torsos out on these things from pretty much any angle.

Not sure why you would ever pilot one of these instead of an HBK IIC.


Well, mainly 3 reasons.

1) gauss+peep both high mounted in the shoulders
2) gauss+4erml far better placed than the Hunchie
3) splatter with 64-72 dmg; a thing that HUnchie cannot.

Edited by Gladius Vittoris, 19 October 2016 - 10:03 PM.






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