Piney, on 01 November 2016 - 05:28 PM, said:
Why, with no vested interest beyond slagging a game they longer play?
Feel too strongly......about what?
It didn't fit into their version of a perfect game and therefor they must slag it at every opportunity?
The crux is they don't play anymore,
Lets leave the complaints to the players that actually do play now.
I fought for:
>all size groups
>VOIP
>NO PSR
>fought to postpone steam launch till a better NPE could be made
>better NPE (New player experience)
>engine upgrade
>PVE and new revenue streams
I spent over $2,500 on the game and I'm going to MechCon in Dec (Another $700 spent). I haven't played since feb and stopped buying packs since the cyclops. Why? Because after 4 years of the same old pvp the game is boring!
Sure the core game of MWO is solid, but it pains to watch the leadship squander Mechwarriors potential in things like e-sports and the dead game mode called CW.
Never once did I say I wish this game would sink. I have however pointed out that ignoring your paying customers is NEVER a good business practice. Instead we got a year long tournament, a mini-map update no one asked for, and supply caches...