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With All Of The Bad News....


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#41 4EVR

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Posted 01 November 2016 - 06:22 PM

The best predictor of future behavior is past behavior. PGI is a known quantity at this point.

Game-changer improvements require programmers and bosses/investors/backers willing to spend the money on rewriting the crappy prototype-level code that's been pushed into production. Instead we hear the "the only guy who understood this code has left so we can't do anything about it" excuse over and over again. Programming takes time. It costs money. Outsourcing to India or Eastern Europe doesn't work too well, for the most part.

Maybe they are about to make a big push, but honestly, my guess is that they are happy with their current level of profitability, which is mostly due to mechpacks, and don't want to take on the risk inherent in seriously improving their code base. So mechpacks, along with slow and unreliable development due to not enough programmers and a shoddy foundation, and the occasional new or changed map, is all we are likely to get. That's just the most likely outcome. Maybe things will be different, but that would be a pleasant surprise.

As far as I can tell, the only things to be reasonably hopeful about are Solaris 7 ranked PVP and more maps. (For example, the new Terra Therma looks great, plays better than the old one, and has decent FPS performance. So that's nice.)

In a nutshell, MWO is definitely not a bad game. Far from it, in fact. It's just not as good as we would like it to be. Posted Image

Edited by 4EVR, 01 November 2016 - 06:50 PM.


#42 Domoneky

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Posted 01 November 2016 - 06:23 PM

Posted Image

#43 Alistair Winter

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Posted 01 November 2016 - 06:28 PM

View PostRainbow Star Glitter, on 01 November 2016 - 04:44 PM, said:



I am so f***ing happy I didn't have YouTube and a webcam when I was growing up as a cringy kid / teenager.

View PostMark Nicholson, on 01 November 2016 - 05:12 PM, said:

Or, care enough to work here now, and try to make it better from the inside Posted Image

MWO was an inside job?

#44 Hunka Junk

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Posted 01 November 2016 - 06:33 PM

View PostPiney, on 01 November 2016 - 04:09 PM, said:

I play this game and have fun.

As of now, it's the only MW game in town........yet we post here to wish its death.

The bitter vets who no longer play still post here trashing this game..............Why?

An adolescent rejection complex that hasn't been outgrown? .

Get over it, boys and girls! Grow up!

SO many posts here wishing the end of MWO.

If you're not playing anymore, do us all a favor and STFU! Just......frikkin........go....away.

Leave the worries about how the game is progressing to to those who actually play the game.

Go pi$$ on someone else's parade in another game that doesn't fit your version of perfection.


Don't worry dude. When Mech Con turns out to be:

"Here's a skill tree. We're still working on the rest of this awesome stuff."

The number of complainers on this board will drop substantially.

#45 El Bandito

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Posted 01 November 2016 - 06:44 PM

View PostHunka Junk, on 01 November 2016 - 06:33 PM, said:

Don't worry dude. When Mech Con turns out to be:

"Here's a skill tree. We're still working on the rest of this awesome stuff."

The number of complainers on this board will drop substantially.


Would be hilarious in a sad way, if the revamped skill tree resembles the ones PGI showed us during initial MWO promotion.

#46 Sarsaparilla Kid

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Posted 01 November 2016 - 06:46 PM

What's funny is that I recently came back to MWO from playing GW2, and there, ArenaNet has been doing a ton of player-driven polls to determine the direction to take for in-game issues and options, primarily with World vs World, and a number of players, mostly those who wanted to see different polling results, have been complaining that ArenaNet shouldn't let players make such important decisions, they should grow a set and just develop the game as they see fit! Something tells me that kind of frustration doesn't exist here...Posted Image

#47 Mystere

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Posted 01 November 2016 - 06:49 PM

View PostPiney, on 01 November 2016 - 05:59 PM, said:

The founders paid to get the game launched and that goal was met,

There were no assurances beyond that.


That's like someone making promises during an election, and then throwing all of them into the trash once elected.

#48 Hunka Junk

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Posted 01 November 2016 - 06:59 PM

View PostSarsaparilla Kid, on 01 November 2016 - 06:46 PM, said:

What's funny is that I recently came back to MWO from playing GW2, and there, ArenaNet has been doing a ton of player-driven polls to determine the direction to take for in-game issues and options, primarily with World vs World, and a number of players, mostly those who wanted to see different polling results, have been complaining that ArenaNet shouldn't let players make such important decisions, they should grow a set and just develop the game as they see fit! Something tells me that kind of frustration doesn't exist here...Posted Image


Yeah, it doesn't. But to be clear, we're not talking about whether players or devs should do the development. Here the devs develop as they see fit by not developing. Here, the only significant, regular development is mech packs.

#49 Xmith

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Posted 01 November 2016 - 07:12 PM

View PostMystere, on 01 November 2016 - 06:49 PM, said:


That's like someone making promises during an election, and then throwing all of them into the trash once elected.

People must understand PGI is a business first and foremost. Only politicians make promises they can't keep.

#50 Sarsaparilla Kid

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Posted 01 November 2016 - 07:13 PM

View PostHunka Junk, on 01 November 2016 - 06:59 PM, said:


Yeah, it doesn't. But to be clear, we're not talking about whether players or devs should do the development. Here the devs develop as they see fit by not developing. Here, the only significant, regular development is mech packs.


Similar feelings exist in GW2, where realm vs realm and even PvE to some extent went through long periods of content drought, and yet new wardrobes, weapon skins and other shiny things could be found each month at the gem store. I really think certain titles would do better if they were subscription based rather than F2P with storefront content, because it takes time to develop the content they are selling while the overall game struggles to stay fresh.

#51 Rainbow Star Glitter

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Posted 01 November 2016 - 07:28 PM

View PostRestosIII, on 01 November 2016 - 06:14 PM, said:

I'm locked out of all my grade-A material. RIP.


Mine too, oddly enough.

Everyone will just need to imagine the captions...


Posted Image



\o/

Edited by Rainbow Star Glitter, 01 November 2016 - 07:30 PM.


#52 IreScal

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Posted 01 November 2016 - 07:53 PM

View PostMark Nicholson, on 01 November 2016 - 05:12 PM, said:

Or, care enough to work here now, and try to make it better from the inside Posted Image


If only I had the skills, Mark, if only.

Keep up all the good you guys/gals do.

#53 RestosIII

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Posted 01 November 2016 - 08:06 PM

View PostNT Hackman, on 01 November 2016 - 07:56 PM, said:

That's pretty disappointing to hear you say that. Do you think all the hate comes from nowhere? Because if you actually were trying to make the game better, people wouldn't be in such an uproar over how PGI does things. But instead you and the other developers don't interact with your own community unless it's to accept paise in a suck-up thread or to insult your customers because they don't agree with management.

Saying that you're working doesn't automatically mean you're doing a good job. With how things have been going for MWO lately it would seem you've done the opposite of "good".


Posted Image

I have a feeling if I vented everything that I should at the comment he made, I'd be getting advised to go on a vacation. But it's telling that the only times you see a dev post is on a thread saying "Complaining is bad, K?"

#54 Novakaine

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Posted 01 November 2016 - 08:21 PM

I have absolutely no idea whats going on here.
But I felt the need to post.
And I'd like to take this opportunity to say Clan mechs are OP.
And Clan players smell funny.
That is all.

#55 kuma8877

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Posted 01 November 2016 - 08:23 PM

View PostNT Hackman, on 01 November 2016 - 07:56 PM, said:

That's pretty disappointing to hear you say that. Do you think all the hate comes from nowhere? Because if you actually were trying to make the game better, people wouldn't be in such an uproar over how PGI does things. But instead you and the other developers don't interact with your own community unless it's to accept paise in a suck-up thread or to insult your customers because they don't agree with management.

Saying that you're working doesn't automatically mean you're doing a good job. With how things have been going for MWO lately it would seem you've done the opposite of "good".

And it's pretty disingenuous to see you use the generic term PGI when in fact you are reffering to an individual who happens to work at the studio that produces MWO. You have no idea how hard that individual works or argues for a better game in their meetings. Clearly he plays the game, which is a complaint leveled at most of the devs, and if he plays, he's probably much more aware of the issues and morale within the game than others at the studio who barely play.

So I'd say direct your ire where it needs to go, at the management (who, according to glassdoor have a hard time listening to their employees too), not at the department that has consistently been spot on in delivery. In this case the art department.

#56 Carl Vickers

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Posted 01 November 2016 - 08:23 PM

View PostNovakaine, on 01 November 2016 - 08:21 PM, said:

I have absolutely no idea whats going on here.
But I felt the need to post.
And I'd like to take this opportunity to say Clan mechs are OP.
And Clan players smell funny.
That is all.


What we have Novakaine, is someone trying to white knight but coming off more like a cry baby. That is all.

#57 Novakaine

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Posted 01 November 2016 - 08:29 PM

Ah thanks.
Clan players do smell funny I've known one for many years now.

#58 RestosIII

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Posted 01 November 2016 - 08:35 PM

View PostNovakaine, on 01 November 2016 - 08:29 PM, said:

Ah thanks.
Clan players do smell funny I've known one for many years now.


That smell is from a fabulous invention all Clan pilots use that we have been desperately trying to spread to the Inner Sphere. I highly recommend it.

Spoiler


#59 Chrome Magnus

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Posted 01 November 2016 - 08:38 PM

View PostWil McCullough, on 01 November 2016 - 04:52 PM, said:

most bittervets follow up their criticism with explanations. most of the time, these explanations make sense.

having an attitude of "i won't entertain anyone who doesn't tell me how good i'm doing" is a recipe for disaster for any developer. heck, any professional, in fact.

like it or not, the bitterness only comes from people who CARE about the game and the IP.

when you get your wish of "no one says anything unless it's something good" on a game forum is the exact moment the game is dead - because no one cares enough to see the game improve, no matter how badly thought out that improvement might be.


Well, they make sense SOME of the time. Most of the time they just think they make sense in their own heads or with some other bitters. I didn't see him say no one should speak up but lets not pretend like there aren't plenty of children here who stopped trying to be constructive/reasonable some time ago and now just piss n moan.

Constructive criticism with an open mind I is fine. Hell, I've tossed out my share of such critiques. It's the people who pine for the games demise and/or do nothing but whine about how PGI is doing it wrong because it's not the way their narrow minded *** would do it that bug us.

#60 GRiPSViGiL

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Posted 01 November 2016 - 08:45 PM

View PostEl Bandito, on 01 November 2016 - 06:44 PM, said:


Would be hilarious in a sad way, if the revamped skill tree resembles the ones PGI showed us during initial MWO promotion.

5 years on delivery is unacceptable but I guess I would take it.





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