Jump to content

Should Damage Done Be On The Leader Board?


56 replies to this topic

#1 Davegt27

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,994 posts
  • LocationCO

Posted 07 November 2016 - 11:46 AM

how did top players get recognized as top players?

at the end of the match they showed they where way ahead of the other players in damage done

after traveling around to other factions in CW/FP seemed almost every faction/team had this one guy that was a face wrecking machine

most are recognized from the damage done at the end of match

do you think damage done should be added to the leader board?

#2 Davers

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,886 posts
  • Facebook: Link
  • LocationCanada

Posted 07 November 2016 - 11:55 AM

Isn't it already included in the score?,

#3 meteorol

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,848 posts

Posted 07 November 2016 - 11:58 AM

Damage is the most significant value to define average matchscore iirc. So people with high average matchscore are dealing high average damage.

#4 MrJeffers

    Member

  • PipPipPipPipPipPipPip
  • 796 posts
  • LocationThe Rock

Posted 07 November 2016 - 11:59 AM

Damage done is already reflected in match score. Somewhere around 60-70% of match score is damage done, so take match score * .65 and then double it and you'll have a rough estimate of damage done. E.g. Match score of (300 *.65) * 2 = 390 damage.

But do we really need another e-peen metric to be on the leader board?

Edited by MrJeffers, 07 November 2016 - 11:59 AM.


#5 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 07 November 2016 - 11:59 AM

Didn't PGI say something about prestigious Leaderboards with monthly rewards for the top 10 at some point?

Coming in 2017? 2018?

#6 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 07 November 2016 - 11:59 AM

I really don't care.

What I do care about is that either stats and leaderboards should both be public, or they should both be private. PGI should be consistent on this matter.

Oh, and I want an automatic 100-day ban for anyone guilty of stat-shaming. Posted Image

#7 C E Dwyer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,274 posts
  • LocationHiding in the periphery, from Bounty Hunters

Posted 07 November 2016 - 12:02 PM

We already have enough stats for insecure people to feel good about themselves, we don't need anymore

Sorry, but I'd rather the dev's did things to make the game play more fun, not pointless additions that won't

#8 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 07 November 2016 - 12:09 PM

Most of the time, the work to get a good match score primarily occurs through damage.

If you're gonna be shocked that Lights on average do less damage than anything bigger than themselves, then you should be shocked about the "events on the PTS".... spoooky stories of the unbalanced mind.

#9 Davegt27

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,994 posts
  • LocationCO

Posted 07 November 2016 - 12:11 PM

when you go to your battle Mech stats page there is a column that lists that Mechs damage done

but not on the leader board

#10 Egg Fu

    Member

  • PipPipPipPipPip
  • The Raider
  • The Raider
  • 185 posts

Posted 07 November 2016 - 12:18 PM

Who's going to get the better match score the guy racking up lots of damage with STREAKS spreading damage all around even farming Heavies and stealing kills, or the guy with the Gauss just taking out center torsos?

#11 Johnny Z

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • 9,942 posts
  • LocationDueling on Solaris

Posted 07 November 2016 - 12:24 PM

Yes, per match. Its the most accurate number for showing player participation. Any trash pilot can hold fire and kill steal.

Edited by Johnny Z, 07 November 2016 - 12:26 PM.


#12 Lyoto Machida

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 5,080 posts

Posted 07 November 2016 - 12:26 PM

View PostMystere, on 07 November 2016 - 11:59 AM, said:

I really don't care.

What I do care about is that either stats and leaderboards should both be public, or they should both be private. PGI should be consistent on this matter.

Oh, and I want an automatic 100-day ban for anyone guilty of stat-shaming. Posted Image


Defensive or counter stat shaming should be allowed though (ie: when a poster goes to clown someone else on here for bad play and then their crap leaderboard stats get shamed for all to see).

#13 Johnny Z

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • 9,942 posts
  • LocationDueling on Solaris

Posted 07 November 2016 - 12:28 PM

Damage done is more accurate than win/loss for determining pilot skill. Kills ranks 2 or 3. Assists is like 4 or 5. Win/loss is important but hard to determine.

Edited by Johnny Z, 07 November 2016 - 12:33 PM.


#14 Davegt27

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,994 posts
  • LocationCO

Posted 07 November 2016 - 12:37 PM

one guy posted a screen shot with my name on it and there I am with a damage of 20 lol

I just need a underhev decal for my Mechs

#15 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 07 November 2016 - 12:39 PM

View PostLyoto Machida, on 07 November 2016 - 12:26 PM, said:

Defensive or counter stat shaming should be allowed though (ie: when a poster goes to clown someone else on here for bad play and then their crap leaderboard stats get shamed for all to see).


The problem with the leaderboard is that at best it hints at something and at worst is misleading.

Someone can have both better than 5:1 K/D and W/L numbers, but it's all from the group queue via riding on the coattails of his teammates (e.g. being fed kills).

Someone else can have a 2:1 W/L and an abysmal 0.5 K/D but is actually intentionally trying to get killed early so he can command his team to victory.

MWO Stats and leaderboards as they are now are totally incapable of accurately depicting both circumstances.


View PostJohnny Z, on 07 November 2016 - 12:28 PM, said:

Damage done is more accurate than win/loss for determining pilot skill. Kills ranks 2 or 3. Assists is like 4 or 5. Win/loss is important but hard to determine.


So, a player with "respectable" W/L figures who takes command and is followed by the team is not really a "skilled" player because she has abysmal damage numbers while playing 100% in the solo queue?

Edited by Mystere, 07 November 2016 - 12:47 PM.


#16 Johnny Z

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • 9,942 posts
  • LocationDueling on Solaris

Posted 07 November 2016 - 12:48 PM

View PostMystere, on 07 November 2016 - 12:39 PM, said:



The problem with the leaderboard is that at best it hints at something and at worst is misleading.

Someone can have both better than 5:1 K/D and W/L numbers, but it's all from the group queue via riding on the coattails of his teammates (e.g. being fed kills).

Someone else can have a 2:1 W/L and an abysmal 0.5 K/D but is actually intentionally trying to get killed early so he can command his team to victory.

MWO Stats and leaderboards as they are now are totally incapable of accurately depicting both circumstances.




So, a high-skilled commander with "respectable" W/L figures is not really a "skilled" player because she has abysmal damage numbers while playing 100% in the solo queue?


W/L is important to but damage numbers is more important. Check damage numbers after a match explains a lot. Many times it explains everything. Its like +/- in hockey. Your entire team is + you wont lose a game. :)

Edited by Johnny Z, 07 November 2016 - 12:49 PM.


#17 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 07 November 2016 - 12:49 PM

View PostJohnny Z, on 07 November 2016 - 12:48 PM, said:

W/L is important to but damage numbers is more important. Check damage numbers after a match explains a lot. Many times it explains everything.


Personal damage numbers are unimportant to a skilled commander, winning is.

Edited by Mystere, 07 November 2016 - 12:50 PM.


#18 Johnny Z

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • 9,942 posts
  • LocationDueling on Solaris

Posted 07 November 2016 - 12:51 PM

View PostMystere, on 07 November 2016 - 12:49 PM, said:



Personal damage numbers are unimportant to a skilled commander, winning is.


Games are not won that way. Its like Machiavelli, he wrote "The Prince", but it was made for peasants.

Edited by Johnny Z, 07 November 2016 - 12:55 PM.


#19 MrJeffers

    Member

  • PipPipPipPipPipPipPip
  • 796 posts
  • LocationThe Rock

Posted 07 November 2016 - 12:55 PM

View PostJohnny Z, on 07 November 2016 - 12:48 PM, said:

W/L is important to but damage numbers is more important. Check damage numbers after a match explains a lot. Many times it explains everything. Its like +/- in hockey. Your entire team is + you wont lose a game. Posted Image


No, your example still means that the team with the + is winning. Score doesn't matter.

Team A average scores 3 goals per game
Team B average scores 2 goals per game
Which one is better? Team A right?

Now:
Team A average 4 points per game to be scored against them
Team B average only allows 1 point per game to be scored against them

Team B is the better team, even though they don't score as much. Their differential scoring is also better (-1 for Team A, +1 for team B even though Team A scores twice as much.

NFL Football -
Atlanta Falcons - #1 in points per game @ 33.9 yet there are three other teams with a better record than them. And guess what it takes to get into playoffs...

W/L is the most important stat. As the saying goes, a Win is a Win.

Edited by MrJeffers, 07 November 2016 - 01:01 PM.


#20 Johnny Z

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • 9,942 posts
  • LocationDueling on Solaris

Posted 07 November 2016 - 12:56 PM

View PostMrJeffers, on 07 November 2016 - 12:55 PM, said:



No, your example still means that the team with the + is winning. Score doesn't matter.

Team A average scores 3 goals per game
Team B average scores 2 goals per game
Which one is better? Team A right?

Now:
Team A average 4 points per game to be scored against them
Team B average only allows 1 point per game to be scored against them

Team B is the better team, even though they don't score as much. Their differential scoring is also better (-1 for Team A, +1 for team B even though Team A scores twice as much.


+/- is per player and is way more important than team stats. Way.

A team can have the highest scorer in the league, but its entirely possible he is a - player.

A + player can also be on the most losing team in the league. But anyone interested in winning will want him on their team.

Get all + players and never lose ever.

Edited by Johnny Z, 07 November 2016 - 12:57 PM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users