Mcgral18, on 11 November 2016 - 04:18 PM, said:
5 seconds was fine for the UAC20.
There really isn't any logic (in game wise) for nerfing. Just Normalization for the sake of it...which has historically ended horribly for balance.
They could always decrease the cERLL burn time, but increase the cooldown.
Deadly, but bad at short range.
Long cooldowns aren't something to be avoided, if the situation calls for it.
For whatever reason, AC20's always seem to receive more than their fair share of nerfs.
Decreasing long laser burn time and increasing cool down might affect weight classes disproportionately.
It would affect light and medium mechs more than it affected heavies or assaults.
Weapon recharge time is the main limiting factor with light and medium snipers.
Weapon heat is moreso the main limiting factor with heavy and assault snipers.
Lily from animove, on 11 November 2016 - 04:27 PM, said:
well if we had a heatscale of 30, nothing would ever happen like this. also, I doubt. firing 8 at once would be healthy at all even with the current heatscale, thast 80 heat not even with ghost heat.
Firing 8 ERLL's in groups of 2 or chainfire could be viable. Even if 6 CERLL was the more optimized and ideal build in terms of heat that would still be 66 damage. It would be OP in a lot of ways if burn time were reduced without any other changes.
Kuaron, on 11 November 2016 - 04:34 PM, said:
I don’t see the reason for the LRM DPS increase.
They buffed LRM's as many games have no one bothering to mount them.
The same with streaks, especially IS SSRM-2's.
Edited by I Zeratul I, 11 November 2016 - 05:06 PM.