MovinTarget, on 11 November 2016 - 06:52 PM, said:
And to the guy "spending the past year crafting" his deck... sorry but you haven't been playing long/paying attention but they nerf op mechs/systems on a regular basis... if anything, i am amazed they let it go as long as they did.
They really don't want the "one drop deck to rule them all" since that gets boring and lopsided and not to mention, its stunts sales.
So sorry you feel you got burnt with a flaming nerf bat, but join the club and adapt with the rest of us.
Well, I wasn't going to reply in this thread any more, but since you're phrasing it this way... There is a difference between
balancing and
nerfing. Balancing implies that you take something and give something back. For example, if PGI indeed wanted to give the cLPL "a bit more distinction in its role when compared against its ER Large Laser counterpart", they could have reduced the range, but buffed the damage or the burn time to make up for it. Instead, they just cut off roughly 1/3rd of the weapon's max range without any compensation. This is not balancing, this is PGI's way of saying "hey, we're seeing too many people using cLPLs, and we want players to stop doing it and use something else". Same with the UACs, same with the stupid Kodiak nerfs. Clan UACs could be balanced by increasing the jam chance and duration, but making them a single-projectile weapon like their IS counterparts. And if PGI were so much concerned about the OP dakka KDK-3, they could have, for example, given it negative UAC jam quirks, but positive LBX quirks. That would provide players with an incentive to actually
adapt and try running something different on their Kodiaks. Instead, PGI is once again sending the players the same message: "we don't want to see so many Kodiaks, so let's take steps to discourage players from bringing them". This November patch is not a balance pass, it's just a straight "f*ck you" to the Clans. And the only way to "adapt" to such a balance change is to switch over from the Clan side to the IS side, which I'm NOT going to do.
Edited by DGTLDaemon, 12 November 2016 - 12:35 AM.