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Clpl, Wtf?
#41
Posted 12 November 2016 - 07:54 AM
I always said PGI was never a good choice for this game. They are a 3rd rate company completely out of they depth..and we are the ones drowning for it...farwell all...enjoy ur long wait times as another 400 players bail on this pos.
#42
Posted 12 November 2016 - 08:28 AM
Gas Guzzler, on 12 November 2016 - 07:52 AM, said:
I think they couldn't have made it any gentler. I mean the 600m is unchanged, so they only reduced its ability to compete at ~600-800m, and that's not the most common use for cLPLs... Perhaps the Shadow Cat is mourning, but otherwise I don't know?
I would have thought people in general would be more upset about the cUAC changes, but perhaps everyone moved on already.
#43
Posted 12 November 2016 - 08:42 AM
SplashDown, on 12 November 2016 - 07:54 AM, said:
I always said PGI was never a good choice for this game. They are a 3rd rate company completely out of they depth..and we are the ones drowning for it...farwell all...enjoy ur long wait times as another 400 players bail on this pos.
Can I have your stuff?
#44
Posted 12 November 2016 - 09:25 AM
IS would get short duration times, compared to slightly higher durations for the clans for more heat to fire ratio. Pulse lasers might need a bit higher bonus compared to regular lasers duration wise but if you standardized damage ticks I think balancing that whole huge mess would be a lot easier.
#45
Posted 12 November 2016 - 09:39 AM
Deathlike, on 12 November 2016 - 01:33 AM, said:
The Clan LPL max range changed, but the optimal range is staying the same at 600m.
The thinking behind the change is because it mostly makes the CERLL pointless, but that's moreso due to duration (1.5s) than anything else. When you're going extreme range, the Clan ERPPC is better option than the CLPL, let alone the CERLL.
Then again any PPC weapon, in this case the C-ERPPC have balance vs the ERLL in these tradeoffs
- That it require you to lead the target, since its mostly an energy weapon but with a touch of ballistic projectile
- lower velocity
- produce more heat
But
+ more dmg (yeah I know it got minor splash dmg)
+ hit and run/ no need to stay longer on target if you know how to lead it
+ anti ECM abilities, getting better with patch.
So yeaah. Pick your flavor for your role. I welcome this change. Im gotten used to both IS and Clan tech, so I can see why they do these changes.
The CLPL, is somewhat between those two.
Edited by Tordin, 12 November 2016 - 09:41 AM.
#46
Posted 12 November 2016 - 09:40 AM
I ve never used lplse for sniping. For sniping there's far more effective damage/dps builds.
I have used ER larges but in large group chains (for long range). For me personally, not sure what they've tried to fix here. I can't think of a heat effective long range attack using lplse.
For all the things can could be fixed/addressed, this got the preference?
#47
Posted 12 November 2016 - 09:41 AM
#48
Posted 12 November 2016 - 10:03 AM
#49
Posted 12 November 2016 - 10:19 AM
Lupus Aurelius, on 12 November 2016 - 07:15 AM, said:
Ahh, R. Bollocks and P. Inyoureye
That being said, the max range nerf was excessive, 600 optimal with a 1000 max would have been reasonable, that would have been a 200 max reduction. Possibly even a max range in the high 900s. But a 360m reduction is excessive, that was more than half it's falloff.
but hes right we are just the minority of palyers who knows how it works wand we are disgruntled because we know the changes are bad,. but the entire mass of players who have no idea just happily pew pew at each other without noticing and caring about changes.
Davers, on 12 November 2016 - 09:41 AM, said:
because the core players of the is are derp and the few units the is has compared to the clans can simply not save that.
#52
Posted 12 November 2016 - 10:23 AM
Lightfoot, on 12 November 2016 - 10:03 AM, said:
The thing is, the weapons optimal range is much more important than the max range.. yeah its a slightly overdone nerf, but really 700m max realistically usable range (with module) is only a minor nerf from the previous 850-900 ish. Contrary to some peoples view, doing 2 damage for 20 heat at 1100 meters isnt a good use of time.
The IS LPL is already very weak by 660m, so saying it has almost the same range is a touch disingenuous.
If you make the duration 0.8, it syncs too well with C-MPLs, imo. 2xCLPL + 4xCMPL is a 58 point alpha in 2/3 of the time the current laser vomit takes.
Edited by Widowmaker1981, 12 November 2016 - 10:31 AM.
#53
Posted 12 November 2016 - 11:03 AM
I mean look at the C-UAC's they're light years better than IS UAC5's even with their spread.
And for C-LPL they're an obvious pick for your hard hitting lasers, unless your starved for weight and slots then C-ERLL is the next best bet.
But for C-LPL to preform close to C-ERLL at opt and max range is crazy,
I mean the IS-LPL doesn't preform close to the IS-ERLL at all in opt or max range.
#54
Posted 12 November 2016 - 11:17 AM
Juodas Varnas, on 12 November 2016 - 02:20 AM, said:
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Meh! Everyone can stuff MWO weapons and so-called "balancing" up where the sun don't shine.
I myself am playing Skyrim Special Edition and working on my HOTAS workstation all weekend long.
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Edited by Mystere, 12 November 2016 - 11:17 AM.
#55
Posted 12 November 2016 - 11:21 AM
Mystere, on 12 November 2016 - 11:17 AM, said:
Meh! Everyone can stuff MWO weapons and so-called "balancing" up where the sun don't shine.
I myself am playing Skyrim Special Edition and working on my HOTAS workstation all weekend long.
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you gonna play skyrim wih hotas? :troll_face:
#56
Posted 12 November 2016 - 11:21 AM
Davers, on 12 November 2016 - 09:41 AM, said:
you don't think we remember the days of domination? how matches were so easy because of superior stats. Well some do, and they still cry about it.
#57
Posted 12 November 2016 - 11:34 AM
GrimRiver, on 12 November 2016 - 11:03 AM, said:
And for C-LPL they're an obvious pick for your hard hitting lasers, unless your starved for weight and slots then C-ERLL is the next best bet.
But for C-LPL to preform close to C-ERLL at opt and max range is crazy,
I mean the IS-LPL doesn't preform close to the IS-ERLL at all in opt or max range.
In the present meta, the cERLL is never the best bet. Due to its long burn duration it acts as a pointer to show your position to every Gauss/PPC or Quad Gauss sniper on the map. Before you complete your burn you have eaten several Gauss slugs and are lit up by a erPPC or two.
I am not upset about the cLPL change. I used it on the PTS server and it worked fine for me. It certainly did not make me think about taking the cerLL instead. If PGI wants me to use the cerLL then they will have to lower the burn time or make the beams invisible.
#58
Posted 12 November 2016 - 11:40 AM
Pretty sure most non assault run an Xl to get 3 islplas or they are going pretty slow or a sub 40 alpha (heavy).
Been seeing most better players using erppcs and learning to aim to keep TTK low enough for the heat.
Also Cerllas is useable on some builds with 3-4 and a macro/trigger discipline (see ECM mech). I do not use them in group play, but they rock in lrm fest events (sad I still end up in the front many times). I think the cerllas is a worry for pgi because of the 1 slot ablity to be put in the head (my guess).
Edited by Chuck Jager, 12 November 2016 - 11:57 AM.
#59
Posted 12 November 2016 - 12:33 PM
Gas Guzzler, on 12 November 2016 - 07:52 AM, said:
Well, you know PGI: about 6 months behind on what is strong.
Which, honestly, is inexcusable since they have MWOWC to collect all the data from in a controlled environment. They don't necessarily need to modify from the most recent live game, since what constitutes a balanced game is a fixed point.
#60
Posted 12 November 2016 - 01:11 PM
Yeonne Greene, on 12 November 2016 - 12:33 PM, said:
Well, you know PGI: about 6 months behind on what is strong.
Which, honestly, is inexcusable since they have MWOWC to collect all the data from in a controlled environment. They don't necessarily need to modify from the most recent live game, since what constitutes a balanced game is a fixed point.
Our balance overlord takes feedback?
When was the last time he understood the meta? Dat Trebuchet meta yo!
Edited by Deathlike, 12 November 2016 - 01:11 PM.
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