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Pve Or Solaris Mode?


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Poll: Pve Or Solaris Mode? (325 member(s) have cast votes)

Do you want PvE or Solaris mode in 2017?

  1. Only PvE (37 votes [11.38%])

    Percentage of vote: 11.38%

  2. Only Solaris (28 votes [8.62%])

    Percentage of vote: 8.62%

  3. Both but PvE first (130 votes [40.00%])

    Percentage of vote: 40.00%

  4. Both but Solaris first (49 votes [15.08%])

    Percentage of vote: 15.08%

  5. Neither, fix CW/FP (81 votes [24.92%])

    Percentage of vote: 24.92%

Vote Guests cannot vote

#1 TheArisen

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Posted 12 November 2016 - 12:52 AM

A simple question, what do you want more?

Edited by TheArisen, 12 November 2016 - 09:43 AM.


#2 Johnny Z

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Posted 12 November 2016 - 03:55 PM

I am not participating because PVE should be on Solaris and faction play eventually somehow.

#3 TheArisen

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Posted 12 November 2016 - 04:54 PM

View PostJohnny Z, on 12 November 2016 - 03:55 PM, said:

I am not participating because PVE should be on Solaris and faction play eventually somehow.


Solaris here is referring more to a PvP mode. Perhaps there could be a PvE campaign for a Solaris pilot. But that's not so easy to put in a poll.

#4 ice trey

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Posted 13 November 2016 - 03:03 AM

PvE. It'd be even better if there was something offline that I could do in case, you know... ISPs charged an arm and a leg for bandwidth and pretty much nobody gives unlimited packages anymore.

But I'm doubly against a Solaris mode. Not only would PGI botch all the stuff that made Solaris interesting like all the gang-related stuff, nightclubs, stables, and getting cozy with the affiliated houses, but the game pretty much already is solaris 7. Deathmatch with focus on leaderboards in arena-style maps, pretty much exactly what solaris 7 would be. The only thing that we don't already have is a coliseum.

But PvE? Considering that this game has, up until now, and in spite of literally every Battletech universe game up until this point being single player games first and foremost, has thrown the fans of single player games under the bus in favour of e-sports and "Competitiveness", a little something in our favour would be nice.

#5 Odanan

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Posted 13 November 2016 - 05:37 AM

PvE would be the greatest feature ever.

They could start small and improve it along the way

1- AI-controlled mechs - filling missing player slots in CW/FP.
2- Combat of players against AI-controlled mechs in standard maps. The simplest way is to pit the players against waves of increasing difficulty AI controlled mechs.
3- Addition of AI controlled vehicles (tanks, VTOLs...), in a "Total Warfare" game mode.
4- Level editor (you choose the map, mechs, AI level, objectives, etc.)
5- Co-Op official levels.
6- Campaign.

Solaris would be cool (and easier to implement), but not the majority of the playerbase can play competitive. Not to mention PvE is much more attractive to new players/newbies.

Edited by Odanan, 13 November 2016 - 05:38 AM.


#6 Davegt27

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Posted 13 November 2016 - 11:14 AM

I don't get the solaris

so I am not interested in it

#7 TheArisen

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Posted 13 November 2016 - 11:52 AM

View Postice trey, on 13 November 2016 - 03:03 AM, said:

PvE. It'd be even better if there was something offline that I could do in case, you know... ISPs charged an arm and a leg for bandwidth and pretty much nobody gives unlimited packages anymore.

But I'm doubly against a Solaris mode. Not only would PGI botch all the stuff that made Solaris interesting like all the gang-related stuff, nightclubs, stables, and getting cozy with the affiliated houses, but the game pretty much already is solaris 7. Deathmatch with focus on leaderboards in arena-style maps, pretty much exactly what solaris 7 would be. The only thing that we don't already have is a coliseum.

But PvE? Considering that this game has, up until now, and in spite of literally every Battletech universe game up until this point being single player games first and foremost, has thrown the fans of single player games under the bus in favour of e-sports and "Competitiveness", a little something in our favour would be nice.


I do agree there's lots of similarities but there are things that could be done to differentiate Solaris from QP.
- Weight class specific matches, heavies vrs heavies, lights vrs lights, etc.
- Ranked 1v1, 4v4, 8v8 & free for all

There could also be an announcer and the crowds could cheer every time someone gets a kill or something.

#8 BLOOD WOLF

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Posted 13 November 2016 - 06:40 PM

View PostDavegt27, on 13 November 2016 - 11:14 AM, said:

I don't get the solaris

so I am not interested in it

so I guess it might not be as high on the list.

#9 DiabetesOverlord Wilford Brimley

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Posted 14 November 2016 - 05:53 PM

Please advertise your poll in general, hpgoutreach Reddit, steam forums, and on Twitter!

#10 TheArisen

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Posted 14 November 2016 - 06:22 PM

View PostDiabetesOverlord Wilford Brimley, on 14 November 2016 - 05:53 PM, said:

Please advertise your poll in general, hpgoutreach Reddit, steam forums, and on Twitter!


I did a bit but I'll make another go of it. I don't go on Reddit so if anyone wants to advertise it there that would be cool.

On a side note, PvE is pulling away with 7 that want only PvE & 16 that want PvE before a Solaris mode. That's a total of 23 for PvE.

Solaris only has 12 between it's two slots.

So far it looks like most are ready to move on from CW/FP with it only receiving 1 vote.

#11 DiabetesOverlord Wilford Brimley

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Posted 14 November 2016 - 06:41 PM

Done I posted it.

#12 TKSax

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Posted 14 November 2016 - 06:48 PM

Solaris is not happening until after an Engine upgrade Per Russ... so you the only answer is PVE for 2017.

#13 VorpalAnvil

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Posted 14 November 2016 - 07:59 PM

View PostOdanan, on 13 November 2016 - 05:37 AM, said:

PvE would be the greatest feature ever.

They could start small and improve it along the way


Like they did with CW, right?

View PostTKSax, on 14 November 2016 - 06:48 PM, said:

Solaris is not happening until after an Engine upgrade Per Russ... so you the only answer is PVE for 2017.

We already have PvE for all intents and purposes. It's called PSR and it allows players like me to farm terribads that float up to T1 where they have no business being.

#14 DiabetesOverlord Wilford Brimley

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Posted 14 November 2016 - 08:28 PM

View PostVorpalAnvil, on 14 November 2016 - 07:59 PM, said:

Like they did with CW, right?


We already have PvE for all intents and purposes. It's called PSR and it allows players like me to farm terribads that float up to T1 where they have no business being.

CW was always bad and a waste of resources from the start.

Edited by DiabetesOverlord Wilford Brimley, 14 November 2016 - 08:28 PM.


#15 CycKath

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Posted 14 November 2016 - 11:25 PM

Both, but PVE first please.

#16 Warchild Corsair

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Posted 15 November 2016 - 01:31 AM

Give me some PvE so I can ride my many Mechs into cool battles and have a reason to buy even more non-meta machines in the future. Give me Lore, give things a name, give me a cool BT-universe-feeling.

Plus, Solaris probably won't hurt but will only be catering the "comp crowd" and they won't keep your ship afloat except when powercreep happens.

#17 Odanan

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Posted 15 November 2016 - 03:13 AM

View PostTKSax, on 14 November 2016 - 06:48 PM, said:

Solaris is not happening until after an Engine upgrade Per Russ... so you the only answer is PVE for 2017.

I don't know from where you got that conclusion.

Solaris can run much better in the current engine than CW does.

#18 DiabetesOverlord Wilford Brimley

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Posted 15 November 2016 - 03:30 AM

View PostOdanan, on 15 November 2016 - 03:13 AM, said:

I don't know from where you got that conclusion.

Solaris can run much better in the current engine than CW does.

Russ said in the town hall without a live spectator feature (not private match) and replay feature there is no point in doing Solaris. Those two features require an engine swap or upgrade.

#19 TheLuc

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Posted 15 November 2016 - 04:53 AM

With the info from latest podcast, the upcoming Solaris feature will be again a half baked thing, so I would prefer a half baked PvE to take a break from constant PvP Solaris that we already been playing since 4 years.

#20 Haree78

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Posted 15 November 2016 - 05:50 AM

I'm a firm believer in making sure what you have is good. Warframe lost me when they kept adding modes and features that were never paid attention until they became fun.

PGI should get CW in to a good state, I still love dropping in 4 mechs and the scale of the battles, with attention it could be so much better. Attract more players, separate pug stomp groups away from solo queues when you bring in the players.

Then we can talk about new modes that will takes years to get good.





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