Kodiak Jorgensson, on 12 December 2011 - 08:23 PM, said:
ok Warhawk 85 Ton Omni mech 32.5 tons pod space free 26 critical slots free. XL engine Ferro Fibours armour Endo steel structure CAN NOT be removed or changed
Longbow 85 Ton Battlemech 31.0 tons free 51 Critical slots free Stnadard engine Standard structure standard armour, CAN be changed
oh well look at that. its 1.5 tons less then a clan omnimech
Hey ya Kodiak, good to see ya here again! And you just made my point about weapons balance without even realizing it I think, namely the LRM weight difference.
I need to take a moment and note that both those 'mechs you listed, while the same tonnage, and acting in a fire-support role of a sort, are radically different designs. Firstly, the Warhawk/Masakari is obviously a Clan Omnimech, and the Longbow is obviously a Battlemech. They are going to be very similar in free weight as a result of that. The critical slots are much lower in the Omni but with an XL engine, Ferro Fiberous Armor, and Endo Steel internals, your critical slots get eaten up quick.
That said, lets preform an experiment. Since they are so very close in free weight, lets assume we give them the same armament.
Long Bow: 31 tons free. Armed with two medium lasers, two LRM 20's, and lets say, for giggles, a pair of SRM 4's. That's 2 tons for the Lasers, 20 for the LRM's, and 4 for the SRM's Now, that leaves us five tons for ammo.. Hm.. So one ton for the SRM 4's to share, and two tons for each LRM 20. That uses all 31 tons exactly. I'll note: No CASE, no extra heatsinks, no BAP or ECM. I'd call this a moderately solid configuration, if not a little on the risky side with no CASE.
Now, using the Masakari/Warhawk: 32.5 tons free. 2 Clan LRM 20's, 2 ER Med Lasers, and a pair of Streak 4 tubes. (I'm using streaks because they're the same weight as the I.S. SRM 4, for this example) That's 2 tons for the ER Med lasers, 10 tons for the LRM 20's, and 4 tons for the Streak SRM's. Lets assume 2 tons of ammo per LRM and 1 ton for the Streak 4's as well. That totals up to 21 tons. For 21 tons, less than 2/3rds the available weight load, I've outfitted what took 31 tons to put on an Inner Sphere 'mech. Speaking from a purely objective standpoint, I'd like to ask.. how is this balanced? Oh and the Warhawk has Case in both torsos as well
I'm not saying it's broken, I'm saying it's skewed. If we even the weight of the Clan LRM launchers out to say, 30% lighter, or the same weight but with Artemis IV built in by default, it still allows you to field this very configuration on the Warhawk/Masakari (add 10 tons to the total) And you've got an extra ton and a half of room left over to add in armor, or ammo, or a heatsink if you'd like it.
It's still hands down better than the Longbow, with built in Artemis IV FCS on the LRM's, much more efficient Streak 4 launchers, and ER Medium Lasers. Not to mention CASE on all the ammo. Sure you could say it's 'more fragile' than the I.S. counterpart, with the XL engine, but I still have to get through your armor before I can reach the creamy center of that Omnimech, and said Omnimech is going to be hitting me more often (Clan pilots have higher piloting ability on average in the canon) and with more missiles when he/she does hit.
This is what I'm getting at. I would like there to be tangible choices for not only I.S. pilots, but clan pilots as well. Make the choices mean something, If you want to put LRM 20's on a 'mech, that's awesome! Just understand that those are now your primary weapons, and that if you want another big gun, (or two) You're going to have to start sacrificing other things such as speed, or armor, or jump capacity in some cases, to do it.
That's the biggest point I'm trying to make. Let's make the choices mean something.
Kodiak Jorgensson, on 12 December 2011 - 08:23 PM, said:
broken Nope. you said it your self "if it aint broke dont fix it" and clan tech isnt borken. clearly remains unchanged since Fasa ran the show...
And the fact that it has remained unchanged is, in my view, a detriment to the games that have come along afterward that were based on Battletech. Just because something hasn't been done, doesn't mean it shouldn't be done.
Hopefully that made some sense. I look forwards to seeing what else others have to say on the topic!
<S>
-Havoc
A.K.A. Habokku