FP/CW/FW/CP will be IS v Clan single bucket "tug of war".
MY UNDERSTANDING of what that means is that there will be a map and that the two sides will contest one territory and that the amassed wins and losses will determine who gains control of said territory.
Rinse and repeat with one side pushing deeper into the other or giving up ground.
While we could wait for a Mech Con announcement about this, waiting for our devs to do things without our input seems to be a recipe for disaster. I don't want MWO to die, and it would seem that the future staying of many people hinges upon this new version of FP working out.
If I were running this game, I'd be bombarding the players with surveys and questions about how to do this right instead of leaving them angered that this was the ultimate product of a 44-page thread, 6-hour pre-discussion, and 3-hour "roundtable".
I propose we be proactive, stop talking about how this neuters the previous version of FP, and attempt to figure out how the new version will be a win/win situation for us and Russ rather than waiting and giving feedback on some flaming **** version that is universally despised (except by Russ).
The best responses might focus on:
1) How one bucket will alleviate issues from the FP v3
2) What the one bucket system needs to do in order to be successful
3) What problems will emerge from the one bucket system
4) How to correct said problems with the one bucket system
Edited by Hunka Junk, 17 November 2016 - 06:34 AM.