Factionwarfare, Don't Tell Me People Don't Wan't To Play
#1
Posted 22 November 2016 - 11:33 AM
save the small talk, all i care about at this point is playing those sweet fw matches, if you want some today come get it. I am clan wolf by the way and we are dropping against the space vikings. You looking for matches, well you got some. Clan wolf and space vikings lets get it.
#2
Posted 22 November 2016 - 11:35 AM
#3
Posted 22 November 2016 - 11:36 AM
#4
Posted 22 November 2016 - 11:38 AM
#5
Posted 22 November 2016 - 11:38 AM
#6
Posted 22 November 2016 - 11:38 AM
I mean, not really. 'People don't want to play Faction Warfare' is a generalization, widely true but obviously not all encompassing.
If you're having fun in there, cool.
#7
Posted 22 November 2016 - 11:38 AM
Erm... no thanks.
#8
Posted 22 November 2016 - 11:40 AM
Bombast, on 22 November 2016 - 11:38 AM, said:
I mean, not really. 'People don't want to play Faction Warfare' is a generalization, widely true but obviously not all encompassing.
If you're having fun in there, cool.
I get some people don't want to. thats fine, but if they do, just jump in the que. nothing sweeter than a teeth clenching match.
points is started the que with 0, it was just me and it jumped a bit.
Edited by BLOOD WOLF, 22 November 2016 - 11:41 AM.
#9
Posted 22 November 2016 - 11:42 AM
of course then you get the tukkayid effect where one side drops fast and the other side has to wait 10 minutes. and this is why i argue for fewer buckets, but more than 2. i think 4 is a good number, you can have is vs is fights, clan vs clan fights, and of course clan vs is and vice versa. everyone can fight everyone and there are no dead zones where two teams cannot fight eachother. if one faction has an absurd number of players, the other 3 factions are encouraged to attack that faction, and they are diminished through too many fronts. throw in free trade down (you may switch to a faction with lower population for free, instantly, and without penalty) and then they will self balance.
Edited by LordNothing, 22 November 2016 - 11:46 AM.
#10
Posted 22 November 2016 - 11:43 AM
BLOOD WOLF, on 22 November 2016 - 11:40 AM, said:
And nothing more bitter than losing the match in the first wave and then spending 20 minutes getting blown apart without being able to fight back.
Edited by Bombast, 22 November 2016 - 11:44 AM.
#11
Posted 22 November 2016 - 11:45 AM
Well it's not dead technically
But wow
Overwatch is played by 20 million (though there was this free weekend last weekend)
Don't think we should call player numbers that don't even have 3 digits doing OK
But good luck to you Blood Wolf
Though you are in a group
You don't need luck in FP I think
#12
Posted 22 November 2016 - 11:46 AM
If they opened up the maps and made actual mission objectives and stuff, itd be cool.
#13
Posted 22 November 2016 - 11:47 AM
BLOOD WOLF, on 22 November 2016 - 11:40 AM, said:
points is started the que with 0, it was just me and it jumped a bit.
Isn't there some bug (or intentionally) that you can't see the others waiting in the que these days?
#14
Posted 22 November 2016 - 11:48 AM
ScarecrowES, on 22 November 2016 - 11:38 AM, said:
Erm... no thanks.
FTFY.
#15
Posted 22 November 2016 - 11:53 AM
Edited by El Bandito, 22 November 2016 - 11:54 AM.
#16
Posted 22 November 2016 - 11:54 AM
#17
Posted 22 November 2016 - 11:57 AM
I'm guessing your winning all the time or you wouldn't be here telling everyone how much fun it is
#18
Posted 22 November 2016 - 12:08 PM
Then I'll say this game isn't dead in that department.
Sincerely,
A guy still having fun in other games, Derek.
#19
Posted 22 November 2016 - 12:22 PM
Just kinda get tired of fighting op clan mechs.
ED might have leveled the playing field somewhat.
But PGI wimped out on that.
We tried to get some IS on IS action going.
But no ones seem to being playing IS mechs.
Just my personal feeling.
So meh.
#20
Posted 22 November 2016 - 12:25 PM
El Bandito, on 22 November 2016 - 11:53 AM, said:
Sure, if they went and made Faction warfare basically Planetside 2 with only BFRs.....
Make FW into several different very large maps and players can come and go as they please ala Planetside 2 style. Where planetary control literally goes to one faction or another, as like 2-3 different factions war over the same planet. Maybe it would require alot of servers to power all the different battles going at once, but still, it would be very fun. Star Ports, cities, trainyards, mech factories, all laid out in a truly "im on a world" feel.
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