Stefka Kerensky, on 23 November 2016 - 11:09 PM, said:
I don't own a linebacker and since its announcement I knew it wasn't my kind of mech, because, speed and agility aside, it has nothing I like (firepower, good hitboxes <----- now linebacker is good because of quirks, not because it is good at tanking) But, I would like to know, as srm+laser brawler, why the linebacker should be better or at least similar than, for instance, this mech, which is completely for free.
http://mwo.smurfy-ne...8f84d6d8b999940 Only for the speed?
Ok like I mentioned in an earlier post. Alot of the people responding are making judgements about the Linebacker without owning one. Hell I made judgements about it without owning it and it wasn't until I watched a ton of videos that I made the plunge.
First, Firepower. You say it doesn't have any however I will share this quick build:
http://mwo.smurfy-ne...46064c2b312f6fb
78 Alpha. Now sure it is a bit toasty and short ranged but that is in the range of what some assault mechs can output. This example is extreme but even the builds I run on the basic pack are pretty up there. My Prime has a 53 alpha and my A variant has 63 alpha both operating a comfortable heat levels. Again most of it comes from ER SL, ER ML and SRMs but at those short ranges, I absolutely do not lack for firepower with the Linebacker.
Also you mention bad hit boxes. Where did you ever get the idea it has bad hitboxes? Did you read comments from other people who don't own the Linebacker because it has very good hit boxes. Hell it has such good hit boxes I often find myself stripping the bonus armor from the quirks to free up a bit more weight. Honestly I rate the hitboxes on this mech easily as good as the Stormcrow.
Now one thing I will agree on is that it is reliant on its quirks. Without the agility quirks, I think the mech would struggle because it just wouldn't have the required agility to bring all that short range firepower into play so yeah your right there. Also I think anyone buying the Linebacker needs to keep this in mind when purchasing it because we all know PGI is a fan of drastic nerfs that come at us from random directions at random times. You just honestly cannot count on the Linebacker being a good mech, a week, month or year down the road with PGI's heavy handed nerf, nerf again and nerf somemore mentality.
However, in the hear and now none of your excuses for not liking the Linebacker really exist. Its firepower is fine and you should be able to put 40-60 point alpha on the mech with no issue as long as your ok setting it up to brawl. Also it hit boxes are perfectly adequate to brawl with any mech in the game, even a KDK-3 as long as your not trying to face tank it. Finally the quirks are just what pulls the features of the Linebacker together and makes it a good mech.
I will say this however, if your not a fan of speed and agility and your preferred play style is face tanking which by your description makes me feel like your perhaps one of these players, yeah your right, don't buy the Linebacker. You would really be doing this mech and your team a disservice if all you did was stand there and try to slug it out with the enemy in this mech. Also if anyone is a LRM'er, please for the love of god, don't by a Linebacker. Running LRMs on this mech is worse than trying to convert a KDK into an LRM boat.