Why Can't Paul Be Like This?
#141
Posted 23 November 2016 - 10:42 PM
#142
Posted 23 November 2016 - 10:42 PM
Saint Scarlett Johan, on 23 November 2016 - 10:41 PM, said:
Then I realized I was being an argumentative @sshole and no one wanted to be around me. I decided to change my tune and learned "when to fold them and walk away" so to speak.
He still needs to learn that.
I guess that's what we'll have to do with BW.
Edited by dervishx5, 23 November 2016 - 10:44 PM.
#143
Posted 23 November 2016 - 10:44 PM
How is the OP's comparisons of overwatches balancing compared to MWO's balancing not special plead. given the context he put it
Edited by BLOOD WOLF, 23 November 2016 - 10:45 PM.
#145
Posted 23 November 2016 - 10:47 PM
Carl Vickers, on 23 November 2016 - 10:46 PM, said:
I think it has already started working.
How is the OP's comparisons of overwatches balancing compared to MWO's balancing not special pleading. given the context he put it
I see most of the people here already posted with discontent towards me so, I am going to get nothing but trolling, but maybe an honest person will stop by if i keep asking the question
Edited by BLOOD WOLF, 23 November 2016 - 10:49 PM.
#146
Posted 23 November 2016 - 10:49 PM
Quote
The competitive crowd are right. Just like they are right in Starcraft II. Or Overwatch. The competitive crowd is always right, because they play the game the most and, by nature of the scene, understand it the most thoroughly.
BLOOD WOLF, on 23 November 2016 - 10:12 PM, said:
Quote
But you weren't taken out of context. What is in your head is irrelevant if it isn't translated properly in the text. Your written word is in the context of everybody else's written words. The correct way to address that is to say you may have mis-typed and then say what you really meant, not to attack everybody for, essentially, being unable to read your mind.
And, really, there is no possible other reason to make this snarky statement:
BLOOD WOLF, on 23 November 2016 - 02:47 PM, said:
a good example of making some characters obsolete
that game is a mess of balance. Funny how every person on another forum thinks another game is the golden mean of balance.
"worst patch yet."- a quote from a player on the over watch forums.
I love how the devs there understand their game so much that they never make balance mistakes.
...except to cast shade on everybody saying Blizzard is better at balance than PGI. If that wasn't your intent, please do enlighten, because this is the very first post you made. We have nothing else from you to try and divine out what you really mean. Given what had been talked about before you joined in, that last sentence is very much a straw man, since literally nobody in here even remotely intimated that Blizzard is infallible, only that they are better at development than PGI.
#147
Posted 23 November 2016 - 10:55 PM
Yeonne Greene, on 23 November 2016 - 10:49 PM, said:
The competitive crowd are right. Just like they are right in Starcraft II. Or Overwatch. The competitive crowd is always right, because they play the game the most and, by nature of the scene, understand it the most thoroughly.
my gosh, then why is the game now considered to have unbalanced characters as of now? has everything been advised by the comp crowd? and no the competitive crowd is not always right. playing the game competitively doesn't enable one to see the all the flaws, or even specific flaws. Doesn't take a competitive player to see a flaw, and it's possible that they will utilize flaws to their advantage if able.
How is the OP's comparisons of overwatches balancing compared to MWO's balancing not special pleading. given the context he put it- still waiting on this answer.
Edited by BLOOD WOLF, 23 November 2016 - 10:57 PM.
#148
Posted 23 November 2016 - 11:29 PM
BLOOD WOLF, on 23 November 2016 - 10:55 PM, said:
Where and when did I move the goal posts and why is it you seem to be the only one that seems to think I did such a thing?
BLOOD WOLF, on 23 November 2016 - 10:55 PM, said:
Yeah, of course you have that opinion because you went cherry picking through their forums. Not to mention why are you using forum whine as your only means of comparison? How do you account for lower populations and how it impacts overall forum activity and attitude?
BLOOD WOLF, on 23 November 2016 - 10:55 PM, said:
That last part is the important part, if they find out about a flaw regardless of who found it first, the exploit it, but that doesn't mean that they are suddenly all selfish and don't try to fix problematic flaws, in fact they tend to be vocal about these things as well and they have the game knowledge to support it. This also ignores something, again no one says comp players are infallible BUT they tend to find more of the flaws and are often able to exploit them to full effect which is when they can become problems.
Now with that all out of the way, I will listen to my buddy Johan and block you.
Edited by Quicksilver Kalasa, 23 November 2016 - 11:38 PM.
#149
Posted 23 November 2016 - 11:37 PM
Quicksilver Kalasa, on 23 November 2016 - 11:29 PM, said:
in in the video he is talking about his approach to balancing the character in the game, how the character fits in the game. Paul did the same thing in the dev vlogs. albeit not recently but that gave insight to they at least in some structure converse about balance. However your post you gave in page 3
"like understanding the game"- what does this mean?
you are the one that responded to what I said on page 3. so you created a lot more dialog, but what I got from it was why doesn't paul or the balance team approach their balance like the team working overwatch?
fair enough? just as a reminder, the guy is mainly talking about balance, although he touches on different things.
BLOOD WOLF, on 23 November 2016 - 02:47 PM, said:
a good example of making some characters obsolete
that game is a mess of balance. Funny how every person on another forum thinks another game is the golden mean of balance.
"worst patch yet."- a quote from a player on the over watch forums.
I love how the devs there understand their game so much that they never make balance mistakes.
Quicksilver Kalasa, on 23 November 2016 - 03:16 PM, said:
for the record, you quoted me, I didn't quote you. I was curious as to why you choose over-watch. one of the first sentences you gave me was this. Then you claimed i straw manned when I wasn't even addressing or saying you said. I was just curious. Next time don't claimed that I straw manned you or moved the goal post, you did that.
Edited by BLOOD WOLF, 23 November 2016 - 11:48 PM.
#151
Posted 23 November 2016 - 11:50 PM
I also didn't cherry pick their forums. Reddit, youtube, whichever platform you name it. 3rd party sources are a plenty.
Edited by BLOOD WOLF, 23 November 2016 - 11:51 PM.
#152
Posted 23 November 2016 - 11:51 PM
#153
Posted 23 November 2016 - 11:57 PM
What Dervish said earlier about you (and to a somewhat lesser extent, Johnny Z...my words, not his) always opposing anyone who criticizes PGI is dead on. So either everyone else here is a bunch of ***holes or maybe it's just the way you approach and deal with other people time and time again.
#154
Posted 24 November 2016 - 12:00 AM
Clownwarlord, on 23 November 2016 - 11:51 PM, said:
?? I don't remember many features they pushed in roadmaps that got pushed back besides a few. I was just going through them a few weeks ago. the one I remember recently, was revamped assault, and the threma redux
Lyoto Machida, on 23 November 2016 - 11:57 PM, said:
always opposing anyone who criticizes PGI is dead on.
yea, you and derv are liars. I don't give 2 shits about PGI, as people or a company. I play a game they make and thats it. They ****** up with the original timberwolf, making it so only one unit placed a tag was stupid, and I got a list that goes
The problem is when I criticize you and a few others. So don't give me this white knight crap. That's just an excuse, to protect that frail ego. you nor anybody here can give me the relevant examples. all you have is years ago when I was the guy that was saying I don't think people had good reasons for why they would not keep to their 2014 roadmap, and that is where the **** with some people started.
Edited by BLOOD WOLF, 24 November 2016 - 12:06 AM.
#155
Posted 24 November 2016 - 12:05 AM
BLOOD WOLF, on 24 November 2016 - 12:00 AM, said:
It's amazing how transparent this is and yet he's not realizing it. I really hope I was never this bad. Quicksilver would know since he was around during my... glory days... on the NBT forums.
#156
Posted 24 November 2016 - 12:07 AM
dervishx5, on 24 November 2016 - 12:05 AM, said:
It's amazing how transparent this is and yet he's not realizing it. I really hope I was never this bad. Quicksilver would know since he was around during my... glory days... on the NBT forums.
what is transparent? you can't name anything that is not made up, a characterization, or something that i frankly do not do. Just admit it, its nothing more than an egotistical grudge.
you say things, and make claims that i have proven or can prove not to be the case, and your the one thats hurt.
Edited by BLOOD WOLF, 24 November 2016 - 12:11 AM.
#158
Posted 24 November 2016 - 12:12 AM
#159
Posted 24 November 2016 - 12:24 AM
IK
Assault Game Mode
Minning Collective revamp
(Others that have been eventually put in a month or two later.)
Then others automatically got put into the "Looking Ahead" category, examples:
Skill Tree revamp - which has been mentioned for a few years now and portions since the current skill tree was developed.
Faction Warfare improvements from July.
Basically here is the May, June, and July road map:
https://mwomercs.com...ejuly-road-map/
And the August, September, and October road map:
https://mwomercs.com...tober-road-map/
#160
Posted 24 November 2016 - 12:27 AM
Clownwarlord, on 24 November 2016 - 12:24 AM, said:
IK
Assault Game Mode
Minning Collective revamp
(Others that have been eventually put in a month or two later.)
Then others automatically got put into the "Looking Ahead" category, examples:
Skill Tree revamp - which has been mentioned for a few years now and portions since the current skill tree was developed.
Faction Warfare improvements from July.
Basically here is the May, June, and July road map:
https://mwomercs.com...ejuly-road-map/
And the August, September, and October road map:
https://mwomercs.com...tober-road-map/
for some of those such as IK, i rather they be pushed back if they were not ready. Saw how it looked on Instagram and it looked cool enough. They also pushed some Items up, 2 i believe. So it might be the case of whatever is ready.
Edited by BLOOD WOLF, 24 November 2016 - 12:28 AM.
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