I would have some quests that interact between warring factions and have players pinned against eachother and whoever survives that gamemode can potentially salvage the mechs defeated while the players defeated would have a repair bill to pay.
Also it would be cool to be able get out of a downed mech and be on foot and either flee or fight with anti-mech weaponry.
This could potentially add classes or characters to the game such as engineer , long range missile user , surveilance type unit etc. Which could potentially add a new game mode which pins ground forces against a incoming mech and you have a time limit to down the mech before it destroys what you are defending etc.
I would like this game to not be battlefield 3 and show some unique gamemodes to the mechwarrior universe.
Please feel free to contact me for ideas
vegeta_style45@hotmail.com
edit: ideas from the original Amiga battletech game and the first mechwarrior game should be essential as those games were the best of the series by far!
Edited by Chronic Fatigue, 19 July 2012 - 08:42 AM.