Jack Shayu Walker, on 05 December 2016 - 04:45 PM, said:
Yeah they did. What I meant was, that PGI hasn't just been sitting around lazy and incompetent with their thumbs up there asses and looking for where to dump the franchise. They've been doing hard work that they showed off at mech con. They're not going under and MWO isn't dying.
The Roughneck specifically was stupid, because there are more desirable mechs in the timeline. I want my Woodsman omnimech, with it's MASC, JJs, and standard engine, but this game's future's not bleak.
Whether MWO/PGI is doing well or poorly right now doesn't matter; and I never implied in this thread that it was failing. I said the Roughneck was an utterly stupid decision. I also stated the lack of communication and hyping of their announcement really caused a massive letdown over the Roughneck reveal. Maybe it wouldn't be received so poorly if Russ had just told everyone 6 months ago that one of the big announcements for Mech Con was a homebrew mech that will be brought into canon by Randall Bills after being designed by Alex at PGI.
In addition, where did they deliver on anything? No patch hit with Mech Con. We haven't seen or tested any of these changes, and the actual presentation items for MWO were all videos of work in progress stuff. For all we know it's going to end up as another CW/FW Phase 3 and flop horribly. Even Russ said he has no idea how Escort mode is going to work out in the live environment.
Yes, they actually showed off a functional Pre-Pre-Alpha v.0.0.7 of MW5 at mech con; and I actually have a fair bit of desire to see that game succeed, but it doesn't mean I have much in the way of hopes right now. PGI needs to actually deliver on some things before hope can be restored. I'm also not saying it's not possible . . . I'm just saying that that time isn't even remotely now.
People have been holding out as long as they can and we're constantly reading about people closing their wallets to PGI (look at the Roughneck thread) because of the state of the game and recent decisions; and that they're not investing more into PGI until they actually see things delivered and in the game. PGI's flopped on many promises from previous presentations, so a lack of hope from people shouldn't be surprising to anyone.
THAT is why I'm saying that I won't get my hopes up until PGI actually delivers on what was shown in their presentations; and apparently I'm not alone.
Edited by Sereglach, 05 December 2016 - 09:37 PM.