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Roughneck Pre Order Is Here


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#181 Arkhangel

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Posted 04 December 2016 - 09:43 PM

I'm thinking... Gausscat build for one, Seventeen ;) the Ballistics, Arm or torso mounted would be in a better position than the K2's nose Gauss. believe there's least one that has a shoulder-mount ballistic in both, making it almost the answer to Dual Gauss HBK IIcs. granted, no JJs, but jumping and accurately firing Gauss isn't really that easy anyways. I'd thing it would be definitely great as a hill-poking Ballistic mech, least for that variant.

the arm-mount ones, i'd probably go more Brawly, like with, say, dual LBXs. also, thing to think about, the engine cap is lower, but it's entirely possible since that is, that the Roughneck makes up for it in the amount of plating it can have for its size. plus, honestly, the absolute best engine for any Heavy allround is a 300, and it can still fit that with little trouble. Heavies aren't really known for their fast speed except in a very few cases. They're known for firepower and durability, while also not standing out like "A Wookiee at an Ewok party" :P

#182 Audacious Aubergine

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Posted 04 December 2016 - 10:45 PM

I toyed around in Excel and crit space permitting, I'm going to make the -1A a 2x AC5 + 2x AC2 dakkaneck. With a single SL on the head for shits and giggles. Yes, that's more or less a carbon copy of a classic Jagermech build, but this thing actually looks kinda cooler to me than the Jager's beanbag torso. Not sure about the others but as much as possible I want to keep a big cannon on that shoulder mount

Edited by Audacious Aubergine, 04 December 2016 - 10:46 PM.


#183 ice trey

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Posted 05 December 2016 - 12:28 AM

View PostWhite Bear 84, on 04 December 2016 - 02:58 PM, said:

so much salt. omg its not a canon mech.. omg ths, omg that.. Posted Image

Two words (and a sentence later)..

4 HIGH HARDPOINTS in the torso in 3/5 variants, one being 4 energy.. ..that is not shabby at all. *drops mic*


So non-canon and OP.
Roger.

#184 NocturnalBeast

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Posted 05 December 2016 - 01:14 AM

View Postice trey, on 05 December 2016 - 12:28 AM, said:

So non-canon and OP.
Roger.


It fits within the canon. Labor mechs were always in Battletech Canon in fact the first Battlemech was a modified labor Mech, so it does not surprise me that labor mechs would be repurposed for battle since the Clans were winning at first and the IS needed more Mechs fast. Not to mention, I am sure the Catalyst will make it canon now too.

Edited by Ed Steele, 05 December 2016 - 01:15 AM.


#185 Kuaron

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Posted 05 December 2016 - 07:38 AM

I just want to say that I like them having changed the pre-order rewards.
2 decals in one slot and colours in the other seem way more appropriate – I would have bought the Bushwacker or the Supernova if they had done it earlier. (I don’t need a Roughneck, though.)

Does anyone know if these colours are already purchasable in game, and what happens with the PO reward if one already has them?

The clean and proper solution would be, again, to refund them with 50% of their MC cost, as if one had bought them on sale.
But what will PGI do?

#186 rolly

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Posted 05 December 2016 - 08:05 AM

View PostBLOOD WOLF, on 03 December 2016 - 01:35 PM, said:

what?

you do know randall bills approved of this mech right?


Sure. I'm sure he sent an nice invoice for the rush work he did in 1 week to write the fluff. (As per his admission on the stream) Meanwhile we have a pile of other mechs that were foisted on us with squat and no continuation of the lore.

Its lazy to push all these heroes and not even cite the 30 years worth of fluff/lore already in existence, meanwhile PGI rushes production of the Roughneck and presto. Lore AND approved.

Edited by rolly, 05 December 2016 - 08:06 AM.


#187 C E Dwyer

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Posted 05 December 2016 - 10:56 AM

View Postrolly, on 05 December 2016 - 08:05 AM, said:


Sure. I'm sure he sent an nice invoice for the rush work he did in 1 week to write the fluff. (As per his admission on the stream) Meanwhile we have a pile of other mechs that were foisted on us with squat and no continuation of the lore.

Its lazy to push all these heroes and not even cite the 30 years worth of fluff/lore already in existence, meanwhile PGI rushes production of the Roughneck and presto. Lore AND approved.

Put enough grease on a weasel and it will fit through a very small hole

#188 rolly

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Posted 05 December 2016 - 10:58 AM

View PostCathy, on 05 December 2016 - 10:56 AM, said:

Put enough grease on a weasel and it will fit through a very small hole


NAILED IT. "Pop goes the Weasel!"

#189 Malleus011

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Posted 05 December 2016 - 11:50 AM

Alex is a wonderful guy, and I'm glad he got to design another 'mech.

But the Roughneck is unwanted and it's a pity they've wasted an IS 'mech slot on it.

The Crusader or Axeman (and melee) would've been welcome. This ... isn't.

*shrug* Oh well. Another opportunity missed.

#190 NocturnalBeast

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Posted 05 December 2016 - 11:53 AM

View PostMalleus011, on 05 December 2016 - 11:50 AM, said:

Alex is a wonderful guy, and I'm glad he got to design another 'mech.

But the Roughneck is unwanted and it's a pity they've wasted an IS 'mech slot on it.

The Crusader or Axeman (and melee) would've been welcome. This ... isn't.

*shrug* Oh well. Another opportunity missed.


I too have been wanting the Crusader for a long time (and even bugged Russ on Twitter about it), but the Roughneck is a nice looking Mech with some potentially good loadouts.

#191 Aramuside

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Posted 05 December 2016 - 11:53 AM

View PostMalleus011, on 05 December 2016 - 11:50 AM, said:

Alex is a wonderful guy, and I'm glad he got to design another 'mech.

But the Roughneck is unwanted and it's a pity they've wasted an IS 'mech slot on it.

The Crusader or Axeman (and melee) would've been welcome. This ... isn't.

*shrug* Oh well. Another opportunity missed.


An IS slot.... like there's a limit or ration?

PS: Try to at least speak for yourself rather than making grandiose claims for us all thanks. ;)

#192 Malleus011

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Posted 05 December 2016 - 12:21 PM

View PostAramuside, on 05 December 2016 - 11:53 AM, said:


An IS slot.... like there's a limit or ration?

PS: Try to at least speak for yourself rather than making grandiose claims for us all thanks. Posted Image


12 mechs a year, only half of them IS - and the title won't last forever. So yeah, they've burned a finite resource on this.

Have you read the thread? I don't see anything like the kind of reaction previous releases have gotten. I'm not speaking for everyone, I'm summing up what I've read.

#193 White Bear 84

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Posted 05 December 2016 - 03:02 PM

View Postice trey, on 05 December 2016 - 12:28 AM, said:

So non-canon


So..

View PostEd Steele, on 05 December 2016 - 01:14 AM, said:

It fits within the canon. Labor mechs were always in Battletech Canon in fact the first Battlemech was a modified labor Mech, so it does not surprise me that labor mechs would be repurposed for battle since the Clans were winning at first and the IS needed more Mechs fast. Not to mention, I am sure the Catalyst will make it canon now too.


View Postice trey, on 05 December 2016 - 12:28 AM, said:

and OP. Roger.


and as far as being OP goes, do you consider all mechs with high hardpoints to be OP?? Posted Image

Edited by White Bear 84, 05 December 2016 - 04:24 PM.


#194 NocturnalBeast

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Posted 05 December 2016 - 04:04 PM

View PostWhite Bear 84, on 05 December 2016 - 03:02 PM, said:


So..



and as far as being OP goes, do you consider all mechs with high hardpoints to be OP?? Posted Image


I only commented on the canonicity of the Mech, not whether it will be OP or not.

#195 White Bear 84

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Posted 05 December 2016 - 04:24 PM

View PostEd Steele, on 05 December 2016 - 04:04 PM, said:

I only commented on the canonicity of the Mech, not whether it will be OP or not.

Directed at the original reply to my post not you Ed :P

Edited by White Bear 84, 05 December 2016 - 04:25 PM.


#196 Jack Shayu Walker

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Posted 05 December 2016 - 04:45 PM

View PostSereglach, on 04 December 2016 - 09:49 AM, said:

Not even remotely. Maybe after they actually deliver on their promises this time then I'll start to get my hopes up a little. Right now PGI is still sitting in a place where they need to prove themselves.

Great, so Alex and PGI got to create a unique mech that received the "canon" blessing from Randal Bills. Then they made some industrialmech atrocity that looks like it should be coming out of the Dark Ages and the terribly bombed Wizkids MechWarrior: Dark Ages Heroclix knock-off. Not only that, but they put it in the most oversaturated weight class in the most populated tonnage rating; and it's coming before a lot of iconic mechs that people have waited years for . . . including two mechs in this exact tonnage rating (Axman and Crusader) with one of them being a classic that's ripe for the picking.

PGI bombed hard on this decision, and for the most part the thread is reflecting that.


Yeah they did. What I meant was, that PGI hasn't just been sitting around lazy and incompetent with their thumbs up there asses and looking for where to dump the franchise. They've been doing hard work that they showed off at mech con. They're not going under and MWO isn't dying.

The Roughneck specifically was stupid, because there are more desirable mechs in the timeline. I want my Woodsman omnimech, with it's MASC, JJs, and standard engine, but this game's future's not bleak.

Edited by Jack Shayu Walker, 05 December 2016 - 04:46 PM.


#197 Arkhangel

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Posted 05 December 2016 - 08:23 PM

View PostJack Shayu Walker, on 05 December 2016 - 04:45 PM, said:


Yeah they did. What I meant was, that PGI hasn't just been sitting around lazy and incompetent with their thumbs up there asses and looking for where to dump the franchise. They've been doing hard work that they showed off at mech con. They're not going under and MWO isn't dying.

The Roughneck specifically was stupid, because there are more desirable mechs in the timeline. I want my Woodsman omnimech, with it's MASC, JJs, and standard engine, but this game's future's not bleak.

do bear in mind the Woodsman is also CLAN, and this was the IS's turn. and they have the right to at least put out ONE of their own designs. if nothing else, Alex gets to have a permanent mark on the canon. I highly doubt they'll just start spitting out a ton of homebrew mechs, but they're allowed a scant few. and given what we've seen is coming lately, i'm okay with it. I've played since Closed beta and been pissed off a few times by decisions, but honestly, ever since IGP got offloaded, the vast majority of them have been good...and given the fact they just announced they're completely ditching Quirks, which were only ever MEANT to be a stopgap measure, I'm definitely a bit more willing to cut them some slack.

#198 Koniving

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Posted 05 December 2016 - 08:36 PM

View PostJuodas Varnas, on 04 December 2016 - 01:26 PM, said:

Well, TECHNICALLY, it exists in lore now, since Randall Bills was the one who wrote up the lore and basically canonized it.

I voiced my complaint.

Found here. Beyond that I'm pretty 'meh' about it.

#199 Sereglach

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Posted 05 December 2016 - 09:16 PM

View PostJack Shayu Walker, on 05 December 2016 - 04:45 PM, said:

Yeah they did. What I meant was, that PGI hasn't just been sitting around lazy and incompetent with their thumbs up there asses and looking for where to dump the franchise. They've been doing hard work that they showed off at mech con. They're not going under and MWO isn't dying.

The Roughneck specifically was stupid, because there are more desirable mechs in the timeline. I want my Woodsman omnimech, with it's MASC, JJs, and standard engine, but this game's future's not bleak.


Whether MWO/PGI is doing well or poorly right now doesn't matter; and I never implied in this thread that it was failing. I said the Roughneck was an utterly stupid decision. I also stated the lack of communication and hyping of their announcement really caused a massive letdown over the Roughneck reveal. Maybe it wouldn't be received so poorly if Russ had just told everyone 6 months ago that one of the big announcements for Mech Con was a homebrew mech that will be brought into canon by Randall Bills after being designed by Alex at PGI.

In addition, where did they deliver on anything? No patch hit with Mech Con. We haven't seen or tested any of these changes, and the actual presentation items for MWO were all videos of work in progress stuff. For all we know it's going to end up as another CW/FW Phase 3 and flop horribly. Even Russ said he has no idea how Escort mode is going to work out in the live environment.

Yes, they actually showed off a functional Pre-Pre-Alpha v.0.0.7 of MW5 at mech con; and I actually have a fair bit of desire to see that game succeed, but it doesn't mean I have much in the way of hopes right now. PGI needs to actually deliver on some things before hope can be restored. I'm also not saying it's not possible . . . I'm just saying that that time isn't even remotely now.

People have been holding out as long as they can and we're constantly reading about people closing their wallets to PGI (look at the Roughneck thread) because of the state of the game and recent decisions; and that they're not investing more into PGI until they actually see things delivered and in the game. PGI's flopped on many promises from previous presentations, so a lack of hope from people shouldn't be surprising to anyone.

THAT is why I'm saying that I won't get my hopes up until PGI actually delivers on what was shown in their presentations; and apparently I'm not alone.

Edited by Sereglach, 05 December 2016 - 09:37 PM.


#200 Audacious Aubergine

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Posted 05 December 2016 - 11:50 PM

View PostKuaron, on 05 December 2016 - 07:38 AM, said:

Does anyone know if these colours are already purchasable in game, and what happens with the PO reward if one already has them?


The store page says "NEW" colours, which I'm interpreting as currently unavailable





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