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Countdown To Marauder Iic Release


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#61 AngrySpartan

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Posted 07 December 2016 - 03:19 PM

It's Gorgeous!

I wonder if camera angles (all shots from the left) have something to do with 6 decals restrictionPosted Image

#62 Talos7

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Posted 07 December 2016 - 04:05 PM

Were there any Lore stories dropped on this 'Mech when it was announced?
I cant recall seeing any....

Edited by Talos7, 07 December 2016 - 04:06 PM.


#63 Pihoqahiak

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Posted 07 December 2016 - 04:22 PM

View PostI_AM_ZUUL, on 06 December 2016 - 05:33 PM, said:

Hope they make Gauss Cannons use the same barrel just like in the Lore.


That was the Stone Rhino.

#64 Odanan

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Posted 07 December 2016 - 04:37 PM

View PostPihoqahiak, on 07 December 2016 - 04:22 PM, said:

That was the Stone Rhino.

Yes, and just because the concept art didn't match with the mech sheet.

View PostGas Guzzler, on 07 December 2016 - 02:52 PM, said:

Looks good! I'm curious to see the scale difference between this and the IS Marauder. They may have managed to keep it roughly the same size, and just added on some bulk.

That 10 tons went right to the a**. Posted Image

#65 SilentSooYun

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Posted 07 December 2016 - 05:00 PM

View PostOdanan, on 07 December 2016 - 04:37 PM, said:

That 10 tons went right to the a**. Posted Image

She does pack much back. We've got this turkey just in time for Christmas dinner.

Seeing the low torso Energy points, though, kills my hope that I could mount a second torso "shoulder cannon". Seems the right Energy point will be belt mounted :/

Edited by SilentSooYun, 07 December 2016 - 05:03 PM.


#66 Gas Guzzler

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Posted 07 December 2016 - 05:12 PM

View PostOdanan, on 07 December 2016 - 04:37 PM, said:

That 10 tons went right to the a**. Posted Image


Yeah, that makes this more of a wiggle mech then a 90 degree twist-to-spread mech.

#67 Cy Mitchell

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Posted 07 December 2016 - 05:13 PM

View PostPariah Devalis, on 06 December 2016 - 11:49 PM, said:

I preordered one... then canceled the preorder because I realized that no matter how good the mech is, I simply do not pilot assaults. That said, this should be a very good one, and I will probably eventually pick one up for C-Bills.


Yeah, I learned my lesson with the Kodiak. The best Mech in the game and I do not like it. The Marauder IIC looks great but I will just stick with my Heavy and Medium class rides. Oh, and the Purifier.

#68 Glaive-

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Posted 07 December 2016 - 06:35 PM

I'm a little nervous about those ST hitboxes, especially those huge booster-like sections behind the arms. Hopefully it'll have a good front profile, and play similar to a Stalker.

But wow does it look great! The modeling team did an excellent job translating the concept art over to 3D space this time around. Easily my favorite assault in MWO in terms of visuals now.

Edited by armyunit, 07 December 2016 - 08:40 PM.


#69 I_AM_ZUUL

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Posted 07 December 2016 - 06:35 PM

View PostPihoqahiak, on 07 December 2016 - 04:22 PM, said:


That was the Stone Rhino.

you are right... damn i hate saying that

#70 XxXAbsolutZeroXxX

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Posted 07 December 2016 - 07:30 PM

View PostPeiper, on 06 December 2016 - 07:40 PM, said:

I didn't buy it because it doesn't look anything like a Marauder IIC as I remember it:

Posted Image

Posted Image

PGI's version just looks like a fat, bulbous, overweight marauder.


I think the images you posted are actually this(whatever it is):

Posted Image

Notice how the torso is triangular and wing shaped rather than like a normal marauder.

#71 Gas Guzzler

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Posted 07 December 2016 - 07:39 PM

View PostPariah Devalis, on 06 December 2016 - 11:49 PM, said:

I preordered one... then canceled the preorder because I realized that no matter how good the mech is, I simply do not pilot assaults. That said, this should be a very good one, and I will probably eventually pick one up for C-Bills.


This one should play like a heavy though..

#72 Pariah Devalis

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Posted 07 December 2016 - 08:24 PM

View PostGas Guzzler, on 07 December 2016 - 07:39 PM, said:


This one should play like a heavy though..


More of a medium pilot, honestly. It's rare I take a heavy, nowadays.

#73 Lord Cal

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Posted 07 December 2016 - 09:45 PM

View PostI Zeratul I, on 07 December 2016 - 07:30 PM, said:


I think the images you posted are actually this(whatever it is):

Posted Image

Notice how the torso is triangular and wing shaped rather than like a normal marauder.

The images he posted are the Unseen Marauder IIC the mini and the image from the TRO it was introduced in. The image you posted is the Macross Glaug Tactical Pod(what the original unseen marauder image is based on) with a Power Up booster attached to the back of it.

#74 Gas Guzzler

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Posted 07 December 2016 - 09:57 PM

View PostPariah Devalis, on 07 December 2016 - 08:24 PM, said:


More of a medium pilot, honestly. It's rare I take a heavy, nowadays.


NVM erroneous statement

Edited by Gas Guzzler, 07 December 2016 - 09:57 PM.


#75 Desintegrator

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Posted 08 December 2016 - 02:07 AM

As always -> it all depends on those Quirks !!

At the release time you will get fantastic quirks and later after the Cbill release you will get nerfs.

#76 Widowmaker1981

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Posted 08 December 2016 - 02:20 AM

View PostBLOOD WOLF, on 06 December 2016 - 06:45 PM, said:

I didn't broker any argument, so by law of logic I had no invalid argument to begin with.

Energy draw didn't make the game any less balanced. Like then and now, assert without demonstration. Good thing shouting things down in today's world is a good way to superseded evidence.

Never enough Video evidence, just constant Forum hypothesis, which people know will never be proven.


Energy draw would have made the game less balanced, yes. Why do you think mixed builds should be hindered equally to boat builds? Why do you think firing LRMs too close to medium lasers should melt your mech? Were you looking forward to triple PPC being the absolute go to loadout?

#77 X Player

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Posted 08 December 2016 - 05:12 AM

View PostDesintegrator, on 08 December 2016 - 02:07 AM, said:

At the release time you will get fantastic quirks and later after the Cbill release you will get nerfs.

Do you actually believe that or do you just want to spread your salt everywhere? I don't remember any Mech that was overquirked right from the beginning until C-Bill release. KDK-3 would be the only Mech that you might be thinking of (even though it wasn't even quirked in the beginning and had broken hitboxes, if you remember), every single other Mech was ok.

#78 Antares102

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Posted 08 December 2016 - 06:37 AM

View PostDesintegrator, on 08 December 2016 - 02:07 AM, said:

As always -> it all depends on those Quirks !!

At the release time you will get fantastic quirks and later after the Cbill release you will get nerfs.

It wont get any quirks.
If it still does then we have another KDK-3 fiasco on our hands.

#79 DGTLDaemon

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Posted 08 December 2016 - 06:55 AM

View PostAntares102, on 08 December 2016 - 06:37 AM, said:

It wont get any quirks.
If it still does then we have another KDK-3 fiasco on our hands.

It could get some structure quirks - the hitboxes seem pretty big. And I don't see how it can turn into a KDK-3 :) It just doesn't have the potential firepower for that.

#80 AngrySpartan

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Posted 08 December 2016 - 07:00 AM

The only quirk it really needs is a minor PPC velocity for "prime" - token of gratitude to the lore of the mech. Does not matter IMHO, quirks will be gone prior to march, balancing skill trees is a whole different story.





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