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Countdown To Marauder Iic Release


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#81 Natred

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Posted 08 December 2016 - 07:01 AM

Look at how big thoughs torsos are! Was hoping it would be a bit more streamlined.

#82 Gas Guzzler

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Posted 08 December 2016 - 07:51 AM

View PostAntares102, on 08 December 2016 - 06:37 AM, said:

It wont get any quirks.
If it still does then we have another KDK-3 fiasco on our hands.


I could see some variants getting structure and agility quirks. This doesn't quite have the firepower and high hardpoints of the Kodiak-3, so really, every variant should have something, even if its very minor.

#83 Ryoken

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Posted 08 December 2016 - 08:19 AM

Oh my beautyfull angel of death! Look at that awesome camo job of the desktop wallpapers - this is how a 85t warmachine should look like. Posted Image Gratulations to the whole Art Team from the wonderfull interpretation of the design, over the 3D implementation in MWO and the texture artists enveloping it!

I can basically hear her screaming for some Clan Smoke Jaguar dekkels - and I will give it to her! Posted Image Just spend my lunchbreak drooling on the desktop wallpapers where she fires this energetic rainbow of destruction while feasting on some udon.

Edited by Ryoken, 08 December 2016 - 09:24 AM.


#84 Mcgral18

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Posted 08 December 2016 - 08:51 AM

View PostGas Guzzler, on 06 December 2016 - 09:55 PM, said:


1st 85 tonner with JJs
1st 85 ton Clan Battlemech
1st Clan assault with ECM
A different selection of hardpoint layouts

I dunno, should be a fun experience.


One has a Jesus Box?
I hadn't noticed

View PostZachMan119, on 06 December 2016 - 10:41 PM, said:

The head looks huge though, but should be cool!


That's the thing with Faces...they are never representative
In reality, it's going to be a 5 * 5 pixel area SOMEWHERE on that bubble canopy, with no reference as to where the actual head hitbox is


They're a ***** to hit

It's also giving me a Xenomorph vibe

#85 Gas Guzzler

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Posted 08 December 2016 - 08:53 AM

View PostMcgral18, on 08 December 2016 - 08:51 AM, said:

One has a Jesus Box?
I hadn't noticed


Yeah, the -D, but it is also limited to 70 kph, and can "only" take 1 ER PPC with its dual gauss...

#86 Juodas Varnas

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Posted 08 December 2016 - 08:54 AM

View PostMcgral18, on 08 December 2016 - 08:51 AM, said:


It's also giving me a Xenomorph vibe

Here i thought it was just me!

Though, it's no Pillager, hahaha
Posted Image

#87 Dee Eight

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Posted 08 December 2016 - 09:20 AM

Its five days to go, quirks should be up today sometime.

#88 Juodas Varnas

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Posted 08 December 2016 - 09:27 AM

View PostDee Eight, on 08 December 2016 - 09:20 AM, said:

Its five days to go, quirks should be up today sometime.

I don't think it'll need quirks.

#89 Gas Guzzler

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Posted 08 December 2016 - 09:43 AM

View PostJuodas Varnas, on 08 December 2016 - 09:27 AM, said:

I don't think it'll need quirks.


Eh it will probably get some minor stuff that won't really be OP, because KDK-3 lol

#90 Dee Eight

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Posted 08 December 2016 - 10:49 AM

And that will change in 3 months under new skill tree system.

#91 Swagpanda89

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Posted 08 December 2016 - 11:00 AM

was Tina editing the actual MWO logos? ;)

#92 Orville Righteous

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Posted 08 December 2016 - 12:02 PM

View PostGas Guzzler, on 07 December 2016 - 07:39 PM, said:


This one should play like a heavy though..


I hope you're right. I pre-ordered as well, but don't normally like Assaults.

#93 Gas Guzzler

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Posted 08 December 2016 - 12:03 PM

View PostOrville Righteous, on 08 December 2016 - 12:02 PM, said:


I hope you're right. I pre-ordered as well, but don't normally like Assaults.


Throwing an XL395 or 400 will put you just over 80 kph, very heavy-like. Personally, I think XL375 (76 kph) is going to be more optimal, but either should work.

#94 Bandilly

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Posted 08 December 2016 - 12:17 PM

View PostLefty McBoom, on 06 December 2016 - 06:25 PM, said:

Is the artwork backwards or did the clan switch the ballistic from the right torso to the left? I'm not big on the lore, just wondering where the ballistic is going to be. Any help would be appreciated. Thanks!


Several models, like the base model, mount a large energy weapon in the LT, that's what you are seeing there. Other models still have the RT mounted ballistic, theoretically those will show on the other side.

#95 Gas Guzzler

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Posted 08 December 2016 - 12:20 PM

Interesting that they went with Scale comparison today, typically quirks are on Thursday. Maybe they figured they should release the quirks with the patch notes?

#96 Juodas Varnas

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Posted 08 December 2016 - 12:31 PM

Scale seems pretty good.
Though i would've shown it side-by-side with the IS Marauder as well (tonnage difference be damned)

#97 Gas Guzzler

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Posted 08 December 2016 - 12:34 PM

View PostJuodas Varnas, on 08 December 2016 - 12:31 PM, said:

Scale seems pretty good.
Though i would've shown it side-by-side with the IS Marauder as well (tonnage difference be damned)


I'm sure someone can photoshop something right?

#98 BMKA

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Posted 08 December 2016 - 12:40 PM

View PostMarack Drock the Unicorn Wizard, on 06 December 2016 - 05:48 PM, said:

Just what we need. Another worthless mech.

And this time PGI wasn't even being original, they were just like "Hey we already made Marauder, so we don't need to make any real or new concept art. Just alter the Marauder we already have a little bit."

Pathetic.


Posted Image

#99 Rayden Wolf

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Posted 08 December 2016 - 12:49 PM

View PostJuodas Varnas, on 08 December 2016 - 12:31 PM, said:

Scale seems pretty good.
Though i would've shown it side-by-side with the IS Marauder as well (tonnage difference be damned)


Seems a bit large for me :/ Thougt it would be smaler with such a huge ***.

#100 Steel Raven

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Posted 08 December 2016 - 01:02 PM

Though it would be close to a Stalker.





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