Summoner Is Op And Needs Nerfs
#121
Posted 13 December 2016 - 06:12 PM
#122
Posted 13 December 2016 - 06:21 PM
Tells me that you're clueless, Zergling. Play it and you'll find out too.
Edited by MOBAjobg, 13 December 2016 - 06:22 PM.
#123
Posted 13 December 2016 - 06:28 PM
MOBAjobg, on 13 December 2016 - 06:21 PM, said:
Tells me that you're clueless, Zergling. Play it and you'll find out too.
The HBK IIC-A is smaller yes, but it is only 5 kph faster and doesn't have the 70% acceleration/deceleration, 35% turn rate and 40% torso yaw rate quirks.
At the same time, it is much less durable (less armor/structure due to being lighter, plus Summoner has structure quirks) and doesn't have ER PPC velocity or cooldown quirks and overheats easier.
#124
Posted 13 December 2016 - 06:31 PM
Zergling, on 13 December 2016 - 06:12 PM, said:
Though I'm just a freeborn, tier 3 mechwarrior, I concur.
Just checked metamechs to find that the dual nipple Summoner is low tier 1, right next to the ER PPC Hunchback IIC/HBK-IIC-A.
I guess that could cause some jealousy(?) and/or distress(?) among some Hunchback IIC pilots...?
Summoner only has roughly 10 more points armor [per section] than Hunchback IIC (and about 20 more for CT) so it does make sense that it, being a heavy, should outclass it a little bit. I believe that's a reasonable margin.
edits typos/clarification
Edited by Star Commander Horse, 13 December 2016 - 06:36 PM.
#125
Posted 13 December 2016 - 06:37 PM
Zergling, on 13 December 2016 - 06:28 PM, said:
The HBK IIC-A is smaller yes, but it is only 5 kph faster and doesn't have the 70% acceleration/deceleration, 35% turn rate and 40% torso yaw rate quirks.
At the same time, it is much less durable (less armor/structure due to being lighter, plus Summoner has structure quirks) and doesn't have ER PPC velocity or cooldown quirks and overheats easier.
I can understand the rationale of you as the defender of HBK IIC-A; medium mech pilot detected.
#126
Posted 13 December 2016 - 06:39 PM
Star Commander Horse, on 13 December 2016 - 06:31 PM, said:
Just checked metamechs to find that the dual nipple Summoner is low tier 1, right next to the ER PPC Hunchback IIC/HBK-IIC-A.
I guess that could cause some jealousy(?) and/or distress(?) among some Hunchback IIC pilots...?
Summoner only has roughly 10 more points armor than Hunchback IIC (and about 20 more for CT) so it does make sense that it, being a heavy, should outclass it a little bit. I believe that's a reasonable margin.
Yeah, here's two builds for Hunchback IIC-A vs Summoner: 21 vs 24 double heat sinks (I usually sacrifice 4 heatsinks for a TarComp IV on my Summoner though).
With the Summoner having -10% heat generation quirk, that difference is much larger in practice; it is a much cooler running mech, while firing faster thanks to 5% ER PPC cooldown + 5% energy cooldown.
MOBAjobg, on 13 December 2016 - 06:37 PM, said:
Lol
I don't own any Hunchback IIC, but I think I might make it my next mech to go for. Apart from my Summoners and finishing mastering my Black Widow this month, I've been playing Blackjacks. I think I'll finish mastering the BJ-2 and Arrow, then buy some Hunch IICs.
If I hadn't already spent around $300 AUD on MWO in the last 3 months, I'd buy the IIC pack instead... but eh, I can't justify to myself spending any more money on a single game (for at least another year), even if I am a diehard Battletech fan.
Edited by Zergling, 13 December 2016 - 06:43 PM.
#127
Posted 13 December 2016 - 06:41 PM
I haven't heard many people call this 'Mech OP. Good, but not OP.
#128
Posted 13 December 2016 - 06:54 PM
Zergling, on 13 December 2016 - 06:39 PM, said:
Yeah, here's two builds for Hunchback IIC-A vs Summoner: 21 vs 24 double heat sinks (I usually sacrifice 4 heatsinks for a TarComp IV on my Summoner though).
With the Summoner having -10% heat generation quirk, that difference is much larger in practice; it is a much cooler running mech, while firing faster thanks to 5% ER PPC cooldown + 5% energy cooldown.
Lol
I don't own any Hunchback IIC, but I think I might make it my next mech to go for. Apart from my Summoners and finishing mastering my Black Widow this month, I've been playing Blackjacks. I think I'll finish mastering the BJ-2 and Arrow, then buy some Hunch IICs.
If I hadn't already spent around $300 AUD on MWO in the last 3 months, I'd buy the IIC pack instead... but eh, I can't justify to myself spending any more money on a single game (for at least another year), even if I am a diehard Battletech fan.
Summoner has a theoretical 0.53 more DPS. And like you said, we all adjust to taste on TC and/or DHS. It is on par with Hunchback IIC in my opinion.
Also, I don't think everyone will use the D left arm, though it is the accepted 'best choice' and most will.
Remember that I mentioned that experiment (mech performance comparison) a few posts back? Since you are considering trying out the HBK IIC, please tell me if you do do a comparison test. I am highly interested in the results.
#129
Posted 13 December 2016 - 07:03 PM
#130
Posted 13 December 2016 - 08:28 PM
Star Commander Horse, on 13 December 2016 - 06:54 PM, said:
Also, I don't think everyone will use the D left arm, though it is the accepted 'best choice' and most will.
Remember that I mentioned that experiment (mech performance comparison) a few posts back? Since you are considering trying out the HBK IIC, please tell me if you do do a comparison test. I am highly interested in the results.
The D arm used to have 5% energy cooldown, but it got nerfed, with the quirk swapped to 5% energy range. The Prime and M arms still have 5% ER PPC cooldown + 5% energy cooldown though.
As for HBK IICs, I've only got about 10 million cbills atm, so it'll be a while before I can buy three of those mechs and set them up with desired XL engines.
Don't know if I'll be able to do it before skill revamp, but I'll try.
#131
Posted 13 December 2016 - 08:39 PM
yaay, on 12 December 2016 - 04:15 PM, said:
And does a whopping 20 damage pinpoint...
Ultraviolent does 16 damage pinpoint...per second.
KDK-3 Has no offensive quirks and has no peer.
Spirit Bear tends to have @ an 80 alpha AND the agility to twist/get the F out.
I dont see how anyone thinks the 2Peep Summoner is OP. Its not. Its very good at one job - jumpsniping. And there is a reason all the newbs and potatoes arent jumpsniping.
If you can jumpsnipe well in a Summoner, you can go it in a Gyr or Timby with a TC.
And besides, PGI is removing most quirks for skills in the new skill tree.
#132
Posted 13 December 2016 - 08:42 PM
Star Commander Horse, on 13 December 2016 - 06:31 PM, said:
Just checked metamechs to find that the dual nipple Summoner is low tier 1, right next to the ER PPC Hunchback IIC/HBK-IIC-A.
I guess that could cause some jealousy(?) and/or distress(?) among some Hunchback IIC pilots...?
Summoner only has roughly 10 more points armor [per section] than Hunchback IIC (and about 20 more for CT) so it does make sense that it, being a heavy, should outclass it a little bit. I believe that's a reasonable margin.
edits typos/clarification
And HBK llC allows for more options regarding tonnage limits.
And the MWO Championship did have a team using Peep Summoners... but they were not the focus.
#133
Posted 13 December 2016 - 08:57 PM
Zergling, on 13 December 2016 - 06:12 PM, said:
The Summoner is a heavy mech, 20 tons more than the Hunchback. Tons cost your maximum dropweight so if you have a heavy that is no better than a 50 ton mech that is not a good balance. Maximum dropweight is not strictly bound in a PUG, you just match mech classes on both teams for expedience, but in any Faction Warfare or dropweight balanced match those extra 20 tons have to be worth more than a medium mech.
#134
Posted 13 December 2016 - 09:22 PM
InspectorG, on 13 December 2016 - 08:39 PM, said:
I don't actually jumpsnipe much with mine; I mostly hill pokesnipe, using the jumpjets to get into optimal shooting positions.
#135
Posted 13 December 2016 - 11:55 PM
ebolachan, on 13 December 2016 - 07:03 PM, said:
On the summoner ?!!!
==============================
Summoner is OP, no ifs, buts or doubts about it.
Nerf the Summoner PGI.
Edited by Ace Selin, 13 December 2016 - 11:56 PM.
#136
Posted 14 December 2016 - 12:08 AM
#137
Posted 14 December 2016 - 12:36 AM
Dee Eight, on 14 December 2016 - 12:08 AM, said:
Thank you so much for.reminding me.of this. Had to hunt down an old video because of.it.
Freelancer made everything better.
Edited by RestosIII, 14 December 2016 - 12:36 AM.
#138
Posted 14 December 2016 - 12:42 AM
Taking into account the fact that before the loyalty version's hardpoints NOBODY in their right mind played a Summoner, cose' it sucked donkey arse, I'd say it's not OP..
It's just "usable" now..
#139
Posted 14 December 2016 - 01:25 AM
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