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Summoner Is Op And Needs Nerfs


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#81 a gaijin

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Posted 13 December 2016 - 01:24 AM

View Postoneda, on 13 December 2016 - 12:14 AM, said:

It is op.

Not a little bit. Not maybe. Not moderatly.

As it is right now it is über op.

Ill tell you why.

With those quirks its like a hunchbackIICA on steroids + cybernetic implants.

I dont even have to play it one time to confirm this. Wont be a problem for long though as quirks will all change.

The new summoner can be infinitely more heat friendly with the amount of DHS it can boat. It also has massive quirks, can load the biggest TC, has fantastic agility quirks.

Wihout any quirks whatsoever it would basically be like the hunchbackIICA.

And believe me. Even with zero quirk such hardpoints and two cerppcs are lethal already.

With 700ish dmg and 450 score you havent even begun to tap the new summoners potential.
Trust me.

Ive played the 2 cerppc build in the IICA prolly three times as much as any other mwo player. 700 dmg and multiple kills is a standard good game. Nothing special. I get those and much higher all the time. I dont say that to impress its simply true.

And i get that and much higher without any quirks 16 DHS and heat of 1.43.

Now....the Summoner....hahahahaha.

Lord. It can be vastly more lethal with what it can load in its body.

Give me that mech and let me play 20 games and i will show you that i can easily get 1,2 k dmg and more. Regularly.

I say that again in games that are not super quick i will regularly dish out insane dmg. More than 1,2 k. Prolly more like 1,3 and 1,4. And in super long games even more. Cause with even better heat than 1.43 and more DHS than 16 + TC VII and the already fast ppcs of the summoner.....you can shoot and hit stuff for days. Literally. The dmg will pile up like nothing you have seen.

So, yes. The op was right but he was vastly underestimating and hasnt even tapped the potential of the summoner yet.

Just read my post and youll have a 100 % accurate picture of what it can really do.

Its a monster.

Op yeah. And the quirks should be all taken out to not make it imba.

But right now its a bad *** monster.

Looking at your season 4, 5, and 6 Leaderboard scores it shows you do not even pilot heavy mechs. Or at least haven't over the last few months.
This indicates that all your comments on Summoner performance are based on the perspective of its opposition.
In other words, your Summoner performance observations are all based on being at the "business end" of a Summoner's PPCs. Of course you don't like Summoners and want their performance degraded.

And since you primarily pilot mediums I assume you just do not like Summoners "edging in" on (I assume your) pop-tart 'turf.'
It all indicates that you just don't like competition against heavy pop-tart mechs, especially if they do that same function as well as, for example, the Hunchback IIC.
So you make negative comments on the chassis you don't like in the hope that you sway other's opinions to match yours.
But it is unwarranted.

Again, the Summoner is a viable heavy support mech, but is no "OP God mech."
You hit it a few times it goes down just like any other lightly armored mech would (to be clear: lightly armored for a heavy).

But until it goes down, of course it will be making damage (and hopefully heavy damage) against the enemy team -- as it should.




And off topic:
Those these discussions here in these forums are entertaining for us fellow mechwarriors, I'm pretty sure we are all aware that they don't make any difference at all when it comes to weighing on the developers thought/decisions on game balance.
But again, interesting discussing all this among ourselves.

#82 Ace Selin

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Posted 13 December 2016 - 01:33 AM

Now that we know the summoner is OP, how do we stop it, i mean nerf it. Twitter Russ???

#83 MOBAjobg

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Posted 13 December 2016 - 01:35 AM

PGI, please nerf Summoner OP so that I can finally stop playing this game called Mechnerffest period.

It's about time for me to actually catch up with real life by now.

Edited by MOBAjobg, 13 December 2016 - 01:43 AM.


#84 a gaijin

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Posted 13 December 2016 - 01:40 AM

View PostZergling, on 13 December 2016 - 12:43 AM, said:


Fair enough, it is just that my performance in the mech is so above what I've ever done in the game before, and I just can't believe that I'm somehow such a great player that only does great in the Summoner.

For so long I've accepted that I'm an 'average to above average' player, upper 25% at best. To be suddenly pulling off W/L in the upper 1%, and K/D, Killrate and Average Match score above the upper 0.5% is just ludicrous.

I don't know all the other mechs you pilot or have a preference for, but I hope you do an experiment to identify whether it's the particular chassis + weapons loadout you're using that has increased your performance output, or simply that you're better than you assume.

I for one would be very interested to see the results of that experiment with for example the Linebacker (though it's 5 ton deficiency and lack of jump jets would have to be taken into consideration of the results).

One thing I like about the Summoner: easy to maneuver+good speed.
One thing I hate about the Summoner: can hardly carry weapons, and the weapons it can carry had better synergize with jumping, or it's a waste.
But you already know this :)

#85 DarkBazerker

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Posted 13 December 2016 - 01:41 AM

I'm going to level to all of you that think the thor....er I mean summoner is op. As someone who as bought all the normal smn the only one I've had any real luck with was the smn-d. At best the summoner is a meh mech, which is sad given its weight. It suffers from poor hardpoint placement and hardwired hardware that severely limits the mech.

No my friend the summoner does not need a nerf, it needs a buff and badly.

Edited by DarkBazerker, 13 December 2016 - 01:43 AM.


#86 a gaijin

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Posted 13 December 2016 - 01:41 AM

View PostAce Selin, on 13 December 2016 - 01:33 AM, said:

Now that we know the summoner is OP, how do we stop it, i mean nerf it. Twitter Russ???


Ace....just how many VB's have you had tonight?? Posted Image

#87 BLOOD WOLF

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Posted 13 December 2016 - 01:44 AM

PGI, Please nerf summoner

3 months later, after they nerf it

PGI WTF? who asked for these nerfs.

Guess what thread I will be linkingPosted Image

Edited by BLOOD WOLF, 13 December 2016 - 01:48 AM.


#88 a gaijin

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Posted 13 December 2016 - 02:16 AM

View PostBLOOD WOLF, on 13 December 2016 - 01:44 AM, said:

PGI, Please nerf summoner

3 months later, after they nerf it

PGI WTF? who asked for these nerfs.

Guess what thread I will be linkingPosted Image

I hope it doesn't come to that.



BTW....I look at the scoreboard after fights (like we all do) and I've observed that in many rounds it seems that Summoners perform about the same damage/kill-wise as a Hellbringer.
So... I guess that means . . . "Hellbringers are OP" too? :P

#89 Lily from animove

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Posted 13 December 2016 - 02:26 AM

The issue witht he smn that stays is the premium pods being a heavy imbalancing factor within the smn chassis.

View PostMcgral18, on 12 December 2016 - 05:01 PM, said:


It's what happens when you give a mech GodQuirks, then suddenly fix one of the greatest weaknesses of the chassis



You get good


sound slike the dragosn god hand Posted Image

View PostYeonne Greene, on 12 December 2016 - 07:22 PM, said:


Nova S > Nova prime. Wubs for the wub god!


well a nova needs laods of lasers or it's not a nova Posted Image
but not sure atm, haven't palyed after the latest quirkening if the NVA B or prime is the better chocie now for boating.

Edited by Lily from animove, 13 December 2016 - 02:27 AM.


#90 Dee Eight

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Posted 13 December 2016 - 02:53 AM

No. I do love how a few [Redacted] on a forum is all it takes to nerf a chassis that tens of thousands of others might not have a problem with. A minority [Redacted] who cannot adapt and are vocal about it, is all it takes to sway a developer in this day and age.

Edited by draiocht, 13 December 2016 - 11:03 PM.
insults


#91 Duke Nedo

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Posted 13 December 2016 - 03:04 AM

View PostDee Eight, on 13 December 2016 - 02:53 AM, said:

No. I do love how a few [Redacted] on a forum is all it takes to nerf a chassis that tens of thousands of others might not have a problem with. A minority [Redacted] who cannot adapt and are vocal about it, is all it takes to sway a developer in this day and age.


I think you overestimate the importance of forum whining. The ones who care most about the vocal minority is the vocal minority. Posted Image Forum-warrioring is sometimes more fun than work though. PGI has the numbers if they care. It took them 6 months to start caring about the KDK-3 and that was worse, so I'll give the SMN-M a year at least. ^^

Edited by draiocht, 13 December 2016 - 11:04 PM.
Quote Clean-Up


#92 DovisKhan

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Posted 13 December 2016 - 03:24 AM

I'd call it viable, haven't seen the Summoner scourge so to say, more mechs should be like it

#93 jjm1

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Posted 13 December 2016 - 03:37 AM

Time to abandon another thread.

BTW: Discussion you don't agree with is not whining. People cant post a meaningful responses so they just sling names and the same old illogical arguments against anyone that even wants to discuss the games balance.

#94 BattleBunny

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Posted 13 December 2016 - 05:34 AM

The only thing that needs nerfed on the summoner is the stupid paywall those loyalty pods were behind.
If thy would sell the chassis with the omnipods for 25 bucks or so I might buy it.

With the new skilltree coming in and all quirks gone or redone, I will never get to play the ppc summoner in its current form.
Having played it with the lowslung left arm for months, I was lookin forward to trying out the high velocity ppcs on a high mounted summoner.

Not going to happen now, sadly.

unless it keeps it quirks for like another 7 months.

please dont nerf the thing.

#95 meteorol

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Posted 13 December 2016 - 05:48 AM

View PostBattleBunny, on 13 December 2016 - 05:34 AM, said:

The only thing that needs nerfed on the summoner is the stupid paywall those loyalty pods were behind.
If thy would sell the chassis with the omnipods for 25 bucks or so I might buy it.

With the new skilltree coming in and all quirks gone or redone, I will never get to play the ppc summoner in its current form.
Having played it with the lowslung left arm for months, I was lookin forward to trying out the high velocity ppcs on a high mounted summoner.

Not going to happen now, sadly.

unless it keeps it quirks for like another 7 months.

please dont nerf the thing.


I'm usually ok with pgis "pay to use early" model, and i never complained about it too much. But putting the best pods of a mech behind such a massive paywall for like a whole goddamn year really pissed me off.

#96 AphexTwin11

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Posted 13 December 2016 - 05:55 AM

Dude, just no.

It always amazes me how quickly people jump on the forums to plead for PGI/Development to nerf various elements of the game. It's sad really. 99.9% of the time, it's due to potato math using simple averages - In my opinion at least dev. intervention is a big deal, yet literally every other day there are calls for a different mech that's "super OP 1337!!!!" to be nerfed. In this regard, thank god PGI doesn't listen to the community.


I don't know why I bother to keep responding to "XYZ is OP plz NERF AT ONCE!!!!one!!11!", yet here I am.



"The Summoner is OP and needs to be nerfed" - LOL

View PostDuke Nedo, on 13 December 2016 - 03:04 AM, said:


Forum-warrioring is sometimes more fun than work though.


TRUTH +1

Edited by AphexTwin11, 13 December 2016 - 05:53 AM.


#97 Lukoi Banacek

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Posted 13 December 2016 - 07:52 AM

View PostStar Commander Horse, on 13 December 2016 - 02:16 AM, said:

I hope it doesn't come to that.



BTW....I look at the scoreboard after fights (like we all do) and I've observed that in many rounds it seems that Summoners perform about the same damage/kill-wise as a Hellbringer.
So... I guess that means . . . "Hellbringers are OP" too? :P


Hey I mentioned the Hellby earlier! Dont say I didnt warn you guyd about the new Hellby overlords!

#98 Ace Selin

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Posted 13 December 2016 - 11:26 AM

Another vote for Summoner needing to be nerfed, if ever there was an OP mech the Summoner is it, pls nerf before it ruins the game forever!!!!!!!!!!

#99 mogs01gt

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Posted 13 December 2016 - 11:29 AM

Let me know once you have 500+ drops in it.. But then again, that high mounted energy hardpoint helps the mech immensely.

#100 GrimRiver

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Posted 13 December 2016 - 11:50 AM

I've seen and heard alot of weird things over the years.

But this is pretty darn weird, one of the most underrated mechs in the game being called op.

What's next, vindies and victors being uber mechs and out fighting the other mechs in their weight class?

Is Santa gonna dress up in gimp attire and be head domineer of the dungeon?





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