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The Woodsman


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#1 Jack Shayu Walker

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Posted 13 December 2016 - 11:50 AM

Posted Image

http://www.sarna.net/wiki/Woodsman





Anybody else hoping to see this mech enter MWO at some point? It would be our first Clan Heavy with MASC, our first STD engine Omnimech (yes it has CT hardpoints), and could potentially be our only Clan heavy with both MASC and Jump Jets.

As the T-Wolf's predecessor, it was designed to carry more or less the same Prime loadout as TBR, but it saves weight using a smaller engine compensated with MASC rather than a larger engine with XL technology.

For those who are concerned, I dare say a STD 300 on a 75 ton chassis is probably the best STD Engine set up you can get for a mech, and it is provably the most podspace you can get using a STD Engine while hitting the 69.7 cruising speed mark (w/tweak).

STD 300 is also the last engine on the list before the weight costs of increasing your engine size start to get jacked up, reaching increments of 1.5 - 2.0 tons instead of 0.5 - 1.0 tons.

In short the woodsman is one of the most optimized STD engine mechs there is, you can zombie with it, you can pull of MASC maneuvers with it, It's an omni, It's depicted as having some high mounts, according to the rulebooks it has unseen variants that have pod-mounted jumpjets (read: optional, like the Timber Wolf), and it can bring a whole lot of firepower, even for a STD engine mech.

What's not to love, here? Let's get it in MWO!

Edited by Jack Shayu Walker, 13 December 2016 - 11:56 AM.


#2 L1f3H4ck

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Posted 13 December 2016 - 12:44 PM

Dunno. It's an interesting design, but it doesn't fit the timeline at all, since it got replaced. Come to think of it, it would make a lot more sense for it to show up in Mercs, on some coreward periphery planet.

#3 Lorian Sunrider

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Posted 13 December 2016 - 12:49 PM

View PostFrechdachs, on 13 December 2016 - 12:44 PM, said:

Dunno. It's an interesting design, but it doesn't fit the timeline at all, since it got replaced. Come to think of it, it would make a lot more sense for it to show up in Mercs, on some coreward periphery planet.


Uh what? A clan mech in the IS in 3015? No. No that makes NO sense.

#4 Juodas Varnas

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Posted 13 December 2016 - 12:49 PM

Standard engine Clan omnimech.
...
......
.........
WHY WOULD ANYONE WANT THAT?

#5 pbiggz

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Posted 13 December 2016 - 12:51 PM

27 tons of podspace (a half ton less than the timberwolf), it goes 64 max, has a fixed standard engine that gives it a dubious at best advantage of being tankier (even though clan XL engines can survive a torso loss).

Its in almost every respect, a strictly worse timberwolf. Why would I go 64 with masc when i can just go 80 instead all the time with a timberwolf.

If i go 64 kph in a heavy, there is only one mech I will tolerate

Posted Image

Edited by pbiggz, 13 December 2016 - 12:52 PM.


#6 1453 R

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Posted 13 December 2016 - 12:53 PM

View PostJuodas Varnas, on 13 December 2016 - 12:49 PM, said:

Standard engine Clan omnimech.
...
......
.........
WHY WOULD ANYONE WANT THAT?


Because some folks want the cXL to blow out like the iXL does when it loses a shoulder.

Also because some people have a bizarre fascination with obsolete OmniMechs, or obsolete 'Mechs in general, and figure that resources should be used on them instead of stronger machines or possible timeline advances. See the occasional Mackie thread and the frequent upheaval people put up over the Coyotl.

#7 Juodas Varnas

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Posted 13 December 2016 - 12:54 PM

View Post1453 R, on 13 December 2016 - 12:53 PM, said:

Because some folks want the cXL to blow out like the iXL does when it loses a shoulder.

Also because some people have a bizarre fascination with obsolete OmniMechs, or obsolete 'Mechs in general, and figure that resources should be used on them instead of stronger machines or possible timeline advances. See the occasional Mackie thread and the frequent upheaval people put up over the Coyotl.

Mackie would be pretty cool though.
(dem crotch lasers)

#8 Metus regem

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Posted 13 December 2016 - 12:59 PM

View Post1453 R, on 13 December 2016 - 12:53 PM, said:


Because some folks want the cXL to blow out like the iXL does when it loses a shoulder.

Also because some people have a bizarre fascination with obsolete OmniMechs, or obsolete 'Mechs in general, and figure that resources should be used on them instead of stronger machines or possible timeline advances. See the occasional Mackie thread and the frequent upheaval people put up over the Coyotl.


Hey! They Coyotl uses a cXL, Endo and DHS... It's not that bad! Not to mention high mounted E slot as well as high mounted M slots as well, with an aerodynamic body.... And was was only made obsolete so that there was a reason why it wasn't in the invasion over the Viper... Mostly due to when the book with the Coyotl came out....

#9 Requiemking

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Posted 13 December 2016 - 04:12 PM

View PostJuodas Varnas, on 13 December 2016 - 12:49 PM, said:

Standard engine Clan omnimech.
...
......
.........
WHY WOULD ANYONE WANT THAT?

To surprise people. Who would expect anyone to use a Clan STD engine in anything? I would. It would be hilarious, and the Woodsman makes up for the speed loss with MASC. In most respects, it would be a good Heavy Omni. It can Zombie, has optional JJs, has high mounts, can run at about the minimum speed for a Heavy mech(70 KPH), and would be much less expensive than the Timby. All in all, a good deal in my book.

#10 Jack Shayu Walker

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Posted 14 December 2016 - 02:13 PM

View PostFrechdachs, on 13 December 2016 - 12:44 PM, said:

Dunno. It's an interesting design, but it doesn't fit the timeline at all, since it got replaced. Come to think of it, it would make a lot more sense for it to show up in Mercs, on some coreward periphery planet.


It does fit the timeline just as well as the IIC mechs. They've all been replaced.

View Postpbiggz, on 13 December 2016 - 12:51 PM, said:

27 tons of podspace (a half ton less than the timberwolf), it goes 64 max, has a fixed standard engine that gives it a dubious at best advantage of being tankier (even though clan XL engines can survive a torso loss).

Its in almost every respect, a strictly worse timberwolf. Why would I go 64 with masc when i can just go 80 instead all the time with a timberwolf.

If i go 64 kph in a heavy, there is only one mech I will tolerate

Posted Image


MASC grants the advantage of acceleration and deceleration in MWO. I'd say it's a comparable advantage to cruising speed if you know what you're doing.

View Post1453 R, on 13 December 2016 - 12:53 PM, said:

Because some folks want the cXL to blow out like the iXL does when it loses a shoulder.

Also because some people have a bizarre fascination with obsolete OmniMechs, or obsolete 'Mechs in general, and figure that resources should be used on them instead of stronger machines or possible timeline advances. See the occasional Mackie thread and the frequent upheaval people put up over the Coyotl.


It's obsolete in lore, it wouldn't be obsolete in this game.

#11 Bombast

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Posted 14 December 2016 - 02:21 PM

View PostLorian Sunrider, on 13 December 2016 - 12:49 PM, said:

Uh what? A clan mech in the IS in 3015? No. No that makes NO sense.


Technically? There's likely a handful of Clan mechs somewhere in 'Inner Sphere Known' space in 3015, in the form of a periphery located Wolf's Dragoons supply dump. But it would be absurd to find them in the game - Their all moth balled, and a PC character finding such a stockpile would be a canon violation that even the most profoundly negative, lore allergic mechwarrior would likely find gross.

View PostJack Shayu Walker, on 14 December 2016 - 02:13 PM, said:

It does fit the timeline just as well as the IIC mechs. They've all been replaced.


Most of the IIC mechs are rare, but still fielded by the Clans in the 3050s. They're strictly second line unit fodder, though.

#12 Jack Shayu Walker

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Posted 14 December 2016 - 02:22 PM

View PostJuodas Varnas, on 13 December 2016 - 12:54 PM, said:

Mackie would be pretty cool though.
(dem crotch lasers)

Equip flamers and then play this song on a loop:

#13 Jack Shayu Walker

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Posted 14 December 2016 - 02:28 PM

View PostBombast, on 14 December 2016 - 02:21 PM, said:


Technically? There's likely a handful of Clan mechs somewhere in 'Inner Sphere Known' space in 3015, in the form of a periphery located Wolf's Dragoons supply dump. But it would be absurd to find them in the game - Their all moth balled, and a PC character finding such a stockpile would be a canon violation that even the most profoundly negative, lore allergic mechwarrior would likely find gross.



Most of the IIC mechs are rare, but still fielded by the Clans in the 3050s. They're strictly second line unit fodder, though.


So what's the big deal with having a Woodsman?

#14 KoalaBrownie

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Posted 14 December 2016 - 02:30 PM

If you want a clan heavy mech with masc and jump jets give me a Thresher any day.
Needs more variants though for proper use. But look at all those high weapon mounts which people'll love.

Posted Image

Edited by KoalaBrownie, 14 December 2016 - 02:41 PM.


#15 Bombast

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Posted 14 December 2016 - 02:37 PM

View PostJack Shayu Walker, on 14 December 2016 - 02:28 PM, said:

So what's the big deal with having a Woodsman?


Sarna.net said:

The Woodsman was relegated to second-line units, and then eventually phased out of service completely. There are some rumors that a few Dark Caste bandits may have a Woodsman, but these reports remain unconfirmed.


The Woodsman appears to be one of the few mechs in Battletech (And even fewer Clan mechs) that is completely dead when it comes to proper factions.

Personally, in the context of a PvE Arena Shooter, I don't find that a compelling reason not to include it, though. And since we no longer need 5+ variants for a viable chassis... why not include it? As an IS player, I wouldn't pilot it, but I begrudge no one else their personal mech choices.

Edited by Bombast, 14 December 2016 - 02:38 PM.


#16 Valdarion Silarius

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Posted 14 December 2016 - 02:48 PM

I'll pass. Would rather have the Rifleman IIC first. Shortly after the classic IIC tree is finished, the Nova Cat mech for clan heavy's. I don't want to see another mech slot wasted on something that wont be a big seller.

Edited by Arnold The Governator, 14 December 2016 - 02:49 PM.


#17 Rampancy

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Posted 14 December 2016 - 02:51 PM

I would love to have the Woodsman added. MASC vs. Speed is at the very least an interesting tradeoff, and having a super tanky zombie heavy would be a nice way to mix things up for the Clans.

#18 Bombast

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Posted 14 December 2016 - 02:53 PM

View PostArnold The Governator, on 14 December 2016 - 02:48 PM, said:

I'll pass. Would rather have the Rifleman IIC first. Shortly after the classic IIC tree is finished, the Nova Cat mech for clan heavy's. I don't want to see another mech slot wasted on something that wont be a big seller.


You seem to have a fascination for 2.0 mechs. Even the Nova Cat is just an under weight Night Gyr knock off.

#19 Requiemking

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Posted 14 December 2016 - 02:55 PM

View PostBombast, on 14 December 2016 - 02:53 PM, said:


You seem to have a fascination for 2.0 mechs. Even the Nova Cat is just an under weight Night Gyr knock off.

Just like how the Mad Cat MK2 is an overweight, poorly made Timby knockoff.

#20 Bombast

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Posted 14 December 2016 - 02:57 PM

View PostRequiemking, on 14 December 2016 - 02:55 PM, said:

Just like how the Mad Cat MK2 is an overweight, poorly made Timby knockoff.


Oh now you've done it. The Billy Mays crew is going to come down on you like a sack of bricks.





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