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Show Off Your Mech's Paintjob!

Camo Spec

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#241 Will9761

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Posted 16 October 2017 - 05:59 PM

Lyran Regulars:
The Lyran Regulars paint their equipment "drab green" (mottled between olive and pine green), with tan or khaki highlights.
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I wish Alexander Garden could give us the freaking IS brigade decals already.

#242 GamerPro4000

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Posted 16 October 2017 - 11:27 PM

Testing out the GIF method. Here is my arrow.
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#243 SleekHusky

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Posted 17 October 2017 - 12:24 AM

Pretty much the only camo pattern I actually bought.
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And an obnoxious camo for the BoomChicken.

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#244 Fox With A Shotgun

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Posted 17 October 2017 - 03:35 AM

View PostSleek34, on 17 October 2017 - 12:24 AM, said:

And an obnoxious camo for the BoomChicken.

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That's not camouflage -- that's ANTI-camouflage! So loud, so obnoxious - you're only missing airhorns and a giant inflatable hand to make your mech into the most obnoxious thing on the battlefield.

Here's my two mechs:

A Blood Raven...Raven. Blood for the blood god! Skulls for the skull throne!
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A Kit Fox with instructions for How To Dismantle Kitfoxes for Dummies ™
Note: Size 100 Philips-head screwdrivers not included.
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Edited by Fox With A Shotgun, 17 October 2017 - 03:36 AM.


#245 Rhialto

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Posted 17 October 2017 - 12:25 PM

View PostGamerPro4000, on 16 October 2017 - 11:27 PM, said:

Testing out the GIF method. Here is my arrow.
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You did well! Posted Image

#246 Troa Barton

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Posted 17 October 2017 - 09:55 PM

My turn :)

Starting things off with "Bismark"
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#247 Will9761

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Posted 18 October 2017 - 04:33 PM

Lyran Guard Zeus with Decals and Pattern.
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#248 Lux Monolithic

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Posted 18 October 2017 - 04:52 PM

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#249 Pariah Devalis

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Posted 18 October 2017 - 07:19 PM

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#250 Pariah Devalis

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Posted 18 October 2017 - 07:38 PM

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#251 Pariah Devalis

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Posted 18 October 2017 - 08:16 PM

Last one, for now, I swear. :P

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#252 DAYLEET

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Posted 18 October 2017 - 09:10 PM

Swampy on the prowl

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Swampy being sneaky
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Swampy aint afraid of no giant isopod
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Swampy
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Its pretty obvious that we need to put everything on hold and focus on polishing the camera movement, being able to pass time of day and other things related to the camera function.

Edited by DAYLEET, 19 October 2017 - 10:34 AM.


#253 GamerPro4000

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Posted 19 October 2017 - 06:59 PM

I decided to put the new camera into good use. Its too bad i can't torso twist or turn the mech when camera mode is on.Posted ImagePosted ImagePosted Image

#254 CK16

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Posted 19 October 2017 - 07:42 PM

Some fun I had tonight, all the Ghost Bear Mechs

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#255 Pariah Devalis

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Posted 19 October 2017 - 07:45 PM

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#256 Kasumi Sumika

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Posted 19 October 2017 - 09:05 PM

Set in texturing and object detail in medium and all of it low because my PC is now potato. Posted Image

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Edited by Kasumi Sumika, 19 October 2017 - 09:06 PM.


#257 Will9761

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Posted 19 October 2017 - 09:23 PM

Back in the really old days of MWO, I always wanted to start an IS/Clan unit. I was inspired by Pariah Devalis and Kreistrel's Nekkoryu unit that was a merger between House Kurita and Clan Nova Cat. But I was shy at the time during my days in House Steiner. So far, I wanted to take the concept of the Nekkyoru unit and transforming it into Clan Wolf(in Exile) and House Steiner version, as a part of the Arc-Royal Defense Cordon. I thought about calling them the Arc-Royal Pains as a play on "being a royal pain" but it didn't sound good. So eventually I backed out of that idea, but this was a revised concept I wanted to share.

So here is my backstory of what I wanted to do.

Arc-Royal Defense Guard: A Royal Pain
The Arc-Royal Defense Guards were made out of cooperation between Phalen Kell's Clan Wolf-In-Exile and Morgan's Kell Hounds after the Refusal War.They would serve as a national unit of the Arc-Royal Defense Cordon. The unit's intentions were to both defend against Clan Jade Falcon attack and the "Loyalist" forces of the LAAF. The Defense Guard also acted as a testing unit to better understand and use Clan equipment and technology for the Exiled Wolves and Kell Hounds. The typical Guard recruits consist of national citizens, disbanded or weakened mercenary commands, exiled wolf lower castemen, and clan bondsmen.

The colors of the Arc-Royal Defense Guards consist of brown or red with black to show their disfavor for Katherine Steiner-Davion and blue highlights to show their Steiner origin. The insignia consists of a black three-headed dog inside of a blue shield with a red border around it. The three-headed dog depicts each unit and who they originate from: a Doberman is depicted on the left, representing the Kell Hounds Mercenary unit, the dog in the middle is a Pitbull, representing Arc-Royal and on the right, represents a Wolf that bears an uncanny resemblance to the Clan Wolf logo, obviously representing the exiled wolves.

1st Arc-Royal Cluster:
The 1st Arc-Royal Cluster was made from lower castemen, wolf warriors, and captured clan bondsmen. They are responsible for helping protect Lyran worlds against Clan Jade Falcon and breaking the barriers of understanding and using Clan technology for the Kell Hounds. These warriors wear brown with black and blue accents. The Arc-Royal Cluster was a place for people to role play as Clan Wolf-in-Exile while under House Steiner.
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1st Arc-Royal Regiment:
In need of more soldiers, Morgan Kell sought out many mercenary commands who were either disbanded or shattered. Even citizens of Arc-Royal waste no time in joining the Guards. In doing so he would form the 1st Arc-Royal Regiment. They are responsible for helping protect Lyran worlds against the "Loyalist" units of the LAAF. These soldiers wear red as a sign of respect to Morgan and his Kell Hounds, with black and blue accents. The Arc-Royal Regiment was a place for people to roleplay being a Kell Hound while under House Steiner.
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Edited by Will9761, 10 November 2021 - 10:05 AM.


#258 DAYLEET

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Posted 20 October 2017 - 12:26 AM

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Misery be lookin for friends
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knock knock b@#@!
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The King
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Edited by DAYLEET, 20 October 2017 - 12:32 AM.


#259 Rhialto

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Posted 20 October 2017 - 03:35 AM

View PostGamerPro4000, on 19 October 2017 - 06:59 PM, said:

I decided to put the new camera into good use. Its too bad i can't torso twist or turn the mech when camera mode is on.Posted Image

I posted in the patch note asking if there is a manual to operate in camera mode. You seems to know a bit more... when I press F5 to go in freecam I don't know how to move the Mech. WASD only moves camera around pretty fast and with SHIFT it's even faster. I'd like to slow down camera movement and also know how to move the Mech while in freecam.

#260 Vellron2005

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Posted 20 October 2017 - 04:01 AM

May I ask, HOW do you guys do these shots on the maps? I know the game has a spectator tool somewhere, but I have no idea how do use it and get these awesome shots off..

So please..

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