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Battletech Melee Looking Good


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#41 Lily from animove

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Posted 20 December 2016 - 05:14 AM

View PostRhaythe, on 20 December 2016 - 04:57 AM, said:

Pretty awesome. If only there were a way to awesomer it...

Posted Image


make it and an AWS and it's automatically more awesome.

#42 Bishop Steiner

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Posted 20 December 2016 - 05:14 AM

View PostPaigan, on 20 December 2016 - 12:56 AM, said:




Sometimes I get the impression I'm the only adult around here.

says the guy playing a video game? Much adult, much wow.

#43 Lily from animove

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Posted 20 December 2016 - 05:19 AM

View PostBishop Steiner, on 20 December 2016 - 05:14 AM, said:

says the guy playing a video game? Much adult, much wow.


literally impossible to stomp around pew pewing in robots without the inner child.

View PostJuodas Varnas, on 20 December 2016 - 01:01 AM, said:

Not necessarily an adult.

Just a filthy clanner!


our iron wombs are technically more clean than your moms uterus ever was

Edited by Lily from animove, 20 December 2016 - 05:20 AM.


#44 RestosIII

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Posted 20 December 2016 - 05:21 AM

View PostLily from animove, on 20 December 2016 - 05:19 AM, said:

our iron wombs are technically more clean than your moms uterus ever was


We went from 0 to "Woah, is that allowed on this forum?" in record time. Good job.

#45 Lily from animove

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Posted 20 December 2016 - 05:26 AM

View PostRestosIII, on 20 December 2016 - 05:21 AM, said:


We went from 0 to "Woah, is that allowed on this forum?" in record time. Good job.


why should it not? aren't you able to talk about human anatomy? it's not like it is covering any topics not allowed in the forum.

#46 Bombast

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Posted 20 December 2016 - 05:29 AM

View PostRestosIII, on 20 December 2016 - 05:21 AM, said:


We went from 0 to "Woah, is that allowed on this forum?" in record time. Good job.


After all the warnings I've received for even the vaguest sexual reference, I'm pretty sure all the mods are hard line trashborns. Talking about Clan "Dumbster Moms" should be ok.

Edited by Bombast, 20 December 2016 - 05:29 AM.


#47 Lily from animove

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Posted 20 December 2016 - 05:37 AM

View PostBombast, on 20 December 2016 - 05:29 AM, said:


After all the warnings I've received for even the vaguest sexual reference, I'm pretty sure all the mods are hard line trashborns. Talking about Clan "Dumbster Moms" should be ok.


except the uterus si where the unborn child grows which is except the cild being the result of a sexual inetrcation in no way related to any sexual contact. so it's like talking about the stomach and food. and since there is no part of the human body being "sterile" because some microorganisms are everywhere it is of course less clena than a well made iron womb.

But of course I expected anatomy being not lostech, which obviously was wrong thats why uneduiucated freebirth even make sexual referecnes to organs not directly relatd in it. At öeats these conversations show why the barabaric IS needs that invasion before even basic school is lostech too.

Edited by Lily from animove, 20 December 2016 - 05:38 AM.


#48 Bombast

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Posted 20 December 2016 - 05:47 AM

View PostLily from animove, on 20 December 2016 - 05:37 AM, said:

-Yapping-

Posted Image



#49 Horace83

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Posted 20 December 2016 - 05:47 AM

Posted Image

I love that b*tch-slapping Hunchie. Pure Meme-Material!

Edited by Horace83, 20 December 2016 - 05:50 AM.


#50 Alan Davion

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Posted 20 December 2016 - 05:51 AM

View PostPaigan, on 20 December 2016 - 12:56 AM, said:


My god, this is SO cheesy.
[Redacted]

Bipedal war tanks PUNCHING each other? Are you serious?
Why not just shoot the enemy Mech?

And as a funny little bonus:
If the tech used for the armor can withstand multiple hits from a gauss or jumps/falls from many meters height, what do you think a PUNCH would do on it? Exactely NOTHING. NOTHING.

If you so totally lack the basic understanding of kinetic energy and area of impact, etc. (and to counter all the naive "it's just fiction" buffoons), consider this simple scenario:
A knight in full armor punches another knight in full armor.
Damage done? Zero.
The punched knight would just stand there and be like "Cool story, bro. Why not use your sword, lol."


Sometimes I get the impression I'm the only adult around here.


Did you not read the update in the slightest?

Melee is for after the mechs have closed distance, lambasting each other for rounds at a time with lasers, ACs, Gauss, missiles, so their armor will already have been trashed to varying degrees.

Take that knight analogy and rip parts of their armor off. That punch is going to be a lot more effective.

For an adult you certainly failed at understanding how they intend melee to work.

View PostBoldricKent, on 20 December 2016 - 05:10 AM, said:

One thing they did with melee, is to simplified it, you dont get to choose what kind of attack your mech performs,
it depends on it size and position to opponent (catapult can just kick, Atlas cant swing arms to Commando but it will kick it)
and unlike in TT, small arms will auto fire when in melee. DFA is real.


The reason they did that is so that height, both of the mech and the map itself can be taken into account.

Maybe that Commando is on a hill that brings it up to head height with the Atlas. That Atlas can now punch the Commando instead of kick it.

They said that in part of the update.

Edited by draiocht, 02 January 2017 - 11:45 PM.
Quote Clean-Up


#51 mogs01gt

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Posted 20 December 2016 - 06:37 AM

umm I would feel a bit let down if the Cent didnt get a bonus in Melee

#52 Bombast

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Posted 20 December 2016 - 06:41 AM

View Postmogs01gt, on 20 December 2016 - 06:37 AM, said:

umm I would feel a bit let down if the Cent didnt get a bonus in Melee


Thanks for reminding me that MWO's Yen-Lo-Wang doesn't have it's melee nails.

#WangMeleeOrIRiot

#53 mogs01gt

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Posted 20 December 2016 - 06:43 AM

View PostBombast, on 20 December 2016 - 06:41 AM, said:

Thanks for reminding me that MWO's Yen-Lo-Wang doesn't have it's melee nails.
#WangMeleeOrIRiot

Allard is still sad, thanks PGI!

#54 Lily from animove

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Posted 20 December 2016 - 07:04 AM

View PostBombast, on 20 December 2016 - 05:47 AM, said:

Posted Image





born in trash more valuable than an entire IS house. the envy is real


View PostHorace83, on 20 December 2016 - 05:47 AM, said:

Posted Image

I love that b*tch-slapping Hunchie. Pure Meme-Material!


a touch too much micheal bay in my opinion for a cqc destyruction.

#55 Bud Crue

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Posted 20 December 2016 - 07:14 AM

View PostLily from animove, on 20 December 2016 - 07:04 AM, said:

a touch too much micheal bay in my opinion for a cqc destyruction.


MWO is more like a Michael Bay movie. It has his trademarks of being devoid of decent dialog, plot, exposition or substantive content. But its effects are good and the mechs are almost always easy on the eyes.

HBS's BattleTech in comparison though? It looks like a god damn Palme d'Or winner, yet also has Michael Bay effects. I'll take it, even if some of the fight sequences might be a little over the top.

Edited by Bud Crue, 20 December 2016 - 07:15 AM.


#56 Kylere

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Posted 20 December 2016 - 07:40 AM

The games will be great together, MWO has as much downtime as gaming time!

#57 Michael Knell

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Posted 20 December 2016 - 08:06 AM

View PostPaigan, on 20 December 2016 - 12:56 AM, said:


My god, this is SO cheesy.
[Redacted]

Bipedal war tanks PUNCHING each other? Are you serious?
Why not just shoot the enemy Mech?

And as a funny little bonus:
If the tech used for the armor can withstand multiple hits from a gauss or jumps/falls from many meters height, what do you think a PUNCH would do on it? Exactely NOTHING. NOTHING.

If you so totally lack the basic understanding of kinetic energy and area of impact, etc. (and to counter all the naive "it's just fiction" buffoons), consider this simple scenario:
A knight in full armor punches another knight in full armor.
Damage done? Zero.
The punched knight would just stand there and be like "Cool story, bro. Why not use your sword, lol."


Sometimes I get the impression I'm the only adult around here.



First, your knight analogy is not only stupid, but wrong on many levels.

A knight in a full set of plate armor is not going to use a sword to kill another knight in full set of plate, unless he really had to. He would use a weapon like a mace or a warhammer, but the most used weapon to kill a knight is a poleaxe. When plate armor started being the norm for knights and most of the men-at-arms, swords were relegated to sidearms. Used only when you lost the main weapon aka poleaxe. Even then you would not hack at the armor, but try to pierce the gaps in armor or use the quilons and pommel of the sword as a makeshift blunt weapon (I mention blunt weapons because judging by what you wrote earlier you're of a general opinion sword cut through full plate armor as in anime you mentioned yourself).

So TL;DR - in real life hitting a knight in full plate with an armored fist is going to be more effective than hitting him with a blade of the sword because of more blunt force being distributed through armor and a chance of staggering the opponent is greater than when hitting him with a sword.


Second, which is connected to what I wrote above about knights fighting in full plate armor, when a mech punches another one as shown in the gifs posted here, you see them move the whole body during the strike, so you're having that whole mass moving forward with the force concentrated on a surface of the fist which is a few square meters. That is a lot of force being concentrated to a relatively small surface, enough to not only stagger the enemy, but induce gyro overload or even tear components and armor apart. Especially when a mech hits a target that has less mass. Mind you such attacks also damage the mech performing the melee strikes.

Edited by draiocht, 02 January 2017 - 11:45 PM.
Quote Clean-Up


#58 Otto Cannon

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Posted 20 December 2016 - 09:13 AM

I like that they're making light close range weapons like flamers and machine guns part of your melee attack.
Posted Image

Also nobody posted this gif yet:
Posted Image

#59 rolly

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Posted 20 December 2016 - 09:42 AM

Soo... now that HBS is doing all the work for the animation cycles for CQB... do we now have hope that PGI will piggyback on this and put CQB into the game?

After all HBS is using their models right? Would it be entirely possible to reverse the process now with the animation done for them?

Edited by rolly, 20 December 2016 - 09:47 AM.


#60 Widowmaker1981

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Posted 20 December 2016 - 09:57 AM

View PostMeiSooHaityu, on 20 December 2016 - 05:01 AM, said:


HBS's Battletech has me very excited, and yet I am very much a MechWarrior fan and a fan of the FPS genre.

I am sure there are individuals who only like FPS games and therefore Battletech won't appeal to them, but I think a lot of people like to play more than one genre of gaming. For as popular as FPS games are (they seem to rule the landscape after all), turn-based games like XCOM have done extremely well and have been very popular. I am confident that a very large percentage of XCOM fans are also fans of FPS games.

Therefore I don't feel there is a solid divide between MWO/MW5:Mercs players and Battletech. Although many might dismiss it, I believe there are many more who will play both. Since Battletech will be a brand new release, and MWO will be about 5 years old at that time, this game might see quite the population dip for at least a few weeks. I think that is to be expected. Afterall, it happens with other game releases as it is.


I will be one who plays both, too - and im excited for the HBS game, though, if there is multiplayer (im not sure), i wont likely play it, i only really like mmos and FPS games for PvP. I do like PvP though, so ill likely play MWO more.

Edited by Widowmaker1981, 20 December 2016 - 09:57 AM.






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