Edited by JP Josh, 19 July 2012 - 09:12 PM.
Battletech Vrs StarWars
#61
Posted 19 July 2012 - 09:04 PM
#62
Posted 19 July 2012 - 09:11 PM
#63
Posted 19 July 2012 - 09:15 PM
#64
Posted 19 July 2012 - 09:36 PM
Falcorth, on 19 July 2012 - 04:51 PM, said:
Mech concepts were first.
http://en.wikipedia.org/wiki/Mecha
Mechs would win.
#65
Posted 19 July 2012 - 11:19 PM
sakkaku, on 19 July 2012 - 06:05 PM, said:
Maximum range for an X-Wing is a little beyond 2km in canon. That is splash your shields and do no damage range. Usual engagements are probably 250m to 1000m which is about the same range as BT. Volley fire weaponry if it did enough damage would be a serious issue for a SW fighter because the first few rounds would collapse the shields then the remaining rounds would chew through relatively unarmored airframe. TIEs would be hit hardest because a single flight of LRMs would probably destroy them or in the case of atmosphere knock them around enough to sheer the wings off. A single jagermech could spell doom to a flight of TIEs as the rounds will go straight through the fighter as TIEs don't fair well in even small particulate asteroid fields.
There's a very simple reason for that. Unlike Alliance fighters like the X-Wing and Y-Wing, the Empire chose to engineer the TIE series of fighters, except for Vader's TIE Advanced, without shields or hyperdrives of any kind in favor of sheer speed and maneuverability. That's why they pretty much always out flew the Alliance fighters. But, as you pointed out, they're made out of tissue paper, so if your Jaggermech could actually target and hit one, the fight would be over before it began. Though that might be a little easier said than done. Hard to say as it's all speculation. In regards to the main topic of the thread, the only real advantage I see the AT-ATs having is that they can actually reroute extra power to their energy weapons increasing range and power, but other than that, any Mech including the lumbering Atlas could run circles around an AT-AT and strip away it's heavy armor until it's nothing but a smoking shell full of holes. And this is from someone who actually loves the original Star Wars Trilogy. Before Lucas bastardized it with CGI.
#66
Posted 19 July 2012 - 11:26 PM
#67
Posted 19 July 2012 - 11:29 PM
Xathanael, on 19 July 2012 - 11:26 PM, said:
First off, the lasers they used are just a WEE BIT stronger than ya think in there universe XD Second, missiles aren't really crap to a AT-AT unless you're using a mobile Proton Torpedo launcher. An AC-20 shell might do some hull damage to it but really, you would run out of ammo before you killed the transport off. Also you are only thinking of AT-At's, and not the other giant amount of land forces they have at their disposal.
#68
Posted 19 July 2012 - 11:35 PM
Steel Raven, on 19 July 2012 - 04:59 PM, said:
http://www.sarna.net/wiki/Goliath
There you go slick.
#69
Posted 19 July 2012 - 11:35 PM
#70
Posted 19 July 2012 - 11:39 PM
pvtbryan, on 19 July 2012 - 06:31 PM, said:
Star Destroyers are for little boys ;P
Okay, that thing is just nasty..... leave it to CGB to come up with something this ferocious.
#71
Posted 19 July 2012 - 11:40 PM
Roguewolf, on 19 July 2012 - 11:39 PM, said:
Okay, that thing is just nasty..... leave it to CGB to come up with something this ferocious.
I see you ship and raise you THIS http://starwars.wiki...ass_dreadnought
Edit, see that TINY little speck near the bottom right of the side view, that is a regular start destroyer compared actual size, to this baby
Edited by Sidra, 19 July 2012 - 11:42 PM.
#72
Posted 19 July 2012 - 11:54 PM
Sidra, on 19 July 2012 - 11:40 PM, said:
Edit, see that TINY little speck near the bottom right of the side view, that is a regular start destroyer compared actual size, to this baby
Size only matters if you don't have the skill set necessary to handle your...... ship. Besides, look at everything LucasArts of late. Make it big, flashy, and dolled up like a 85 year old ******. But for the love of god don't include any real substance to it. Once they got past the Star Dreadnoughts, it just got stupid.
#73
Posted 19 July 2012 - 11:58 PM
#74
Posted 20 July 2012 - 12:02 AM
Roguewolf, on 19 July 2012 - 11:54 PM, said:
Size only matters if you don't have the skill set necessary to handle your...... ship. Besides, look at everything LucasArts of late. Make it big, flashy, and dolled up like a 85 year old ******. But for the love of god don't include any real substance to it. Once they got past the Star Dreadnoughts, it just got stupid.
If you think the ESSD is of late I have a bit of news, that thing was part of the original lore, before you had jar jar runnin around like a ***** XD It was build around the same time as the Death Star (the first Death Star out of 5). Also you can have something big and still know how to handle it just sayin XD
Derek Flynn, on 19 July 2012 - 11:58 PM, said:
Well as I stated, you have more firepower than just the AT-AT on the field
#75
Posted 20 July 2012 - 12:11 AM
Sidra, on 19 July 2012 - 11:29 PM, said:
First off, the lasers they used are just a WEE BIT stronger than ya think in there universe XD Second, missiles aren't really crap to a AT-AT unless you're using a mobile Proton Torpedo launcher. An AC-20 shell might do some hull damage to it but really, you would run out of ammo before you killed the transport off. Also you are only thinking of AT-At's, and not the other giant amount of land forces they have at their disposal.
Yeah I'm sure they are so powerful that's why a teenager with a towcable and walking teddy bears with logs whipped all over them... REAL powerful. And by death from above I was referring to the catapult jumping on top of the walker's head :-P
#76
Posted 20 July 2012 - 12:12 AM
#77
Posted 20 July 2012 - 12:16 AM
Xathanael, on 20 July 2012 - 12:11 AM, said:
Those were AT-ST's that got teddy death brought upon them XD And the towcable was a nifty way to make them fall over (you COULD do the same thing to a battlemech too just saying ) But as I was saying, everyone keeps only thinking of the walkers, when both the Empire and Rebels have a massive array of groud weaponry and vehicles available (I'll leave out space combat because SW wins hands down on that due to giant fleets with a huge tech advantage)
Derek Flynn, on 20 July 2012 - 12:12 AM, said:
Ah I read over that bit, thought they were talking about full on war
#78
Posted 20 July 2012 - 12:21 AM
#79
Posted 20 July 2012 - 12:23 AM
Derek Flynn, on 20 July 2012 - 12:21 AM, said:
Screw those things o.e both sides had to fight off that after it went rogue (if I remember right o.e )
#80
Posted 20 July 2012 - 12:24 AM
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